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<blockquote data-quote="Spatterlight" data-source="post: 3246708" data-attributes="member: 42734"><p><strong>Session 15</strong></p><p><em>December 8, 2006</em></p><p></p><p>Scorch woke with a start, strong hands holding him down. He could hear a cry and many voices, then the deep voice of Doctor Voo cutting through all, "Don't be moving, mon. The job not be done." Calling out to the Green Lady, the cleric of Wee Jas used the last of his healing spells to close over the worst of the many wounds suffered in the battle with the grimlocks.</p><p></p><p>With the help of Natasha and Doctor Voo, Scorch got to his feet and looked around. He was still in the cave where the battle had been fought, but now the bodies of the grimlocks were gone. All of the group were alive and although a bit ragged, looked mostly hale. Glancing over to where the treasure pile had been, he could see his companions had already been to work. The piles of coin and other items had been laid out and organized. But there seemed to be less than he had seen before.</p><p></p><p>"We used some of the coin and gems we found to bring you back!" Natasha clung to Scorch's arm as he walked some of the cramps in his legs out, "Everybody agreed it was the best way to go!" Sergi began to say something, but was silenced by a withering glance from his sister. Melinde looked over, "The faithful of Heironeous keep a scroll of life on hand for such emergencies. I returned to the surface to retrieve it, but I fear it was not all I brought back." She looked down for a moment, "The situation above has changed. The sheriff has established control of the mines and has removed my brothers and sisters. There is still a great deal of confusion and I was able to slip back into the mines. But I fear that we shall not be able to return to the mines if we leave. Whatever needs to be done in this den of evil, must be done now."</p><p></p><p>The group quickly conferred and agreed to rest in the cave before tackling the only remaining temple, that of Vecna. The rest of the day and night passed quietly, the group doing their best to prepare for the difficult task ahead. The hours passed slowly in the caves, but eventually the silence was broken by a strange chanting that echoed through the caverns. It was quiet at first, the words indecipherable, but soon it began to reach a crescendo and the one word of the chant became evident:</p><p></p><p><strong>OVERGOD! OVERGOD! OVERGOD!</strong></p><p></p><p>Grabbing their weapons, the group ran toward the central chamber where the three temples came together, chasing the sound. As they closed on the heavy stone door that sealed the caves of Erythnul, they could all hear the thundering chant beyond. Taking a moment, they prepared themselves for battle, casting defensive spells and drinking potions. As the last of the preparations were made, the signal was given and Scorch shoved the heavy door open.</p><p></p><p>The chant faltered as the group barged into the main chamber. At the far end of the vast chamber a great number of creatures were congregated, their cowled heads turning to spy the interlopers. On the ground, a flock of strange bird-like humanoids were gathered, their beady inhuman eyes gazing at the group. They drew their shortswords and squawked and crowed in their tongue. Above them, on a raised stone platform, stood four cloaked human cultists and two other figures. The first was Ragnolin Dourstone, the dwarven mine owner who while rather gruff, was well-regarded and thought to be a decent man. Next to him was a robed figure that had no face.</p><p> </p><p>The dwarf seemed rather haughty and was about to call to the group, when the Faceless Man next to him suddenly shoved him off the stone platform. Ragnolin, a look of astonishment on his face at the betrayal, fell into a large pool of dark water at the base of the platform. As the mine owner sank beneath the surface of the deep pool, the Faceless Man called out in a loud voice, "The sacrifice has been made! Kill the invaders! Clear the way for the Overgod!"</p><p></p><p>Scorch, Merlinda, and Nastasha surged forward and formed a defensive line in the chamber, steeling themselves for the onslaught of bird-men. Aiyda sung a song of hope and life as Doctor Voo called out to the Witch Goddess and threw silver shavings to the ground, erecting a powerful ward against evil around him and those close by. Sergi blasted the Faceless Man with bolts of force, but the robed figure completed an incantation and the bolts splattered harmless off his newly erected defensive spell. Max, his rapier in hand, darted between the legs of the group, looking for opportunities to stab his feathery foes.</p><p></p><p>Aiyda called out, "Watch out! These bird-men are kenku and are all sneaks. They work best in groups. Don't let them gang up on you!" The kenku hit like a wave; all black feathers, dark cloaks, glittering talon, and sharp blades. Scorch and Melinda began to hack the creatures down, as Max and Natasha flitted about the swarm, striking and stabbing, taking the lives of the bird-men with every stroke. Aiyda once again linked the minds of the group with a spell, allowing them to coordinate their attacks with ease.