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Age of Worms - Deadly
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<blockquote data-quote="Bagpuss" data-source="post: 2607079" data-attributes="member: 3987"><p>Well played our first game of the Age of Worms last night, and our party is just recovering. </p><p></p><p>I was a bit concerned when I saw the title of this thread the other day, but I avoided it as I didn't want to see any spoilers. For a 1st level adventure it certainly is a killer the first two encounters we came across with both EL 4, either of which could easily had lead to a TPK.</p><p></p><p>Thankfully we chose caution of bravery and after the first encounter went home to recover 2 days later (took that long for me to heal the party up to full even with Augment Healing, after the encounter with the wolves) we entered the Caern again, only to hit an EL 4 trap that is impossible for a 1st level character to deactivate, and very easy to set off while trying, so again I'm out of cure spells, and its only luckly rolls that nobody fell to their deaths.</p><p></p><p>Two EL 4 encounters to start a 1st adventure is a little tough.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 2607079, member: 3987"] Well played our first game of the Age of Worms last night, and our party is just recovering. I was a bit concerned when I saw the title of this thread the other day, but I avoided it as I didn't want to see any spoilers. For a 1st level adventure it certainly is a killer the first two encounters we came across with both EL 4, either of which could easily had lead to a TPK. Thankfully we chose caution of bravery and after the first encounter went home to recover 2 days later (took that long for me to heal the party up to full even with Augment Healing, after the encounter with the wolves) we entered the Caern again, only to hit an EL 4 trap that is impossible for a 1st level character to deactivate, and very easy to set off while trying, so again I'm out of cure spells, and its only luckly rolls that nobody fell to their deaths. Two EL 4 encounters to start a 1st adventure is a little tough. [/QUOTE]
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