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<blockquote data-quote="Brother Shatterstone" data-source="post: 1921066" data-attributes="member: 13442"><p>If it’s got PLs in it it's got to be mutants and masterminds... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As much as I'm intrigued by the concept, (I've loved Nick Fury for a good long time, I even have some of his Sgt. Fury and his Howling Commando comics from the 60's) I would also like to know more about this game...</p><p></p><p>I would be insanely worried about a PL3-4 game... I know its not a shoot everything in sight game but that's not a whole lot of PPs to work with...</p><p></p><p>If your curious the Blackguard Template from Foes of Freedom gives these guards of super powered villains in the Freedom City Universe, think the Vault, a 105 PP worth of advancement after four months of intense training. (They do have a good amount of equipment.)</p><p></p><p>I think you would be better of at a higher PL (say 6-*) without allowing any powers based upon anything besides training. (examples, combat sense, strike, weapon, low levels of luck, and also low levels of running...</p><p></p><p>Of course its just suggestions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Please do as you feel!</p><p></p><p>Oh what's your skill ratio?</p></blockquote><p></p>
[QUOTE="Brother Shatterstone, post: 1921066, member: 13442"] If it’s got PLs in it it's got to be mutants and masterminds... ;) As much as I'm intrigued by the concept, (I've loved Nick Fury for a good long time, I even have some of his Sgt. Fury and his Howling Commando comics from the 60's) I would also like to know more about this game... I would be insanely worried about a PL3-4 game... I know its not a shoot everything in sight game but that's not a whole lot of PPs to work with... If your curious the Blackguard Template from Foes of Freedom gives these guards of super powered villains in the Freedom City Universe, think the Vault, a 105 PP worth of advancement after four months of intense training. (They do have a good amount of equipment.) I think you would be better of at a higher PL (say 6-*) without allowing any powers based upon anything besides training. (examples, combat sense, strike, weapon, low levels of luck, and also low levels of running... Of course its just suggestions. :) Please do as you feel! Oh what's your skill ratio? [/QUOTE]
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