</p><p></p><p>Still on the platform, the four cultists hastily cast defensive enchantments and girded themselves for battle. The Faceless Man called up foul beasts from the infernal planes, bringing a truly massive centipede and a black-furred ape with glowing red eyes to threaten the group. The summoned creatures charged in, but were suddenly stopped as Doctor Voo's ward repelled them.</p><p></p><p>Taking few wounds, the group quickly dispatched the kenku. The Faceless Man, seeing the first line of defense faltering, struck at the group with a bolt of lightening he cast from a crumbling scroll. The four cultists finished preparations for battle than descended to the floor of the chamber, hastened by a dome of silence erected on the platform by Aiyda.</p><p></p><p>Scorch and Melinda hacked at the summoned monsters, cutting down the fiendish ape first. Melinda went to strike down the great centipede, which in its dim fury had continued to try to attack Sergi and Doctor Voo, both of whom were protected by the priest's ward. In the meantime, Natasha and Max had run forward, bringing their blades to bare on two of the cultists who barred the way to the Faceless Man.</p><p></p><p>Scorch charged forward to fight two of the robed cultists who had broken off from the main group, slaying one and sending the other running. As he did so, the summoned centipede vanished behind him, only to be replaced by another fresh from the lower planes. Sergi sent a beam of ebon light hurling at this one, easily overcoming its resistance to magic and sapping it of its strength.</p><p></p><p>The battle raged on as Scorch raised his blade and began to chase down the fleeing cultist. As he approached the cultist, who had taken shelter near the dark pool, the water in the pool began to boil and hiss. Suddenly, dank water geysered from the pool and a huge misshapen form sprung from its depths. The thing was the size of an ogre and had six arms. Three of them ended in twisted claws, but the others were useless lumps of flesh. Opening its malformed maw, it revealed several rows of broken fangs and gave a guttural roar.</p><p></p><p>The Faceless Man shrieked, "THE OVERGOD HAS COME!"</p><p></p><p>Scorch struck before the creature could recover from the aftershocks of its summoning. Taking his bastard sword, he drove it into the creature with all the force he could muster. The blade sank deep and the creature roared with pain, but its inhuman frame took the blow as if it was nothing. Venting its rage on the gladiator, it bit deeply and raked him with its terrible claws. Scorch staggered back, his wounds nearly fatal.</p><p></p><p>The others in the group rallied at the sight of this new terror. Doctor Voo and Aiyda moved forward, healing those they could reach. Sergi sapped the Overgod's strength with another ebon beam. Natasha and Max, working as a team, neatly dispatched the three remain cultists, while Melinde hacked at the second giant centipede.</p><p></p><p>Scorch backed away from the Overgod, his shield deflecting blows from the beast. He staggered back toward Natasha and Max for help, hoping that Doctor Voo could reach him and heal his grievous wounds. The cleric was approaching when the Faceless Man took advantage of the situation. Drawing forth another scroll, he unleashed a powerful lightening bolt that tore through the tightly clustered group.</p><p></p><p>Scorch fell to ground, dead once more, his corpse charred nearly beyond recognition.</p><p></p><p>The Overgod roared in victory and lumbered over to the others in the group, its claws and teeth rending flesh and steel with ease. One by one, the others fell beneath the fury of the Overgod and soon only Sergi and Melinde stood to face the monster. Depleted of spells, the sorcerer stabbed feebly at the creature with his shortspear as Melinde slashed at it. However, when the Overgod went to attack Melinde, the sorcerer felt something snap within him. With a savage stab with his spear, he ran the creature through and it toppled over, its malformed limbs twitching.</p><p></p><p>For a moment, there was stunned silence. Then the sorcerer gave a mighty whoop and screamed at the top of his lungs, "I KILLED THE OVERGOD!" </p><p></p><p>The Faceless Man, not anticipating this turn of events, grabbed a vial from one of the dead cultists and drank it down. His form grew misty and soon he was nothing more than a wisp of smoke. Moving slowly away, he escaped up the elevator tunnel that led to the mines and the surface. Although the group attempted to stop him, they had no magics that could do so and soon he was out of sight.