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<blockquote data-quote="Lobo Lurker" data-source="post: 3755739" data-attributes="member: 25172"><p>Eh, that is a good point Eltharon. The list below is by no means exhaustive, nor does it take into account special weapon loads.</p><p></p><p>How about...</p><p></p><p><strong>Stub Pistol</strong> +2 Ballistic - 30ft range</p><p><strong>Stub Gun</strong> +4 Ballistic - 40ft range</p><p><strong>Heavy Stubber </strong>+6 Ballistic - 90ft range (autofire +2)</p><p></p><p>Ogryn <strong>Ripper Gun</strong> +6/+7 Ballistic - 20ft range (shotgun w/autofire 2)</p><p> * can also be used as a club</p><p></p><p><strong>Autopistol </strong>+4 Ballistic - 40ft range (autofire)</p><p><strong>Autogun </strong>+5 Ballistic - 50ft range (autofire +2)</p><p><strong>Autocannon </strong>+7 Ballistic - 150ft range (autofire +2)</p><p></p><p><strong>Arbites Combat Shotgun</strong> +5/+6 Ballistic - 40ft range (autofire)</p><p></p><p><strong>Laspistol </strong>+4 Heat/Light - 30ft range</p><p><strong>Lasgun </strong>+5 Heat/Light - 50ft range (autofire)</p><p><strong>Longlas </strong>+5 Heat/Light - 250ft range (scope, penetrating)</p><p><strong>Lascannon </strong>+12 Heat/Light - 250ft (penetrating)</p><p></p><p><strong>Needler </strong>+1 Ballistic - 50ft range (+ virulent poison, penetrating)</p><p><strong>Needle Rifle</strong> +3 Heat/Light - 250ft range (+ virulent poison, penetrating)</p><p></p><p><strong>Bolt Pistol</strong> +5 Explosive - 50ft (incurable, accurate, penetrating)</p><p><strong>Boltgun </strong>+8 Explosive - 80ft (incurable, accurate, , penetrating)</p><p><strong>Bolter </strong>+8 Explosive - 80ft (autofire, incurable, accurate, penetrating)</p><p><strong>Storm Bolter</strong> +9 Explosive - 80ft (autofire 2, incurable, accurate, penetrating)</p><p><strong>Heavy Bolter</strong> +11 Explosive - 100ft (autofire, incurable, accurate, penetrating)</p><p></p><p><strong>Hellpistol </strong>+7 Energy - 10ft cone (penetrating incurable disintegration effect)</p><p><strong>Hellgun </strong>+9 Energy - 20ft cone (penetrating incurable disintegration effect)</p><p><strong>Multimelta </strong>+15 Energy - 40ft cone (autofiring penetrating incurable disintegration effect)</p><p></p><p><strong>Plasma Pistol </strong>+6 Fire - 30ft range (penetrating incurable disintegration effect; unreliable)</p><p><strong>Plasma Gun</strong> +8 Fire - 60ft range (penetrating incurable disintegration effect; unreliable)</p><p><strong>Heavy Plasma </strong>+12 Fire - 100ft (penetrating incurable disintegration effect; unreliable)</p><p></p><p><strong>Hand Flamer</strong> +6 5ft Cone of Fire (target catches on fire)</p><p><strong>Flamer</strong> +6 15ft Cone of Fire (target catches on fire)</p><p><strong>Heavy Flamer</strong> +6 30ft Cone of Fire (target catches on fire)</p><p></p><p><strong>Grenade Launcher </strong>+5 Explosive w/5ft radius - 70ft range</p><p><strong>Missile Launcher</strong> +10 Explosive w/10ft radius - 150ft range</p><p></p><p><u>Eldar Weapons</u>:</p><p>Shriuken Pistol +4 Slashing - 60ft range (autofire 2, penetrating)</p><p>Shriuken Catapult +7 Slashing - 90ft range (autofire 2, penetrating)</p><p>Heavy Shriuken Launcher +9 Slashing - 250ft range (autofire 2, penetrating)</p><p></p><p><u>Dark Eldar Weapons</u>:</p><p>Splinter Pistol +4 Piercing - 60ft range (autofire 2, penetrating)</p><p>Splinter Rifle +7 Piercing - 90ft range (autofire 2, penetrating)</p><p>Splinter