Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Agents of the Nexus - Planescape/Spycraft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drunkadelic" data-source="post: 265198" data-attributes="member: 4020"><p><strong>7.18.02 - Rebirth: Part Two</strong> </p><p></p><p>As the contracts are signed, the immediately turn to stone before the signer's eyes.</p><p></p><p>"To set things in stone, as it were." quips Sargen.</p><p></p><p>"So what do we do now?" asks Drem, pulling at his grey bodysuit.</p><p></p><p>"Now we train, agents. Now we train. In a few minutes an associate of mine will be here to take orders for a meal. Research shows that coming back from the dead makes a man hungry."</p><p></p><p>The agents stomachs growl in unison.</p><p></p><p>"After the meal, she will escort you to the simulator."</p><p></p><p>The agents look quizzically at one another.</p><p></p><p>"And make no mistake gentlemen... Your past lives are over."</p><p></p><p>Sargen exits the room in a flash of light.</p><p></p><p>In the moments that follow the agents introduce themselves to one another and begin to become acquainted but suddenly are interrupted by a rapping on the door.</p><p></p><p>Mr. Smith opens the door, "Who's there?"</p><p></p><p>A smiling blonde girl, maybe waist-high to Smith tugs on his shirt.</p><p></p><p>Smith looks down, "Oh hello there! Do come in."</p><p></p><p>The beaming blonde halfling smiles and steps into the room.</p><p></p><p>"My name's Cheery!" she sings, "I'm one of Mr. Malekith's associates. I'm in charge of looking after new recruits."</p><p></p><p>"Nice to meet you, Cheery." Matthew says while waggling his eyebrows. </p><p></p><p><em>DM: Do Kobolds have eyebrows?</em> </p><p></p><p>"Well boys, I can bet your hungry. What can I get you to eat?"</p><p></p><p>In a few minutes, each agent has a perfect plate of whatever they had requested. It is not only appealing to look at, but it is the best tasting meal that each of them had ever experienced before. Before they began to eat, Cheery gave them a small smoky globe that they were to break when they were finished eating. After dinner and an argument over who got to break the globe, Cheery returned and began to lead them through the eggshell-colored corridors of Nexus. Upon reaching a large steel door, Cheery stops and bows.</p><p></p><p>"We're here, sirs. This is the simulator. Go on in, and Sargen will get you started."</p><p></p><p>The trio walk into the black room as the door slams shut behind them. Suddenly a light illuminates the room and the agents are suprised to see that the room is entirely black, with a grid of yellow running across everything, the floor, the ceiling, the walls.</p><p></p><p>Sargen's voice booms out, "Welcome to the simulator. It is in this chamber that we train our agents for all types of conflict that they may face. The magical properties in this room enhance illusions to become almost indistinguishable from real life. So, in essence, when the mission begins, you won't really be where your mind thinks you are, but don't get too caught up in things. It's primarily a safety issue. We don't want to send our agents out into the planes with just a pat on the back and a sword."</p><p></p><p>The wide-eyed agents look around to see where the voice is coming from.</p><p></p><p>"Gentlemen, your first mission is a simple hit-and-run. The gnolls of Keztal, ardent worshippers of Erythul, god of Slaughter, have raided the nearby temple of Ehlonna, the forest-walker, and made off with an important religious idol. Although this may seem like small potatoes on the surface, in all actuality, Ehlonna is mobilizing an army here in the planes, to march on Erythul for this injustice. Your mission will be to retrieve the object and return it here, for safe delivery back to Ehlonna's care. It is often that situations like this arise, and it is our duty to keep the balance in the planes stable. All additional information you might require is in the dossier."</p><p></p><p>Smith speaks to nothing in particular, "What doss---" but cuts himself short, realizing that he's holding a dossier.</p><p></p><p>"When you have reviewed the information and are ready, just say so, and we'll get you equipped.," says Sargen.</p><p></p><p>After a quick review of the dossier, the agents learn that their primary targer is a gnoll named Akanis, the one responsible for the theft.</p><p></p><p>"We're read......."</p><p></p><p>The group appears in a workshop.</p><p></p><p>"dy......"</p><p></p><p>Over by an anvil, a hulking dwarf is furiously pounding a shortsword, sending shower after shower of sparks into the air. A gnome wearing what appears to be 2 small spyglasses over his eyes carefully carves a small piece of wood. After dropping the sword into a tub of water, the dingy looking dwarf looks up and grins.</p><p></p><p>"Here to get some kit, eh, boys? Just tell ol' Angrimm whatcher want and I'll get it sure as anything. Oh! Almost forgot, m'name's Angrimm Bristlebeard, the forge lord here in Nexus. The wiry one there is Nizbah, but he don't talk much. Always too busy concentrating on whatever fool contraption he's "inventing" next. So what'll it be boys?"</p><p></p><p>The group provides a long list of equipment, most of which were their personal standard fare back from their days on the prime. Smith puts in a special order to Nizbah for a spyglass that he can mount on his crossbow, something he had heard of being used in a distant land when he was a prime. After suiting up, the three announce once again that they're ready and before they can finish their statement, they're back in the simulator room.</p><p></p><p>Sargen once again booms, "Get ready lads, this won't hurt. I promise."</p></blockquote><p></p>