</p><p></p><p>The battle over, the group healed themselves as best they could and mourned the loss of Scorch. As no new threats appeared, the group stayed in the temple overnight, helping themselves to the many treasures of the temple of Vecna. The following day, the group returned to the surface. As they emerged from the mines, they found they had lost all sense of time, for while they expected early morning, it was in fact late at night.</p><p></p><p>A call came from the darkness and suddenly lights began to flare on the mine yard. "Well, it's about time. We have been waiting for you." A figure approached and continued, "Now, why don't you make this easy on all of us and throw down your weapons and let us take you in?" As their eyes adjusted, they could see it was the sheriff and he had brought a handful of his best men. Although not threatening the group, they had their longswords out and they glittered in the light. For a moment, there was a terse silence and a decision was made.</p><p></p><p>The group went on the offensive, unwilling to submit to the corrupt sheriff, as he was known to be in the service of Balabar Smenk. The battle was short and brutal, but the group easily overwhelmed the sheriff and his men. As the brief melee concluded, the sound of clapping drew the group's attention. From the shadows of the mine yard, two figures strode forward: Chaum Gansworth and Balabar Smenk.</p><p></p><p>Chuam gave a broad smile as he clapped, "Well done! Well done!" He strode forward, "You have done much better than I expected." He shook his head, "But there has been a change of plans. With Ragnolin dead, his mines are ours for the taking. Balabar and I have come to a mutually satisfactory agreement. Your services will no longer be need..." A long silver blade suddenly sprung from Chaum's chest and he slid to the ground, clutching it. He garbled something unintelligible and looked up at Balabar, who wiped off the killing blade on his cloak, with eyes that glittered with hate. "Now don't look at me like that Chaum." He then vicious kicked the dying man, "It's just business."</p><p></p><p>He looked at the group, "Well then, where does that leave us?" He snapped his fingers and suddenly figures darted from the shadows, forming a line in front of him. "As you can see, I have not been idle. I too have gathered a band of adventurers." He made a broad gesture to the gathered figures in front of him. </p><p></p><p>One of the adventurers was clearly a warrior and held a massive greataxe at the ready. Another was heavy armored and adorned with all manner of skulls. Her holy symbol and the scythe she held clearly marked her as a priestess of Nerull, the dark god of death. Another was a slight and pretty woman with mean eyes, while another woman held a short sword and mace. The last two were male and one was clearly a spell caster of some sort, as he was dressed in red robes and held a staff. The last was a halfling who held a bow.</p><p></p><p>The group stood silent for a moment, gazing at these dark reflections of themselves, when Balabar spoke, "All of you have been a thorn in my side for too long. This ends tonight." He leveled his rapier at the group, "Kill them all!"</p><p></p><p>Aiyda reacted first, shattering the greataxe of the warrior with a spell, as she had had enough of these deadly weapons. Melinde charged the vile cleric of Nerull and met her in melee. Sergi blasted his opponents with bolts of force and huge gouts of fire. Natasha sprung forward, stabbing with her short sword and smashing with her hammer. Doctor Voo waded in as well, crushing the enemy with his flail. Max darted forward, trying to engage the halfling, but found that he was too fast. At first Max was hopeful the halfling had some charmed boots that allowed such rapid speed, but was disappointed to note that he was barefoot.</p><p></p><p>Meanwhile, the pretty woman began to sing, strengthening her allies. The warrior pulled a crossbow and began to fire at the group, but without his greataxe, seemed to have lost his strength in battle. The cleric of Nerull called out to her dark god, but was quickly silenced by Melinde and Natasha. The halfling sprinted around at uncanny speeds, peppering the group with deadly arrows. The woman with the hammer and sword darted through the melee and delivered a few vicious strikes before being cut down. The mage cast baleful spells at the group, but his magics felled none of the group.</p><p></p><p>In the meantime, Balabar drank a potion and soared into the air. After a moment, he dove down, stabbing with uncanny precession as he flew by. Each stroke struck at the heart, sending both Melinde and Aiyda to the ground nearly dead. It was only the timely intervention of Doctor Voo that healed the near mortal wounds and got the two back on their feet.</p><p></p><p>The battle was swift and while Balabar delivered several near fatal blows, the group rallied against their doppelgangers. Soon, the only two of the enemy adventurers still alive were the mage and halfling. Seeing their fellows cut down, these two fled into the night. Balabar, still in flight but now bereft of allies, began to speed off through the air. A hail of arrows and bolts followed him and it was Natasha who scored the killing blow.</p><p></p><p>Balabar crashed to ground, dead by the hands of his children.</p></blockquote><p></p>