Cannon +9 Piercing - 250ft range (autofire 2, penetrating)</p><p></p><p><u>Ork Weapons</u>:</p><p>Blastas +5 Ballistic - 20ft range (autofire)</p><p>Shootas +8 Ballistic - 40ft range (autofire)</p><p>Heavy Shoota +9 Ballistic - 60ft range (autofire 2)</p><p></p><p><u>Tau Weapons</u>:</p><p>Pulse Rifle +8 Energy - 100ft range (accurate, penetrating)</p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 3755739, member: 25172"] Eh, that is a good point Eltharon. The list below is by no means exhaustive, nor does it take into account special weapon loads. How about... [B]Stub Pistol[/B] +2 Ballistic - 30ft range [B]Stub Gun[/B] +4 Ballistic - 40ft range [B]Heavy Stubber [/B]+6 Ballistic - 90ft range (autofire +2) Ogryn [B]Ripper Gun[/B] +6/+7 Ballistic - 20ft range (shotgun w/autofire 2) * can also be used as a club [B]Autopistol [/B]+4 Ballistic - 40ft range (autofire) [B]Autogun [/B]+5 Ballistic - 50ft range (autofire +2) [B]Autocannon [/B]+7 Ballistic - 150ft range (autofire +2) [B]Arbites Combat Shotgun[/B] +5/+6 Ballistic - 40ft range (autofire) [B]Laspistol [/B]+4 Heat/Light - 30ft range [B]Lasgun [/B]+5 Heat/Light - 50ft range (autofire) [B]Longlas [/B]+5 Heat/Light - 250ft range (scope, penetrating) [B]Lascannon [/B]+12 Heat/Light - 250ft (penetrating) [B]Needler [/B]+1 Ballistic - 50ft range (+ virulent poison, penetrating) [B]Needle Rifle[/B] +3 Heat/Light - 250ft range (+ virulent poison, penetrating) [B]Bolt Pistol[/B] +5 Explosive - 50ft (incurable, accurate, penetrating) [B]Boltgun [/B]+8 Explosive - 80ft (incurable, accurate, , penetrating) [B]Bolter [/B]+8 Explosive - 80ft (autofire, incurable, accurate, penetrating) [B]Storm Bolter[/B] +9 Explosive - 80ft (autofire 2, incurable, accurate, penetrating) [B]Heavy Bolter[/B] +11 Explosive - 100ft (autofire, incurable, accurate, penetrating) [B]Hellpistol [/B]+7 Energy - 10ft cone (penetrating incurable disintegration effect) [B]Hellgun [/B]+9 Energy - 20ft cone (penetrating incurable disintegration effect) [B]Multimelta [/B]+15 Energy - 40ft cone (autofiring penetrating incurable disintegration effect) [B]Plasma Pistol [/B]+6 Fire - 30ft range (penetrating incurable disintegration effect; unreliable) [B]Plasma Gun[/B] +8 Fire - 60ft range (penetrating incurable disintegration effect; unreliable) [B]Heavy Plasma [/B]+12 Fire - 100ft (penetrating incurable disintegration effect; unreliable) [B]Hand Flamer[/B] +6 5ft Cone of Fire (target catches on fire) [B]Flamer[/B] +6 15ft Cone of Fire (target catches on fire) [B]Heavy Flamer[/B] +6 30ft Cone of Fire (target catches on fire) [B]Grenade Launcher [/B]+5 Explosive w/5ft radius - 70ft range [B]Missile Launcher[/B] +10 Explosive w/10ft radius - 150ft range [U]Eldar Weapons[/U]: Shriuken Pistol +4 Slashing - 60ft range (autofire 2, penetrating) Shriuken Catapult +7 Slashing - 90ft range (autofire 2, penetrating) Heavy Shriuken Launcher +9 Slashing - 250ft range (autofire 2, penetrating) [U]Dark Eldar Weapons[/U]: Splinter Pistol +4 Piercing - 60ft range (autofire 2, penetrating) Splinter Rifle +7 Piercing - 90ft range (autofire 2, penetrating) Splinter Cannon +9 Piercing - 250ft range (autofire 2, penetrating) [U]Ork Weapons[/U]: Blastas +5 Ballistic - 20ft range (autofire) Shootas +8 Ballistic - 40ft range (autofire) Heavy Shoota +9 Ballistic - 60ft range (autofire 2) [u]Tau Weapons[/u]: Pulse Rifle +8 Energy - 100ft range (accurate, penetrating) [/QUOTE]
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