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<blockquote data-quote="CRGreathouse" data-source="post: 117468" data-attributes="member: 474"><p>Well, since you're in a hurry I'll post it. I don't have time to clean it up, though; if you'd like the Word file, just email me. <a href="mailto:crgreathouse@yahoo.com">crgreathouse@yahoo.com</a></p><p></p><p>(Trait) (Value) (Average)</p><p></p><p>Common traits: The generic 1st-level feat is granted at adulthood.</p><p></p><p>Toddler:</p><p>Str 1d6 3</p><p>Dex 1d6 3</p><p>Con 1d6 3</p><p>Int 1d6 3</p><p>Wis 1d6 3</p><p>Cha 1d6 3</p><p>Base HD ⅓d4 1</p><p>Alignment N</p><p>Size -2 Tiny</p><p>Spd 5 ft</p><p>Skill points 0</p><p>CR – </p><p></p><p>Child:</p><p>Str 2d6 7</p><p>Dex 3d6 10</p><p>Con 1d6 3</p><p>Int 2d6 7</p><p>Wis 1d6 3</p><p>Cha 2d6 7</p><p>Base HD ⅔d4 1</p><p>Alignment N</p><p>Size -1 Small</p><p>Spd ½ normal 15 ft</p><p>Skill points 2 + Int bonus (min 1) 3</p><p>CR – </p><p></p><p>Teen:</p><p>Str 2d6 7</p><p>Dex 3d6 10</p><p>Con 2d6 7</p><p>Int 3d6 10</p><p>Wis 2d6 7</p><p>Cha 3d6 10</p><p>Base HD 1d4 2</p><p>Alignment (any)</p><p>Size -0 Medium-size</p><p>Spd ⅔ normal 20 ft</p><p>Skill points 2 * (2 + Int bonus) (min 2) 6</p><p>CR ½ normal ⅛</p><p></p><p> </p><p>Human racial abilities: The bonus feat is granted at Teen; 1 bonus skill point at Child and 2 bonus skill points at Teen.</p><p>Elven racial abilities: Sleep immunity, +2 save vs. Enchantment, +2 Search, Spot, and Listen checks and low-light vision are inherent (granted at Toddler); weapon proficiencies are granted at adulthood.</p><p>Half-elven racial abilities: Sleep immunity, +2 save vs. Enchantment, +1 Search, Spot, and Listen checks, elven blood and low-light vision are inherent (granted at Toddler).</p><p>Half-orc racial abilities: 60 foot darkvision and orc blood are inherent (granted at Toddler).</p><p>Dwarven racial abilities: 60 foot darkvision, stonecunning, +2 save vs. poison, and +2 save vs. spells or spell-like abilities are inherent (granted at Toddler); +1 attack vs. goblinoids or orcs and +4 dodge vs. giants are granted at adulthood; craft bonus with stone or metal is +1 at Child and +2 at Teen.</p><p>Halfling racial abilities: +2 save vs. fear, +1 attack with thrown weapons, +2 Listen, and +1 bonus to saves are inherent (granted at Toddler); Climb, Jump, and Move Silently bonuses are +1 at Child and +2 at Teen.</p><p>Gnome racial abilities: Low-light vision and +2 to Alchemy and Listen checks are inherent (granted at Toddler); if applicable, a spell (choose 1) is granted at Teen; save vs. illusions is +1 at Teen and +2 at adulthood; racial attack bonus and dodge bonus are granted at adulthood.</p><p></p><p>Sample characters:</p><p>Toddler: female elf Com⅓; CR –; Tiny Humanoid (elf); HD ⅓d4-5; hp 1; Init -3 (Dex); Spd 5 ft; AC 9 (-3 Dex, +2 size); SQ elven traits; AL N; SV Fort -5, Ref -3, Will -4; Str 3, Dex 5, Con 1, Int 3, Wis 3, Cha 3. </p><p>SQ - Elven Traits (Ex): Sleep immunity, +2 save vs. Enchantment, low-light vision.</p><p>Skills and Feats: Listen -2, Search -2, Spot -2.</p><p>Possessions: rattle.</p><p>Child: male halfling Com⅔; CR –; Tiny Humanoid (halfling); HD ⅔d4-4; hp 1; Init +1 (Dex); Spd 10 ft; AC 13 (+1 Dex, +2 size); SQ halfling traits; AL N; SV Fort -1, Ref +2, Will -3; Str 5, Dex 12, Con 3, Int 7, Wis 3, Cha 7.</p><p>SQ - Halfling Traits (Ex): +2 save vs. fear, +1 attack with thrown weapons.</p><p>Skills and Feats: Climb -2, Jump -2, Listen -2, Move Silently +2, Profession (teamster) -3.</p><p>Possessions: toy.</p><p>Elite Child: male dwarf Com⅔; CR –; Small Humanoid (dwarf); HD ⅔d4; hp 2; Init +1 (Dex); Spd 10 ft; AC 13 (-1 Dex, +1 size, +3 studded leather); Atks -1 melee (1d2, unarmed strike); SQ dwarven traits; AL N; SV Fort +0, Ref +1, Will -3; Str 11, Dex 8, Con 10, Int 9, Wis 5, Cha 5.</p><p>Skills and Feats: Craft (blacksmith) +1.</p><p>SQ - Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 craft with stone or metal.</p><p>Possessions: Blacksmith’s tools, studded leather.