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Age of Worms: Act I - The Whispering Cairn
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<blockquote data-quote="Verbatim" data-source="post: 2575609" data-attributes="member: 15549"><p>Taking a step backwards from the advancing goblins, the young half-elf makes the act of drawing back his bow under pressure seem as easy as drawing breath. With the same ease, he targets the goblin just to the side of the door, allowing the other man full rights to the goblin in front of him and releases the arrow with a slight exhaling of breath. The red fletched arrow struck true, another testament to the ranger's skill with the bow, lodging itself in the goblin's shoulder and nearly knocked the smaller creature down from the force of the impact.</p><p></p><p>Chryse feinted with his spear slightly and watched as the goblin flinched and recoiled slightly before he realized the human had not truly lunged at him. However, before the creature could regain its balance fully, the sharp steel of the spear buried itself in the goblin's heart, killing it instantly.</p><p></p><p>The killing stroke would cost Chryse dearly as he could not pull his spear free, as well as regain his defense before the goblin charging them from the room threw his spear at the human intruder. The rusted blade struck the young priest of Apollo in his thigh and pain exploded through his body, making him stagger back a step.</p><p></p><p>The goblin with the arrow lodged in its shoulder staggered slowly towards both intruders and sought to finish off the more wounded of the pair and although his strike would have not normally gotten through the defenses of the priest, this was not a normal time.</p><p></p><p>The rusted blade hammered into, and through, the scale armor biting into the flesh beneath and although the goblin lacked the strength to pull the spear out, the damage was done. Like an oak falling to the woodman's axe, the priest of Apollo fell to the ground, his lifeblood mixing with the mud and the rain.</p><p></p><p>The last goblin continued its quest towards the back of the front room and continued to scream at the top of its lungs to someone, or something, that Orin could not see.</p><p></p><p>OOC Combat:[sblock] I edited the Init to account for everyone's bonuses. Sorry about not getting those factored into the stirge battle. Here are the results of the dice rolls for round one. Orin rolled a 19 to hit, 4 to damage on Goblin 2. Chryse rolled a 18 to hit, 6 to damage to Goblin 1, killing it. Goblin 2 and 3 both rolled 18s and 6s with to hit and damage against Chryse, bringing him to -3 total. Chryse is now dying. Goblin 4 retreated to back of room, out of clear bowsight unless Orin moved back towards the doorway to get his shot in. Man, who would have thunk the dice loved <strong>everybody</strong> this morning.[/sblock]</p></blockquote><p></p>
[QUOTE="Verbatim, post: 2575609, member: 15549"] Taking a step backwards from the advancing goblins, the young half-elf makes the act of drawing back his bow under pressure seem as easy as drawing breath. With the same ease, he targets the goblin just to the side of the door, allowing the other man full rights to the goblin in front of him and releases the arrow with a slight exhaling of breath. The red fletched arrow struck true, another testament to the ranger's skill with the bow, lodging itself in the goblin's shoulder and nearly knocked the smaller creature down from the force of the impact. Chryse feinted with his spear slightly and watched as the goblin flinched and recoiled slightly before he realized the human had not truly lunged at him. However, before the creature could regain its balance fully, the sharp steel of the spear buried itself in the goblin's heart, killing it instantly. The killing stroke would cost Chryse dearly as he could not pull his spear free, as well as regain his defense before the goblin charging them from the room threw his spear at the human intruder. The rusted blade struck the young priest of Apollo in his thigh and pain exploded through his body, making him stagger back a step. The goblin with the arrow lodged in its shoulder staggered slowly towards both intruders and sought to finish off the more wounded of the pair and although his strike would have not normally gotten through the defenses of the priest, this was not a normal time. The rusted blade hammered into, and through, the scale armor biting into the flesh beneath and although the goblin lacked the strength to pull the spear out, the damage was done. Like an oak falling to the woodman's axe, the priest of Apollo fell to the ground, his lifeblood mixing with the mud and the rain. The last goblin continued its quest towards the back of the front room and continued to scream at the top of its lungs to someone, or something, that Orin could not see. OOC Combat:[sblock] I edited the Init to account for everyone's bonuses. Sorry about not getting those factored into the stirge battle. Here are the results of the dice rolls for round one. Orin rolled a 19 to hit, 4 to damage on Goblin 2. Chryse rolled a 18 to hit, 6 to damage to Goblin 1, killing it. Goblin 2 and 3 both rolled 18s and 6s with to hit and damage against Chryse, bringing him to -3 total. Chryse is now dying. Goblin 4 retreated to back of room, out of clear bowsight unless Orin moved back towards the doorway to get his shot in. Man, who would have thunk the dice loved [b]everybody[/b] this morning.[/sblock] [/QUOTE]
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