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Agents of SHIELD low figures?
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<blockquote data-quote="Felon" data-source="post: 6399353" data-attributes="member: 8158"><p>Y'know, many shows take a while to hit their stride. Angel was pure crap until the middle of its third season. Then, almost out of the blue, they stopped relying on glib banter and trying to impress us with how self-possessed everyone is, and how unconditionally supportive they were of each other. Characters started to express themselves through actions rather than smarmy dialogue. This is a good thing for audiences, because it makes the audience sit up and pay attention, because they don't actually know with utter assurance what everyone's going to do next. </p><p></p><p>TLDR: Angel got better because they realized there is more to character relationships than dialogue.</p><p></p><p>Needless to say, SHIELD's writers could stand to learn a thing or two. They need to stop building scenes around what characters are going to say to each other, and more about what they're actually going to do. Figure out what characters are going to *do*, and save the dialogue scripting for very last. And if you have characters who aren't going to do anything interesting, then what is the point of them?</p><p></p><p>And if the show's going to have supervillains, then somebody needs to figure out what to do with them besides snipe them with some kind of anti-power formula crafted by the eggheads. That is going to get old real fast. In fact, it already has.</p></blockquote><p></p>
[QUOTE="Felon, post: 6399353, member: 8158"] Y'know, many shows take a while to hit their stride. Angel was pure crap until the middle of its third season. Then, almost out of the blue, they stopped relying on glib banter and trying to impress us with how self-possessed everyone is, and how unconditionally supportive they were of each other. Characters started to express themselves through actions rather than smarmy dialogue. This is a good thing for audiences, because it makes the audience sit up and pay attention, because they don't actually know with utter assurance what everyone's going to do next. TLDR: Angel got better because they realized there is more to character relationships than dialogue. Needless to say, SHIELD's writers could stand to learn a thing or two. They need to stop building scenes around what characters are going to say to each other, and more about what they're actually going to do. Figure out what characters are going to *do*, and save the dialogue scripting for very last. And if you have characters who aren't going to do anything interesting, then what is the point of them? And if the show's going to have supervillains, then somebody needs to figure out what to do with them besides snipe them with some kind of anti-power formula crafted by the eggheads. That is going to get old real fast. In fact, it already has. [/QUOTE]
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