[QUOTE="Spatterlight, post: 3246708, member: 42734"] [b]Session 15[/b] [i]December 8, 2006[/i] Scorch woke with a start, strong hands holding him down. He could hear a cry and many voices, then the deep voice of Doctor Voo cutting through all, "Don't be moving, mon. The job not be done." Calling out to the Green Lady, the cleric of Wee Jas used the last of his healing spells to close over the worst of the many wounds suffered in the battle with the grimlocks. With the help of Natasha and Doctor Voo, Scorch got to his feet and looked around. He was still in the cave where the battle had been fought, but now the bodies of the grimlocks were gone. All of the group were alive and although a bit ragged, looked mostly hale. Glancing over to where the treasure pile had been, he could see his companions had already been to work. The piles of coin and other items had been laid out and organized. But there seemed to be less than he had seen before. "We used some of the coin and gems we found to bring you back!" Natasha clung to Scorch's arm as he walked some of the cramps in his legs out, "Everybody agreed it was the best way to go!" Sergi began to say something, but was silenced by a withering glance from his sister. Melinde looked over, "The faithful of Heironeous keep a scroll of life on hand for such emergencies. I returned to the surface to retrieve it, but I fear it was not all I brought back." She looked down for a moment, "The situation above has changed. The sheriff has established control of the mines and has removed my brothers and sisters. There is still a great deal of confusion and I was able to slip back into the mines. But I fear that we shall not be able to return to the mines if we leave. Whatever needs to be done in this den of evil, must be done now." The group quickly conferred and agreed to rest in the cave before tackling the only remaining temple, that of Vecna. The rest of the day and night passed quietly, the group doing their best to prepare for the difficult task ahead. The hours passed slowly in the caves, but eventually the silence was broken by a strange chanting that echoed through the caverns. It was quiet at first, the words indecipherable, but soon it began to reach a crescendo and the one word of the chant became evident: [b]OVERGOD! OVERGOD! OVERGOD![/b] Grabbing their weapons, the group ran toward the central chamber where the three temples came together, chasing the sound. As they closed on the heavy stone door that sealed the caves of Erythnul, they could all hear the thundering chant beyond. Taking a moment, they prepared themselves for battle, casting defensive spells and drinking potions. As the last of the preparations were made, the signal was given and Scorch shoved the heavy door open. The chant faltered as the group barged into the main chamber. At the far end of the vast chamber a great number of creatures were congregated, their cowled heads turning to spy the interlopers. On the ground, a flock of strange bird-like humanoids were gathered, their beady inhuman eyes gazing at the group. They drew their shortswords and squawked and crowed in their tongue. Above them, on a raised stone platform, stood four cloaked human cultists and two other figures. The first was Ragnolin Dourstone, the dwarven mine owner who while rather gruff, was well-regarded and thought to be a decent man. Next to him was a robed figure that had no face. The dwarf seemed rather haughty and was about to call to the group, when the Faceless Man next to him suddenly shoved him off the stone platform. Ragnolin, a look of astonishment on his face at the betrayal, fell into a large pool of dark water at the base of the platform. As the mine owner sank beneath the surface of the deep pool, the Faceless Man called out in a loud voice, "The sacrifice has been made! Kill the invaders! Clear the way for the Overgod!" Scorch, Merlinda, and Nastasha surged forward and formed a defensive line in the chamber, steeling themselves for the onslaught of bird-men. Aiyda sung a song of hope and life as Doctor Voo called out to the Witch Goddess and threw silver shavings to the ground, erecting a powerful ward against evil around him and those close by. Sergi blasted the Faceless Man with bolts of force, but the robed figure completed an incantation and the bolts splattered harmless off his newly erected defensive spell. Max, his rapier in hand, darted between the legs of the group, looking for opportunities to stab his feathery foes. Aiyda called out, "Watch out! These bird-men are kenku and are all sneaks. They work best in groups. Don't let them gang up on you!" The kenku hit like a wave; all black feathers, dark cloaks, glittering talon, and sharp blades. Scorch and Melinda began to hack the creatures down, as Max and Natasha flitted about