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<blockquote data-quote="Shayuri" data-source="post: 3767660" data-attributes="member: 4936"><p>Greetins. What Karl said is good, but I wanted to toss my cents in too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>1) Re: Toughness. Karl's right that you can't just add points. I also want to be sure you understand that Toughness save bonuses from Equipment don't stack with save bonuses from powers and devices. They stack with Con bonus and feats though...so you might look into getting some Defensive Roll ranks. Ideally you want to max your defenses to PL, or you'll be very vulnerable. Defense bonus plus toughness bonus should equal 18. The specifics of how they equal that depends on your tradeoffs.</p><p></p><p>2) Your attack bonus is a point too high for the PL, unless there's a tradeoff. Be sure to list any and all tradeoffs you're taking. I may have just missed it though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>3) Armor adds to your Toughness save bonus, not your Defense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>4) I think you're confusing the term 'ranks' with 'points.' Ranks are referring to the levels of a power. Points are what you buy them with. For example: </p><p></p><p>Mind Control (2 ranks, Flaw: voice dependent) (3 ranks)</p><p></p><p>Should read:</p><p></p><p>Mind Control +2 (Flaw: Sense dependent: sound) (2 points)</p><p></p><p>The +2 refers to it being 2 ranks. Mind control is normally 2 points per rank. Making it so your target has to be able to hear you subtracts 1 point per rank from its cost. Thus, your mind control only costs 1 point per rank now. 2 ranks...2 points. You may need to recalc some of your power costs with this in mind.</p><p></p><p>3) Your pistol is too expensive for its power. A +6 blast is 12 points, with Improved Crit is 13...not 16.</p><p></p><p>---</p><p></p><p>Thematically, it might be wise to focus a bit more. That's by no means necessary...but I'm concerned you might be frustrated by being second best at a few things, and therefore rarely getting to do them. For example, as an infiltrator, you lack the Stealth skill and any concealment powers. For an information retriever/manipulator, you're in competition with the better-equipped tech priest. For a warrior, your armor and weapons are potentially too low.</p><p></p><p>None of this means you have to change anything mechanical though. I'm just saying, you might want to focus your conceptualization. He -definitely- has leadership qualities with a high Charisma and good feats to inspire and lead as well as gain information through social channels the rest of us lack. Not to mention that immunity...which is an unusual, but potent choice. It means he cannot be lied to, cannot be intimidated, and by extension can't be swayed by anything but his reason. An excellent trait for one who would lead. And yes...an excellent pilot, which is another skill I don't think I've seen among the rest of us. </p><p></p><p>You might consider then, focusing skills and abilities to maximize what he's already great at, rather than give him middling skills in areas others already excel in.</p><p></p><p>On the other hand, there are arguments for being rounded as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Just something to think about.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3767660, member: 4936"] Greetins. What Karl said is good, but I wanted to toss my cents in too. :) 1) Re: Toughness. Karl's right that you can't just add points. I also want to be sure you understand that Toughness save bonuses from Equipment don't stack with save bonuses from powers and devices. They stack with Con bonus and feats though...so you might look into getting some Defensive Roll ranks. Ideally you want to max your defenses to PL, or you'll be very vulnerable. Defense bonus plus toughness bonus should equal 18. The specifics of how they equal that depends on your tradeoffs. 2) Your attack bonus is a point too high for the PL, unless there's a tradeoff. Be sure to list any and all tradeoffs you're taking. I may have just missed it though. :) 3) Armor adds to your Toughness save bonus, not your Defense. :) 4) I think you're confusing the term 'ranks' with 'points.' Ranks are referring to the levels of a power. Points are what you buy them with. For example: Mind Control (2 ranks, Flaw: voice dependent) (3 ranks) Should read: Mind Control +2 (Flaw: Sense dependent: sound) (2 points) The +2 refers to it being 2 ranks. Mind control is normally 2 points per rank. Making it so your target has to be able to hear you subtracts 1 point per rank from its cost. Thus, your mind control only costs 1 point per rank now. 2 ranks...2 points. You may need to recalc some of your power costs with this in mind. 3) Your pistol is too expensive for its power. A +6 blast is 12 points, with Improved Crit is 13...not 16. --- Thematically, it might be wise to focus a bit more. That's by no means necessary...but I'm concerned you might be frustrated by being second best at a few things, and therefore rarely getting to do them. For example, as an infiltrator, you lack the Stealth skill and any concealment powers. For an information retriever/manipulator, you're in competition with the better-equipped tech priest. For a warrior, your armor and weapons are potentially too low. None of this means you have to change anything mechanical though. I'm just saying, you might want to focus your conceptualization. He -definitely- has leadership qualities with a high Charisma and good feats to inspire and lead as well as gain information through social channels the rest of us lack. Not to mention that immunity...which is an unusual, but potent choice. It means he cannot be lied to, cannot be intimidated, and by extension can't be swayed by anything but his reason. An excellent trait for one who would lead. And yes...an excellent pilot, which is another skill I don't think I've seen among the rest of us. You might consider then, focusing skills and abilities to maximize what he's already great at, rather than give him middling skills in areas others already excel in. On the other hand, there are arguments for being rounded as well. ;) Just something to think about. [/QUOTE]
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