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Story Hour
Age of Worms - A Realms based D&D/AE campaign (updated 05/08)
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<blockquote data-quote="Elodan" data-source="post: 3507768" data-attributes="member: 8006"><p><strong>Session 10</strong></p><p></p><p>It's been a long time since I updated this. We rotate campaigns among 3 DMs and I put off putting together my campaign updates for a while. They may be more summaries than stories (I'm trying to find the right balance). Let me know if these are still interesting to read.</p><p></p><p></p><p></p><p><span style="font-size: 12px"><strong>Greengrass, Year of Lightning Storms </strong></span>(con't)</p><p></p><p>With Cyrus in the lead, the group discovers that the north passage ends in a barrack area and the east is the chieftain’s chamber. The take whatever looks valuable. The southern passage heads down and opens into a large cavern. Cyrus spots one a grimlock throwing things into a fire on the other side of the cavern. Nearby a humanoid is struggling against the ropes that bind it. The warmain rushes ahead, finds that there is a 10-foot slope leading to the cavern floor and slides down. Unfortunately, he finds three grimlocks with spears waiting for him. While Cyrus engages the stone-colored creatures, Ash leaps over them and attacks. This attracts the attention of the grimlock by the fire. Unlike his brethren, he had large eyes that do not blink and short red spiky hair. The symbol of Bhall is burned into his chest. Spells and arrows fly while blows are exchanged. Soon only the adventures and the wide-eyed grimlock are still standing. A gnome has freed himself from the ropes and joins the battle. Despite its spells, the group manages to wear down and kill the creature. The rock gnome introduces himself as Jonus. Thanking the party, he explains that he was a miner in the tunnels above and earlier he grabbed by several of the creatures. Amongst a hidden cache of treasure, the adventures find several scrolls written in Common. It takes a while to decipher the disjointed scrawling, but they mention a swarm of worms is coming and that the power growing in the dark cathedral will serve the Ebon Triad as a champion. Realizing that they are in no condition to continue on, the party decides to camp here for the night.</p></blockquote><p></p>
[QUOTE="Elodan, post: 3507768, member: 8006"] [b]Session 10[/b] It's been a long time since I updated this. We rotate campaigns among 3 DMs and I put off putting together my campaign updates for a while. They may be more summaries than stories (I'm trying to find the right balance). Let me know if these are still interesting to read. [SIZE=3][B]Greengrass, Year of Lightning Storms [/B][/SIZE](con't) With Cyrus in the lead, the group discovers that the north passage ends in a barrack area and the east is the chieftain’s chamber. The take whatever looks valuable. The southern passage heads down and opens into a large cavern. Cyrus spots one a grimlock throwing things into a fire on the other side of the cavern. Nearby a humanoid is struggling against the ropes that bind it. The warmain rushes ahead, finds that there is a 10-foot slope leading to the cavern floor and slides down. Unfortunately, he finds three grimlocks with spears waiting for him. While Cyrus engages the stone-colored creatures, Ash leaps over them and attacks. This attracts the attention of the grimlock by the fire. Unlike his brethren, he had large eyes that do not blink and short red spiky hair. The symbol of Bhall is burned into his chest. Spells and arrows fly while blows are exchanged. Soon only the adventures and the wide-eyed grimlock are still standing. A gnome has freed himself from the ropes and joins the battle. Despite its spells, the group manages to wear down and kill the creature. The rock gnome introduces himself as Jonus. Thanking the party, he explains that he was a miner in the tunnels above and earlier he grabbed by several of the creatures. Amongst a hidden cache of treasure, the adventures find several scrolls written in Common. It takes a while to decipher the disjointed scrawling, but they mention a swarm of worms is coming and that the power growing in the dark cathedral will serve the Ebon Triad as a champion. Realizing that they are in no condition to continue on, the party decides to camp here for the night. [/QUOTE]
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