the swarm, striking and stabbing, taking the lives of the bird-men with every stroke. Aiyda once again linked the minds of the group with a spell, allowing them to coordinate their attacks with ease. Still on the platform, the four cultists hastily cast defensive enchantments and girded themselves for battle. The Faceless Man called up foul beasts from the infernal planes, bringing a truly massive centipede and a black-furred ape with glowing red eyes to threaten the group. The summoned creatures charged in, but were suddenly stopped as Doctor Voo's ward repelled them. Taking few wounds, the group quickly dispatched the kenku. The Faceless Man, seeing the first line of defense faltering, struck at the group with a bolt of lightening he cast from a crumbling scroll. The four cultists finished preparations for battle than descended to the floor of the chamber, hastened by a dome of silence erected on the platform by Aiyda. Scorch and Melinda hacked at the summoned monsters, cutting down the fiendish ape first. Melinda went to strike down the great centipede, which in its dim fury had continued to try to attack Sergi and Doctor Voo, both of whom were protected by the priest's ward. In the meantime, Natasha and Max had run forward, bringing their blades to bare on two of the cultists who barred the way to the Faceless Man. Scorch charged forward to fight two of the robed cultists who had broken off from the main group, slaying one and sending the other running. As he did so, the summoned centipede vanished behind him, only to be replaced by another fresh from the lower planes. Sergi sent a beam of ebon light hurling at this one, easily overcoming its resistance to magic and sapping it of its strength. The battle raged on as Scorch raised his blade and began to chase down the fleeing cultist. As he approached the cultist, who had taken shelter near the dark pool, the water in the pool began to boil and hiss. Suddenly, dank water geysered from the pool and a huge misshapen form sprung from its depths. The thing was the size of an ogre and had six arms. Three of them ended in twisted claws, but the others were useless lumps of flesh. Opening its malformed maw, it revealed several rows of broken fangs and gave a guttural roar. The Faceless Man shrieked, "THE OVERGOD HAS COME!" Scorch struck before the creature could recover from the aftershocks of its summoning. Taking his bastard sword, he drove it into the creature with all the force he could muster. The blade sank deep and the creature roared with pain, but its inhuman frame took the blow as if it was nothing. Venting its rage on the gladiator, it bit deeply and raked him with its terrible claws. Scorch staggered back, his wounds nearly fatal. The others in the group rallied at the sight of this new terror. Doctor Voo and Aiyda moved forward, healing those they could reach. Sergi sapped the Overgod's strength with another ebon beam. Natasha and Max, working as a team, neatly dispatched the three remain cultists, while Melinde hacked at the second giant centipede. Scorch backed away from the Overgod, his shield deflecting blows from the beast. He staggered back toward Natasha and Max for help, hoping that Doctor Voo could reach him and heal his grievous wounds. The cleric was approaching when the Faceless Man took advantage of the situation. Drawing forth another scroll, he unleashed a powerful lightening bolt that tore through the tightly clustered group. Scorch fell to ground, dead once more, his corpse charred nearly beyond recognition. The Overgod roared in victory and lumbered over to the others in the group, its claws and teeth rending flesh and steel with ease. One by one, the others fell beneath the fury of the Overgod and soon only Sergi and Melinde stood to face the monster. Depleted of spells, the sorcerer stabbed feebly at the creature with his shortspear as Melinde slashed at it. However, when the Overgod went to attack Melinde, the sorcerer felt something snap within him. With a savage stab with his spear, he ran the creature through and it toppled over, its malformed limbs twitching. For a moment, there was stunned silence. Then the sorcerer gave a mighty whoop and screamed at the top of his lungs, "I KILLED THE OVERGOD!" The Faceless Man, not anticipating this turn of events, grabbed a vial from one of the dead cultists and drank it down. His form grew misty and soon he was nothing more than a wisp of smoke. Moving slowly away, he escaped up the elevator tunnel that led to the mines and the surface. Although the group attempted to stop him, they had no magics that could do so and soon he was out of sight. The battle over, the group healed themselves as best they could and mourned the loss of Scorch. As no new threats appeared, the group stayed in the temple overnight, helping themselves to the many treasures of the temple of Vecna. The following day, the group returned to the surface. As they emerged from the mines, they found they had lost all sense of time, for while they