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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1833252" data-attributes="member: 4441"><p>Ok, here's my first version of my character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Pik-ik-cha</strong></p><p><strong>Male Thri-kreen Psychic Warrior 1 (ECL 5)</strong></p><p><em>Medium Monstrous Humanoid</em></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 5' 9''</p><p><strong>Weight:</strong> 212lbs</p><p><strong>Shell:</strong> Mossy green</p><p><strong>Eyes:</strong> Yellow</p><p><strong>Age:</strong> 8</p><p></p><p><strong>Str:</strong> 16 (+3) [6 points, +2 racial] </p><p><strong>Dex:</strong> 16 (+3) [4 points, +4 racial]</p><p><strong>Con:</strong> 14 (+2) [4 points] </p><p><strong>Int:</strong> 14 (+2) [10 points, -2 Int] </p><p><strong>Wis:</strong> 16 (+3) [6 points, +2 Wis] </p><p><strong>Cha:</strong> 4 (-3) [0 points, -4 Cha] </p><p></p><p><strong>Class and Racial Abilities:</strong> </p><p>+2 Str, +4 Dex, -2 Int, +2 Wis, -4 Cha, darkvision 60 ft., immunity to magic <em>sleep</em> effects, +3 natural armor, multiple limbs (can take multiweapon fighting and multiattack feats), natural attacks (4 claws and bite, 1d4 dmg each), poison (1d6/1d6 Dex, DC 14, 1/day), leap (+30 racial bonus on Jump checks), weapon familiarity (gythkas and chatkchas), naturally psionic (1 bonus power point), psi-like abilities (3/day – <em>chameleon, know direction</em>; 1/day – <em>psionic displacement, metaphysical claw</em>. Manifester level ½ HD, minimum 1), racial hit dice (2 levels of monstrous humanoid), Deflect Arrows as a bonus feat. </p><p></p><p>Proficient with all armor, basic plus three other kinds of weapons, bonus feats, psionic powers. Weapon groups – Basic, bows, claw weapons, heavy blades.</p><p></p><p></p><p><strong>Hit Dice:</strong> 2d8 + 1d8 + 6</p><p><strong>HP:</strong> 22</p><p><strong>AC:</strong> 22 (+3 Dex, +3 natural, +6 defense bonus)</p><p><strong>ACP:</strong> </p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 40ft (50ft. when psionically focused)</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +4 [+2 base, +2 Con]</p><p>Reflex +6 [+3 base, +3 Dex]</p><p>Will +6 [+3 base, +3 Wis]</p><p></p><p><strong>BAB:</strong> +2 </p><p><strong>Natural Melee Atk:</strong> +5 (1d4+3/x2/P, bite or claw)</p><p><strong>Armed Melee Atk:</strong> +5 (1d10+4/19-20/x2/S, two-handed bastard sword)</p><p><strong>Armed Melee Atk:</strong> +5 (1d4/x3/P, punching dagger)</p><p><strong>Full Natural Melee Atk:</strong> +5/+3/+3/+3/+3 (1d4+3/x2/P, four claws and a bite)</p><p><strong>Ranged Atk:</strong> +5 (1d8+3/x3/110 ft./P, mighty (+3) composite longbow)</p><p></p><p><strong><u>Skills</u></strong></p><p>Concentration +7 [5 ranks, +2 Wis]</p><p>Hide +8 [5 ranks, +3 Dex]</p><p>Jump +38 [5 ranks, +3 Str, +30 racial]</p><p>Listen +8 [5 ranks, +3 Wis]</p><p>Spot +8 [5 ranks, +3 Wis]</p><p></p><p><strong>Feats:</strong></p><p>Deflect Arrows (racial bonus)</p><p>Multiattack (monstrous humanoid 1st level)</p><p>Point Blank Shot (1st level)</p><p>Speed of Thought (1st level psychic warrior bonus)</p><p></p><p><strong>Languages:</strong> Common, Thri-keen, Gnoll, Goblin</p><p></p><p><strong>Powers Known – Power Points 2</strong></p><p>Save DC +3 </p><p>1st - <em>prevenom.</em> </p><p></p><p><strong><u>Equipment</u></strong></p><p></p><p><em>Wearing or carrying</em></p><p><strong>Clear Spindle <em>ioun stone</em></strong> – 4,000gp (does not need to eat or drink)</p><p><strong>MW mighty (+3) composite longbow</strong> – 700gp</p><p><strong>60 arrows</strong> – 3gp</p><p><strong>2 MW punching daggers</strong> – 604gp</p><p><strong>+1 bastard sword</strong> – 2,335gp</p><p><strong>Psionic tattoo of <em>psionic lion’s charge</em></strong> – 300gp</p><p><strong>Psionic tattoo of <em>body adjustment</em></strong> – 300gp</p><p><strong>Dorje of <em>biofeedback</em></strong> – 