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[Age of Worms] Champion's Belt Thoughts
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<blockquote data-quote="lior_shapira" data-source="post: 3980577" data-attributes="member: 12019"><p>Our group (which I'm DMing) has won two rounds already and is facing Madtooth the Hungry tomorrow morning. They've just now managed to find the secret door in the wine cellar to the hidden cult area. So far it hasn't been easy for them, I tend to give them more than they can chew, and they did struggle. Actually the first battle against the three other teams was easier than the battle against 'Pitch Black'. My players don't have a lot of powerful area effect spells, so more than 3-4 opponents and they're in trouble.</p><p></p><p>In general I find AoW to be pretty intense and difficult, with EL consistently above the party's recommended level... We're actually debating now on how to houserule death so people won't hit -9/-10 so often and get cut out of the adventure.</p></blockquote><p></p>
[QUOTE="lior_shapira, post: 3980577, member: 12019"] Our group (which I'm DMing) has won two rounds already and is facing Madtooth the Hungry tomorrow morning. They've just now managed to find the secret door in the wine cellar to the hidden cult area. So far it hasn't been easy for them, I tend to give them more than they can chew, and they did struggle. Actually the first battle against the three other teams was easier than the battle against 'Pitch Black'. My players don't have a lot of powerful area effect spells, so more than 3-4 opponents and they're in trouble. In general I find AoW to be pretty intense and difficult, with EL consistently above the party's recommended level... We're actually debating now on how to houserule death so people won't hit -9/-10 so often and get cut out of the adventure. [/QUOTE]
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[Age of Worms] Champion's Belt Thoughts
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