expected early morning, it was in fact late at night. A call came from the darkness and suddenly lights began to flare on the mine yard. "Well, it's about time. We have been waiting for you." A figure approached and continued, "Now, why don't you make this easy on all of us and throw down your weapons and let us take you in?" As their eyes adjusted, they could see it was the sheriff and he had brought a handful of his best men. Although not threatening the group, they had their longswords out and they glittered in the light. For a moment, there was a terse silence and a decision was made. The group went on the offensive, unwilling to submit to the corrupt sheriff, as he was known to be in the service of Balabar Smenk. The battle was short and brutal, but the group easily overwhelmed the sheriff and his men. As the brief melee concluded, the sound of clapping drew the group's attention. From the shadows of the mine yard, two figures strode forward: Chaum Gansworth and Balabar Smenk. Chuam gave a broad smile as he clapped, "Well done! Well done!" He strode forward, "You have done much better than I expected." He shook his head, "But there has been a change of plans. With Ragnolin dead, his mines are ours for the taking. Balabar and I have come to a mutually satisfactory agreement. Your services will no longer be need..." A long silver blade suddenly sprung from Chaum's chest and he slid to the ground, clutching it. He garbled something unintelligible and looked up at Balabar, who wiped off the killing blade on his cloak, with eyes that glittered with hate. "Now don't look at me like that Chaum." He then vicious kicked the dying man, "It's just business." He looked at the group, "Well then, where does that leave us?" He snapped his fingers and suddenly figures darted from the shadows, forming a line in front of him. "As you can see, I have not been idle. I too have gathered a band of adventurers." He made a broad gesture to the gathered figures in front of him. One of the adventurers was clearly a warrior and held a massive greataxe at the ready. Another was heavy armored and adorned with all manner of skulls. Her holy symbol and the scythe she held clearly marked her as a priestess of Nerull, the dark god of death. Another was a slight and pretty woman with mean eyes, while another woman held a short sword and mace. The last two were male and one was clearly a spell caster of some sort, as he was dressed in red robes and held a staff. The last was a halfling who held a bow. The group stood silent for a moment, gazing at these dark reflections of themselves, when Balabar spoke, "All of you have been a thorn in my side for too long. This ends tonight." He leveled his rapier at the group, "Kill them all!" Aiyda reacted first, shattering the greataxe of the warrior with a spell, as she had had enough of these deadly weapons. Melinde charged the vile cleric of Nerull and met her in melee. Sergi blasted his opponents with bolts of force and huge gouts of fire. Natasha sprung forward, stabbing with her short sword and smashing with her hammer. Doctor Voo waded in as well, crushing the enemy with his flail. Max darted forward, trying to engage the halfling, but found that he was too fast. At first Max was hopeful the halfling had some charmed boots that allowed such rapid speed, but was disappointed to note that he was barefoot. Meanwhile, the pretty woman began to sing, strengthening her allies. The warrior pulled a crossbow and began to fire at the group, but without his greataxe, seemed to have lost his strength in battle. The cleric of Nerull called out to her dark god, but was quickly silenced by Melinde and Natasha. The halfling sprinted around at uncanny speeds, peppering the group with deadly arrows. The woman with the hammer and sword darted through the melee and delivered a few vicious strikes before being cut down. The mage cast baleful spells at the group, but his magics felled none of the group. In the meantime, Balabar drank a potion and soared into the air. After a moment, he dove down, stabbing with uncanny precession as he flew by. Each stroke struck at the heart, sending both Melinde and Aiyda to the ground nearly dead. It was only the timely intervention of Doctor Voo that healed the near mortal wounds and got the two back on their feet. The battle was swift and while Balabar delivered several near fatal blows, the group rallied against their doppelgangers. Soon, the only two of the enemy adventurers still alive were the mage and halfling. Seeing their fellows cut down, these two fled into the night. Balabar, still in flight but now bereft of allies, began to speed off through the air. A hail of arrows and bolts followed him and it was Natasha who scored the killing blow. Balabar crashed to ground, dead by the hands of his children. [/QUOTE]
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Playing the Game
Story Hour
Age of Worms Storyhour [Updated December 26, 2006]
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