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Age of Worms without a wizard or cleric
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<blockquote data-quote="Jack of Shadows" data-source="post: 2965902" data-attributes="member: 3276"><p>Well,</p><p></p><p>My group is currently in the midst of Three Faces of Evil and consists of:</p><p></p><p>Human Paladin of St. Cuthbert</p><p>Human Cleric of Pelor (planning to go Radiant Servant)</p><p>Elven Scout (started as Kobold Ninja but changed out after 1st Adv.)</p><p>Elven Wizard (w/ Elven Wizard substitution levels)</p><p></p><p>In two adventures we've come close to a TPK three times, and we're all veteran players. First time to Beetle Swarms (weapon immune swarms are mean!), second to Wind Warriors (mean times two!), and the third after taking on the entire temple of Hextor in one long running battle (Long Spears in formations are REALLY mean!). </p><p></p><p>I think with that strong core of warriors your group has will put you in good standing as I've seen the campaign so far. You won't hurt for an arcance caster too bad with that many hitters in the party. Lacking a Cleric is really going to hurt not just because of the healing (which can be accomodated with UMD and Wands) but because of the lack of condition removing magic. You're really going to suffer when you start taking ability damage, negative levels, blindness, etc... </p><p></p><p>Jack</p></blockquote><p></p>
[QUOTE="Jack of Shadows, post: 2965902, member: 3276"] Well, My group is currently in the midst of Three Faces of Evil and consists of: Human Paladin of St. Cuthbert Human Cleric of Pelor (planning to go Radiant Servant) Elven Scout (started as Kobold Ninja but changed out after 1st Adv.) Elven Wizard (w/ Elven Wizard substitution levels) In two adventures we've come close to a TPK three times, and we're all veteran players. First time to Beetle Swarms (weapon immune swarms are mean!), second to Wind Warriors (mean times two!), and the third after taking on the entire temple of Hextor in one long running battle (Long Spears in formations are REALLY mean!). I think with that strong core of warriors your group has will put you in good standing as I've seen the campaign so far. You won't hurt for an arcance caster too bad with that many hitters in the party. Lacking a Cleric is really going to hurt not just because of the healing (which can be accomodated with UMD and Wands) but because of the lack of condition removing magic. You're really going to suffer when you start taking ability damage, negative levels, blindness, etc... Jack [/QUOTE]
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