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Age of Worms AP (pathfinder system)- FULL, sorry
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<blockquote data-quote="jkason" data-source="post: 5353990" data-attributes="member: 2710"><p>I thought much the same: no front-line, depending on if the cleric / inquisitor were melee-based (I haven't really looked over the inquisitor class, so I don't know its potential there). </p><p></p><p>I'd been thinking I'd focus ranged with my rogue, as well, though with no real tanks, it might be better to work him more as a tumbly flanker.</p><p></p><p>Whatever build I look at, he'll be human. His background:</p><p></p><p>Tac Abor, tumbling engineer.</p><p></p><p>Tac had the life most town children dreamed of, growing up as part of a traveling gypsy circus. He was tumbling before he learned to walk, and walking a rope not long after. Jugglers, contortionists, clowns, trapeze artists, all of them family, all eager to teach the young boy. </p><p></p><p>But while Tac was a good student, in truth he'd much rather have been measuring the gauge and tension on a rope than walking it; calculating the perfect weight distribution for juggling pins than tossing them. He contented himself playing clan handyman, fixing what needed fixing, dismantling mechanisms whenever possible to see how they were made. And finally, when he was twelve, he convinced his family to let him travel to the engineering guildhall. </p><p></p><p>As an apprentice, Tac did quite well. His mind's mathematical bent made his coursework a joy rather than a burden. And his acrobatic early life made his hands-on training easier, as--after tight ropes and balance beams--scaffolding was nothing more than another kind of staircase. His ability to act as both an architect and a crewman made Tac ideal for the hands-on work of re-securing the mine in Diamond Lake, shoring it up after a disastrous collapse.</p></blockquote><p></p>
[QUOTE="jkason, post: 5353990, member: 2710"] I thought much the same: no front-line, depending on if the cleric / inquisitor were melee-based (I haven't really looked over the inquisitor class, so I don't know its potential there). I'd been thinking I'd focus ranged with my rogue, as well, though with no real tanks, it might be better to work him more as a tumbly flanker. Whatever build I look at, he'll be human. His background: Tac Abor, tumbling engineer. Tac had the life most town children dreamed of, growing up as part of a traveling gypsy circus. He was tumbling before he learned to walk, and walking a rope not long after. Jugglers, contortionists, clowns, trapeze artists, all of them family, all eager to teach the young boy. But while Tac was a good student, in truth he'd much rather have been measuring the gauge and tension on a rope than walking it; calculating the perfect weight distribution for juggling pins than tossing them. He contented himself playing clan handyman, fixing what needed fixing, dismantling mechanisms whenever possible to see how they were made. And finally, when he was twelve, he convinced his family to let him travel to the engineering guildhall. As an apprentice, Tac did quite well. His mind's mathematical bent made his coursework a joy rather than a burden. And his acrobatic early life made his hands-on training easier, as--after tight ropes and balance beams--scaffolding was nothing more than another kind of staircase. His ability to act as both an architect and a crewman made Tac ideal for the hands-on work of re-securing the mine in Diamond Lake, shoring it up after a disastrous collapse. [/QUOTE]
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