</p><p>Teen: male human Com1; CR ⅛; Medium-size Humanoid (human); HD 1d4-2; hp 1; Init +0; Spd 30 ft; AC 10; Atks -2 melee (1d6-2, club); AL N; SV Fort -2, Ref +0, Will -2; Str 7, Dex 10, Con 7, Int 10, Wis 7, Cha 10. </p><p>Skills and Feats: Profession (weaver) +2, Listen -1, Speak Language (any 1); Skill Focus (Profession (weaver)).</p><p>Possessions: small loom, club.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 117468, member: 474"] Well, since you're in a hurry I'll post it. I don't have time to clean it up, though; if you'd like the Word file, just email me. [email]crgreathouse@yahoo.com[/email] (Trait) (Value) (Average) Common traits: The generic 1st-level feat is granted at adulthood. Toddler: Str 1d6 3 Dex 1d6 3 Con 1d6 3 Int 1d6 3 Wis 1d6 3 Cha 1d6 3 Base HD ⅓d4 1 Alignment N Size -2 Tiny Spd 5 ft Skill points 0 CR – Child: Str 2d6 7 Dex 3d6 10 Con 1d6 3 Int 2d6 7 Wis 1d6 3 Cha 2d6 7 Base HD ⅔d4 1 Alignment N Size -1 Small Spd ½ normal 15 ft Skill points 2 + Int bonus (min 1) 3 CR – Teen: Str 2d6 7 Dex 3d6 10 Con 2d6 7 Int 3d6 10 Wis 2d6 7 Cha 3d6 10 Base HD 1d4 2 Alignment (any) Size -0 Medium-size Spd ⅔ normal 20 ft Skill points 2 * (2 + Int bonus) (min 2) 6 CR ½ normal ⅛ Human racial abilities: The bonus feat is granted at Teen; 1 bonus skill point at Child and 2 bonus skill points at Teen. Elven racial abilities: Sleep immunity, +2 save vs. Enchantment, +2 Search, Spot, and Listen checks and low-light vision are inherent (granted at Toddler); weapon proficiencies are granted at adulthood. Half-elven racial abilities: Sleep immunity, +2 save vs. Enchantment, +1 Search, Spot, and Listen checks, elven blood and low-light vision are inherent (granted at Toddler). Half-orc racial abilities: 60 foot darkvision and orc blood are inherent (granted at Toddler). Dwarven racial abilities: 60 foot darkvision, stonecunning, +2 save vs. poison, and +2 save vs. spells or spell-like abilities are inherent (granted at Toddler); +1 attack vs. goblinoids or orcs and +4 dodge vs. giants are granted at adulthood; craft bonus with stone or metal is +1 at Child and +2 at Teen. Halfling racial abilities: +2 save vs. fear, +1 attack with thrown weapons, +2 Listen, and +1 bonus to saves are inherent (granted at Toddler); Climb, Jump, and Move Silently bonuses are +1 at Child and +2 at Teen. Gnome racial abilities: Low-light vision and +2 to Alchemy and Listen checks are inherent (granted at Toddler); if applicable, a spell (choose 1) is granted at Teen; save vs. illusions is +1 at Teen and +2 at adulthood; racial attack bonus and dodge bonus are granted at adulthood. Sample characters: Toddler: female elf Com⅓; CR –; Tiny Humanoid (elf); HD ⅓d4-5; hp 1; Init -3 (Dex); Spd 5 ft; AC 9 (-3 Dex, +2 size); SQ elven traits; AL N; SV Fort -5, Ref -3, Will -4; Str 3, Dex 5, Con 1, Int 3, Wis 3, Cha 3. SQ - Elven Traits (Ex): Sleep immunity, +2 save vs. Enchantment, low-light vision. Skills and Feats: Listen -2, Search -2, Spot -2. Possessions: rattle. Child: male halfling Com⅔; CR –; Tiny Humanoid (halfling); HD ⅔d4-4; hp 1; Init +1 (Dex); Spd 10 ft; AC 13 (+1 Dex, +2 size); SQ halfling traits; AL N; SV Fort -1, Ref +2, Will -3; Str 5, Dex 12, Con 3, Int 7, Wis 3, Cha 7. SQ - Halfling Traits (Ex): +2 save vs. fear, +1 attack with thrown weapons. Skills and Feats: Climb -2, Jump -2, Listen -2, Move Silently +2, Profession (teamster) -3. Possessions: toy. Elite Child: male dwarf Com⅔; CR –; Small Humanoid (dwarf); HD ⅔d4; hp 2; Init +1 (Dex); Spd 10 ft; AC 13 (-1 Dex, +1 size, +3 studded leather); Atks -1 melee (1d2, unarmed strike); SQ dwarven traits; AL N; SV Fort +0, Ref +1, Will -3; Str 11, Dex 8, Con 10, Int 9, Wis 5, Cha 5. Skills and Feats: Craft (blacksmith) +1. SQ - Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 craft with stone or metal. Possessions: Blacksmith’s tools, studded leather. Teen: male human Com1; CR ⅛; Medium-size Humanoid (human); HD 1d4-2; hp 1; Init +0; Spd 30 ft; AC 10; Atks -2 melee (1d6-2, club); AL N; SV Fort -2, Ref +0, Will -2; Str 7, Dex 10, Con 7, Int 10, Wis 7, Cha 10. Skills and Feats: Profession (weaver) +2, Listen -1, Speak Language (any 1); Skill Focus (Profession (weaver)). Possessions: small loom, club. [/QUOTE]
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