Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
Agents of the Inquisition, Warhammer40K (recruiting)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Relique du Madde" data-source="post: 3757049" data-attributes="member: 42169"><p>Here is Dante without his skills and equipment. One thing is obvious when you look at him, he's all about the guns. I imagine him to be like the stereotypical Clint Eastwood's character </p><p></p><p>[sblock=Character Sheet]</p><p></p><p>Dante McAllister</p><p>Abilities: </p><p>Str 15 (+2) Dex 20 (+5) Con 16 (+3) Int 13 (+1) Wis 15 (+2) Cha 13 (+1)</p><p></p><p>Saving Throws: </p><p>Toughness +12 (+10 flatfooted, +5 unarmored,), Fortitude +8 (3+5), Reflexes +10 (5+5), Will +8 (2+6)</p><p></p><p>Combat: </p><p>Base Attack +6 (Firearms +9, range +7, melee +6, grapple +8), Defense +6 (Defense 16, flatfooted 13), Initiative +13</p><p></p><p>Skills: 15pp (60 ranks)</p><p></p><p></p><p>Feats: </p><p>Accurate Attack, Ambidextrous, Attack Focus (Ranged), Attack Specialization (Fire Arms), Contacts, Defensive Roll (2 ranks), Equipment (3 ranks), Improved Aim, Improved Initiative (2 Ranks), Luck (2 rank), Move-By Action, Precise Shot, Quick Draw (2 ranks), Seize Initiative, Track, Uncanny Dodge (Auditory), Well Informed </p><p></p><p>Powers: </p><p>Maelstrom: Device 6 [13pp]: Container, No Action, Touch Range, Duration: Special; High-velocity ballistic rifle, subject to disarm, 5 shots per clip; PW: Accurate, Innate; Flaws: Unreliable (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.)</p><p>---Standard Rounds: Damage 9 [28pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 100ft Range Increment; PF: Improved Range (3 rank); Extras: Range, Penetration (+1); Drawback: Full Power, Lethal </p><p>---AP: Explosive Rounds: Damage 9 [28pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 100ft Range Increment; PF: Improved Range (3 rank); Extras: Range, Explosion; Drawback: Full Power, Lethal </p><p> </p><p>Malice: Device 4 [12pp]: Container, No Action, Touch Range, Duration: Special; High-velocity ballistic firearm, subject to disarm, 12 shots per clip; PW: Innate; Extra: Total Fade (+1); Flaws: Fade (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.)</p><p>---Standard Rounds: Damage 7 [16pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 50ft Range Increment. PF: Improved Range (2 ranks); Extras: Range</p><p>---AP: Armor Piecing Rounds: Damage 5 [16pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 50ft Range Increment; PF: Improved Range (2 rank); Extras: Range, Penetration (+1); Drawback: Lethal </p><p></p><p>Misery: Device 4 [12pp]: Container, No Action, Touch Range, Duration: Special; Subject to disarm, 12 shots per clip; PW: Accurate, Innate; Extra: Total Fade (+1); Flaws: Fade (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.)</p><p>NOTE: This device is identical to Malice.</p><p></p><p>Eldar Cameleoline Cloak: Device 2 [9pp]: Container, No Action, Touch Range, Duration: Special; Hard to loose (when worn), PW: Innate</p><p>---Concealment 4 [10pp]: Sensory, Free (active), Personal Range, Duration: Sustained; Full concealment from visual senses; PF: Close Range, Innate, </p><p></p><p>Armored Body Glove: Protection: 5 [4pp]: Defense, No action (passive), Personal Range, Duration: Permanent; Drawbacks: Noticeable </p><p></p><p>Equipment: 12pts.</p><p></p><p>Hero Points: 3</p><p>Drawbacks: None</p><p>Trade Offs: +3 Toughness / -3 Defenses</p><p>Complications: Rivalry (Other bounty Hunters)</p><p>Abilities 32pp + Skills 15pp+ Feats 23pp + Powers 50pp + Combat 24pp + Saves 16pp – Drawbacks 0 = 160</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 3757049, member: 42169"] Here is Dante without his skills and equipment. One thing is obvious when you look at him, he's all about the guns. I imagine him to be like the stereotypical Clint Eastwood's character [sblock=Character Sheet] Dante McAllister Abilities: Str 15 (+2) Dex 20 (+5) Con 16 (+3) Int 13 (+1) Wis 15 (+2) Cha 13 (+1) Saving Throws: Toughness +12 (+10 flatfooted, +5 unarmored,), Fortitude +8 (3+5), Reflexes +10 (5+5), Will +8 (2+6) Combat: Base Attack +6 (Firearms +9, range +7, melee +6, grapple +8), Defense +6 (Defense 16, flatfooted 13), Initiative +13 Skills: 15pp (60 ranks) Feats: Accurate Attack, Ambidextrous, Attack Focus (Ranged), Attack Specialization (Fire Arms), Contacts, Defensive Roll (2 ranks), Equipment (3 ranks), Improved Aim, Improved Initiative (2 Ranks), Luck (2 rank), Move-By Action, Precise Shot, Quick Draw (2 ranks), Seize Initiative, Track, Uncanny Dodge (Auditory), Well Informed Powers: Maelstrom: Device 6 [13pp]: Container, No Action, Touch Range, Duration: Special; High-velocity ballistic rifle, subject to disarm, 5 shots per clip; PW: Accurate, Innate; Flaws: Unreliable (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.) ---Standard Rounds: Damage 9 [28pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 100ft Range Increment; PF: Improved Range (3 rank); Extras: Range, Penetration (+1); Drawback: Full Power, Lethal ---AP: Explosive Rounds: Damage 9 [28pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 100ft Range Increment; PF: Improved Range (3 rank); Extras: Range, Explosion; Drawback: Full Power, Lethal Malice: Device 4 [12pp]: Container, No Action, Touch Range, Duration: Special; High-velocity ballistic firearm, subject to disarm, 12 shots per clip; PW: Innate; Extra: Total Fade (+1); Flaws: Fade (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.) ---Standard Rounds: Damage 7 [16pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 50ft Range Increment. PF: Improved Range (2 ranks); Extras: Range ---AP: Armor Piecing Rounds: Damage 5 [16pp]: Attack, Standard Action 9active), Ranged, Duration: Instant; Saving Throw: Toughness (staged); 50ft Range Increment; PF: Improved Range (2 rank); Extras: Range, Penetration (+1); Drawback: Lethal Misery: Device 4 [12pp]: Container, No Action, Touch Range, Duration: Special; Subject to disarm, 12 shots per clip; PW: Accurate, Innate; Extra: Total Fade (+1); Flaws: Fade (-1); Draw Backs: Noticeable (It goes BANG! Silencers are for cowards.) NOTE: This device is identical to Malice. Eldar Cameleoline Cloak: Device 2 [9pp]: Container, No Action, Touch Range, Duration: Special; Hard to loose (when worn), PW: Innate ---Concealment 4 [10pp]: Sensory, Free (active), Personal Range, Duration: Sustained; Full concealment from visual senses; PF: Close Range, Innate, Armored Body Glove: Protection: 5 [4pp]: Defense, No action (passive), Personal Range, Duration: Permanent; Drawbacks: Noticeable Equipment: 12pts. Hero Points: 3 Drawbacks: None Trade Offs: +3 Toughness / -3 Defenses Complications: Rivalry (Other bounty Hunters) Abilities 32pp + Skills 15pp+ Feats 23pp + Powers 50pp + Combat 24pp + Saves 16pp – Drawbacks 0 = 160 [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Agents of the Inquisition, Warhammer40K (recruiting)
Top