750gp</p><p><strong>Belt pouch</strong> – 1gp</p><p><strong>Traveler’s outfit (harness)</strong> – free</p><p><strong>Sack</strong> – 1sp</p><p></p><p><strong>Money</strong></p><p>6gp, 9sp</p><p></p><p><strong>Appearance:</strong> Pik-ik-cha is a sturdy example of a thri-kreen, heavily built with thick armor. His chitin is mossy green, and his faceted eyes are bright yellow. He only wears a simple leather harness that holds his weapons, so it appears as if fighting is the only thing on his mind. A tattoo of a lion decorates one of his left forelimbs, and one that resembles a heart decorates one of his right forelimbs. A clear gem circles round and round his head like a lazy fly. </p><p></p><p><strong>Personality:</strong> Pik-ik-cha has very little experience with other races, and tends to treat them like he would other thri-kreen. This understandably leaves others with a poor impression, as the harsh, mannerless ways of the thri-kreen are quite abrasive. Pik-ik-cha is given to regarding other individuals as a child would resemble a beetle on a pin. “Please” and “thank you” are foreign words to him, as are other forms of courtesy such as dividing treasure, allowing others to go first, or distributing healing around.</p><p></p><p>Though he has learned the value of structure from his time in the Nameless Legion, outside of that, he’s not the most fun person to be around. </p><p></p><p><strong>Background:</strong> Pik-ik-cha grew up in the Burning Sands, last of his hatching, and first to leave the hive. Possessing a keener intellect and sharper perception than others of his hive, he chose to learn about the techniques of the others outside the desert. He learned mostly through imitation of travelers, occasionally stealing the weapons he needed from their camps. While he became an excellent fighter, he was emotionally stunted, finding it very difficult to communicate his needs to villagers when he needed to get food.</p><p></p><p>Keeping in his safety zone of what he knew, he sold his sword (and claws, and dagger) to the highest bidder, accumulating money to continually improve his lot in life. To avoid further unnecessary contact in the future, he put a huge chunk of his savings into obtaining a crystal that would sustain his body. Freed from having to go into town, he could range farther and wider seeking work for his blade. When he heard of the Nameless Legion, he was quite eager to join up, for they promised money in plenty, and combat in spades.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1833252, member: 4441"] Ok, here's my first version of my character. :) [b]Pik-ik-cha Male Thri-kreen Psychic Warrior 1 (ECL 5)[/b] [I]Medium Monstrous Humanoid[/I] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 5' 9'' [b]Weight:[/b] 212lbs [b]Shell:[/b] Mossy green [b]Eyes:[/b] Yellow [b]Age:[/b] 8 [b]Str:[/b] 16 (+3) [6 points, +2 racial] [b]Dex:[/b] 16 (+3) [4 points, +4 racial] [b]Con:[/b] 14 (+2) [4 points] [b]Int:[/b] 14 (+2) [10 points, -2 Int] [b]Wis:[/b] 16 (+3) [6 points, +2 Wis] [b]Cha:[/b] 4 (-3) [0 points, -4 Cha] [b]Class and Racial Abilities:[/b] +2 Str, +4 Dex, -2 Int, +2 Wis, -4 Cha, darkvision 60 ft., immunity to magic [I]sleep[/I] effects, +3 natural armor, multiple limbs (can take multiweapon fighting and multiattack feats), natural attacks (4 claws and bite, 1d4 dmg each), poison (1d6/1d6 Dex, DC 14, 1/day), leap (+30 racial bonus on Jump checks), weapon familiarity (gythkas and chatkchas), naturally psionic (1 bonus power point), psi-like abilities (3/day – [I]chameleon, know direction[/I]; 1/day – [I]psionic displacement, metaphysical claw[/I]. Manifester level ½ HD, minimum 1), racial hit dice (2 levels of monstrous humanoid), Deflect Arrows as a bonus feat. Proficient with all armor, basic plus three other kinds of weapons, bonus feats, psionic powers. Weapon groups – Basic, bows, claw weapons, heavy blades. [b]Hit Dice:[/b] 