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[Age of Worms] Champion's Belt Thoughts
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<blockquote data-quote="Wolfwood2" data-source="post: 3979512" data-attributes="member: 39394"><p>Don't read this is you want to be unspoiled for the Champion's Belt module in the Age of Worms adventure path.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>We finished Champion's Belt last Friday, and I have to say that we blew through every encounter. Most of the fights lasted about two rounds. The DM was pretty much running the bad guys as written, and he is definitely considering beefing up the opposition next adventure.</p><p></p><p>Plotwise it was a nice break from dungeon crawls. The interaction with the other teams, though limited, was fun. I only wish we could have gotten more interaction with Loras Raknym. We saw him at the big events but never got any one-on-one time or a chance to understand his personality. His motivations were inferred second-hand.</p><p></p><p>We took out the Apostle of Kyuss while exploring the sewers on the second day, so the final arena battle was an easy trot to victory over Auric's team. We exposed Loras in front of the crowd after our victory, but he had already gotten wise and fled.</p><p></p><p>At times it did seem a litte too easy. We have a five member + one cohort party. (Paladin, Psion, Ranger-archer, Cleric, Artificer, and the cohort is a fighter.) Buffed with Spell Compendium spells and artficier infusions (as we had the chance to be in the arena fights), the paladin and archer could each put out 70+ points of damage per round. In fact, my paladin broke 100 points of damage on one charge for the first time during the final battle. (Not a critical, just 5 points of power attack and a smite while charging with a lance for triple damage.)</p><p></p><p>This may drop back to saner levels once we can no longer blow all our buff spells for one battle. Though the big undead worm still went down in two rounds, and we weren't all that buffed.</p><p></p><p>We actually managed not to kill Auric because the psion Dominated him into surrendering. Not that he was grateful, as he seized upon our 'cheating' (only cheating in his mind and not per the referees) as his justification to himself why he lost.</p><p></p><p>Currently there's some internal debate about whether we should give Ekaym the 10,000 gp it will take to Resurrect his sister. One the one hand we want to be nice, but on the other why should he get his sister back over any of the other folks who died during all this?</p><p></p><p>Anyone on this board played through Champion's Belt? Were the fights as easy for you?</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3979512, member: 39394"] Don't read this is you want to be unspoiled for the Champion's Belt module in the Age of Worms adventure path. . . . . . . . We finished Champion's Belt last Friday, and I have to say that we blew through every encounter. Most of the fights lasted about two rounds. The DM was pretty much running the bad guys as written, and he is definitely considering beefing up the opposition next adventure. Plotwise it was a nice break from dungeon crawls. The interaction with the other teams, though limited, was fun. I only wish we could have gotten more interaction with Loras Raknym. We saw him at the big events but never got any one-on-one time or a chance to understand his personality. His motivations were inferred second-hand. We took out the Apostle of Kyuss while exploring the sewers on the second day, so the final arena battle was an easy trot to victory over Auric's team. We exposed Loras in front of the crowd after our victory, but he had already gotten wise and fled. At times it did seem a litte too easy. We have a five member + one cohort party. (Paladin, Psion, Ranger-archer, Cleric, Artificer, and the cohort is a fighter.) Buffed with Spell Compendium spells and artficier infusions (as we had the chance to be in the arena fights), the paladin and archer could each put out 70+ points of damage per round. In fact, my paladin broke 100 points of damage on one charge for the first time during the final battle. (Not a critical, just 5 points of power attack and a smite while charging with a lance for triple damage.) This may drop back to saner levels once we can no longer blow all our buff spells for one battle. Though the big undead worm still went down in two rounds, and we weren't all that buffed. We actually managed not to kill Auric because the psion Dominated him into surrendering. Not that he was grateful, as he seized upon our 'cheating' (only cheating in his mind and not per the referees) as his justification to himself why he lost. Currently there's some internal debate about whether we should give Ekaym the 10,000 gp it will take to Resurrect his sister. One the one hand we want to be nice, but on the other why should he get his sister back over any of the other folks who died during all this? Anyone on this board played through Champion's Belt? Were the fights as easy for you? [/QUOTE]
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