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<blockquote data-quote="Tormyr" data-source="post: 7251451" data-attributes="member: 6776887"><p>I felt the circlet of persuasion was a bit too much for my campaign, but I could add it back in. It would need to be advantage to Charisma (Persuasion) checks to not get in the way of proficiency.</p><p></p><p>I did not want to get one person loaded up on the Zosiel items, and they should definitely all be attunement. The ring gives resistance to lightning, a 1/day dominate air elemental, a 1/day combination <em>lightning bolt</em> and <em>misty step</em>, and the ability to ignore the effects of strong winds. The only two Zosiel items that benefit from being together are the two swords, and someone needs to take a feet to use them with TWF.</p><p></p><p>In my game, the monk had the circlet, the TWF fighter had the swords, and the blue dragonborn sorcerer had the Ring of the Wind Dukes. Honestly, I think it is better to have the magic items spread out, and attunement helps that.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7251451, member: 6776887"] I felt the circlet of persuasion was a bit too much for my campaign, but I could add it back in. It would need to be advantage to Charisma (Persuasion) checks to not get in the way of proficiency. I did not want to get one person loaded up on the Zosiel items, and they should definitely all be attunement. The ring gives resistance to lightning, a 1/day dominate air elemental, a 1/day combination [I]lightning bolt[/I] and [I]misty step[/I], and the ability to ignore the effects of strong winds. The only two Zosiel items that benefit from being together are the two swords, and someone needs to take a feet to use them with TWF. In my game, the monk had the circlet, the TWF fighter had the swords, and the blue dragonborn sorcerer had the Ring of the Wind Dukes. Honestly, I think it is better to have the magic items spread out, and attunement helps that. [/QUOTE]
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