2d8 + 1d8 + 6 [b]HP:[/b] 22 [b]AC:[/b] 22 (+3 Dex, +3 natural, +6 defense bonus) [b]ACP:[/b] [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 40ft (50ft. when psionically focused) [b]Saves:[/b] Fortitude +4 [+2 base, +2 Con] Reflex +6 [+3 base, +3 Dex] Will +6 [+3 base, +3 Wis] [b]BAB:[/b] +2 [b]Natural Melee Atk:[/b] +5 (1d4+3/x2/P, bite or claw) [b]Armed Melee Atk:[/b] +5 (1d10+4/19-20/x2/S, two-handed bastard sword) [b]Armed Melee Atk:[/b] +5 (1d4/x3/P, punching dagger) [b]Full Natural Melee Atk:[/b] +5/+3/+3/+3/+3 (1d4+3/x2/P, four claws and a bite) [b]Ranged Atk:[/b] +5 (1d8+3/x3/110 ft./P, mighty (+3) composite longbow) [b][u]Skills[/u][/b] Concentration +7 [5 ranks, +2 Wis] Hide +8 [5 ranks, +3 Dex] Jump +38 [5 ranks, +3 Str, +30 racial] Listen +8 [5 ranks, +3 Wis] Spot +8 [5 ranks, +3 Wis] [b]Feats:[/b] Deflect Arrows (racial bonus) Multiattack (monstrous humanoid 1st level) Point Blank Shot (1st level) Speed of Thought (1st level psychic warrior bonus) [b]Languages:[/b] Common, Thri-keen, Gnoll, Goblin [b]Powers Known – Power Points 2[/b] Save DC +3 1st - [I]prevenom.[/I] [b][u]Equipment[/u][/b] [I]Wearing or carrying[/I] [b]Clear Spindle [I]ioun stone[/I][/b] – 4,000gp (does not need to eat or drink) [b]MW mighty (+3) composite longbow[/b] – 700gp [b]60 arrows[/b] – 3gp [b]2 MW punching daggers[/b] – 604gp [b]+1 bastard sword[/b] – 2,335gp [b]Psionic tattoo of [I]psionic lion’s charge[/I][/b] – 300gp [b]Psionic tattoo of [I]body adjustment[/I][/b] – 300gp [b]Dorje of [I]biofeedback[/I][/b] – 750gp [b]Belt pouch[/b] – 1gp [b]Traveler’s outfit (harness)[/b] – free [b]Sack[/b] – 1sp [b]Money[/b] 6gp, 9sp [b]Appearance:[/b] Pik-ik-cha is a sturdy example of a thri-kreen, heavily built with thick armor. His chitin is mossy green, and his faceted eyes are bright yellow. He only wears a simple leather harness that holds his weapons, so it appears as if fighting is the only thing on his mind. A tattoo of a lion decorates one of his left forelimbs, and one that resembles a heart decorates one of his right forelimbs. A clear gem circles round and round his head like a lazy fly. [b]Personality:[/b] Pik-ik-cha has very little experience with other races, and tends to treat them like he would other thri-kreen. This understandably leaves others with a poor impression, as the harsh, mannerless ways of the thri-kreen are quite abrasive. Pik-ik-cha is given to regarding other individuals as a child would resemble a beetle on a pin. “Please” and “thank you” are foreign words to him, as are other forms of courtesy such as dividing treasure, allowing others to go first, or distributing healing around. Though he has learned the value of structure from his time in the Nameless Legion, outside of that, he’s not the most fun person to be around. [b]Background:[/b] Pik-ik-cha grew up in the Burning Sands, last of his hatching, and first to leave the hive. Possessing a keener intellect and sharper perception than others of his hive, he chose to learn about the techniques of the others outside the desert. He learned mostly through imitation of travelers, occasionally stealing the weapons he needed from their camps. While he became an excellent fighter, he was emotionally stunted, finding it very difficult to communicate his needs to villagers when he needed to get food. Keeping in his safety zone of what he knew, he sold his sword (and claws, and dagger) to the highest bidder, accumulating money to continually improve his lot in life. To avoid further unnecessary contact in the future, he put a huge chunk of his savings into obtaining a crystal that would sustain his body. Freed from having to go into town, he could range farther and wider seeking work for his blade. When he heard of the Nameless Legion, he was quite eager to join up, for they promised money in plenty, and combat in spades. [/QUOTE]
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