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Age of Worms AP (pathfinder system)- FULL, sorry
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<blockquote data-quote="Shayuri" data-source="post: 5353162" data-attributes="member: 4936"><p>Hehe</p><p></p><p>Guys, I could use a bit of y'all's collective wisdom.</p><p></p><p>I have two sorcerors on the table. One is celestial bloodline, one is undead bloodline. Considered and discarded already are draconic and elemental.</p><p></p><p>The celestial bloodline sorceror is ignorant of his or her heritage, and knows only that certain magical gifts have manifested. Seeking understanding of these gifts is what drives him. </p><p></p><p>----</p><p></p><p>The undead sorceror is an ordinary person who nearly died. Though not quite dead, his or her body was in ignorance made the subject of a Create Undead spell. His near-death state weakened the hold his spirit had on his body, enough that the spell was able to wedge part of an undead spirit in as well.</p><p></p><p>However, the spell appeared to fail.</p><p></p><p>His body was cast aside, believed unfit. By fortune, he recovered enough to return to consciousness, and dragged himself to a temple. But even healing could not remove the sliver of unlife that had been pushed into him.</p><p></p><p>His motivation is to return to being a normal human being...though it may come in time that he'll accept the powers of his conditon, and seek some other form of reconciliation between the living part of himself, and the dead part.</p><p></p><p>------</p><p></p><p>I realize the undead mage has a cooler background. Mechanically, both will be blasty mages, but the celestial will have the advantage of having some minor healing ability, while the undead mage will have a fair amount of spells specifically targeted at the undead...and the power to use mind-affecting magic on the more advanced undead creatures.</p><p></p><p>I know nothing of Age of Worms. What I've read of posts on this thread suggests to me that undead are commonplace in it though. If so, the undead mage's "focus" may not be the problem it would be in other games. </p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5353162, member: 4936"] Hehe Guys, I could use a bit of y'all's collective wisdom. I have two sorcerors on the table. One is celestial bloodline, one is undead bloodline. Considered and discarded already are draconic and elemental. The celestial bloodline sorceror is ignorant of his or her heritage, and knows only that certain magical gifts have manifested. Seeking understanding of these gifts is what drives him. ---- The undead sorceror is an ordinary person who nearly died. Though not quite dead, his or her body was in ignorance made the subject of a Create Undead spell. His near-death state weakened the hold his spirit had on his body, enough that the spell was able to wedge part of an undead spirit in as well. However, the spell appeared to fail. His body was cast aside, believed unfit. By fortune, he recovered enough to return to consciousness, and dragged himself to a temple. But even healing could not remove the sliver of unlife that had been pushed into him. His motivation is to return to being a normal human being...though it may come in time that he'll accept the powers of his conditon, and seek some other form of reconciliation between the living part of himself, and the dead part. ------ I realize the undead mage has a cooler background. Mechanically, both will be blasty mages, but the celestial will have the advantage of having some minor healing ability, while the undead mage will have a fair amount of spells specifically targeted at the undead...and the power to use mind-affecting magic on the more advanced undead creatures. I know nothing of Age of Worms. What I've read of posts on this thread suggests to me that undead are commonplace in it though. If so, the undead mage's "focus" may not be the problem it would be in other games. Thoughts? [/QUOTE]
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