[QUOTE="drunkadelic, post: 265198, member: 4020"] [B]7.18.02 - Rebirth: Part Two[/B] As the contracts are signed, the immediately turn to stone before the signer's eyes. "To set things in stone, as it were." quips Sargen. "So what do we do now?" asks Drem, pulling at his grey bodysuit. "Now we train, agents. Now we train. In a few minutes an associate of mine will be here to take orders for a meal. Research shows that coming back from the dead makes a man hungry." The agents stomachs growl in unison. "After the meal, she will escort you to the simulator." The agents look quizzically at one another. "And make no mistake gentlemen... Your past lives are over." Sargen exits the room in a flash of light. In the moments that follow the agents introduce themselves to one another and begin to become acquainted but suddenly are interrupted by a rapping on the door. Mr. Smith opens the door, "Who's there?" A smiling blonde girl, maybe waist-high to Smith tugs on his shirt. Smith looks down, "Oh hello there! Do come in." The beaming blonde halfling smiles and steps into the room. "My name's Cheery!" she sings, "I'm one of Mr. Malekith's associates. I'm in charge of looking after new recruits." "Nice to meet you, Cheery." Matthew says while waggling his eyebrows. [I]DM: Do Kobolds have eyebrows?[/I] "Well boys, I can bet your hungry. What can I get you to eat?" In a few minutes, each agent has a perfect plate of whatever they had requested. It is not only appealing to look at, but it is the best tasting meal that each of them had ever experienced before. Before they began to eat, Cheery gave them a small smoky globe that they were to break when they were finished eating. After dinner and an argument over who got to break the globe, Cheery returned and began to lead them through the eggshell-colored corridors of Nexus. Upon reaching a large steel door, Cheery stops and bows. "We're here, sirs. This is the simulator. Go on in, and Sargen will get you started." The trio walk into the black room as the door slams shut behind them. Suddenly a light illuminates the room and the agents are suprised to see that the room is entirely black, with a grid of yellow running across everything, the floor, the ceiling, the walls. Sargen's voice booms out, "Welcome to the simulator. It is in this chamber that we train our agents for all types of conflict that they may face. The magical properties in this room enhance illusions to become almost indistinguishable from real life. So, in essence, when the mission begins, you won't really be where your mind thinks you are, but don't get too caught up in things. It's primarily a safety issue. We don't want to send our agents out into the planes with just a pat on the back and a sword." The wide-eyed agents look around to see where the voice is coming from. "Gentlemen, your first mission is a simple hit-and-run. The gnolls of Keztal, ardent worshippers of Erythul, god of Slaughter, have raided the nearby temple of Ehlonna, the forest-walker, and made off with an important religious idol. Although this may seem like small potatoes on the surface, in all actuality, Ehlonna is mobilizing an army here in the planes, to march on Erythul for this injustice. Your mission will be to retrieve the object and return it here, for safe delivery back to Ehlonna's care. It is often that situations like this arise, and it is our duty to keep the balance in the planes stable. All additional information you might require is in the dossier." Smith speaks to nothing in particular, "What doss---" but cuts himself short, realizing that he's holding a dossier. "When you have reviewed the information and are ready, just say so, and we'll get you equipped.," says Sargen. After a quick review of the dossier, the agents learn that their primary targer is a gnoll named Akanis, the one responsible for the theft. "We're read......." The group appears in a workshop. "dy......" Over by an anvil, a hulking dwarf is furiously pounding a shortsword, sending shower after shower of sparks into the air. A gnome wearing what appears to be 2 small spyglasses over his eyes carefully carves a small piece of wood. After dropping the sword into a tub of water, the dingy looking dwarf looks up and grins. "Here to get some kit, eh, boys? Just tell ol' Angrimm whatcher want and I'll get it sure as anything. Oh! Almost forgot, m'name's Angrimm Bristlebeard, the forge lord here in Nexus. The wiry one there is Nizbah, but he don't talk much. Always too busy concentrating on whatever fool contraption he's "inventing" next. So what'll it be boys?" The group provides a long list of equipment, most of which were their personal standard fare back from their days on the prime. Smith puts in a special order to Nizbah for a spyglass that he can mount on his crossbow, something he had heard of being used in a distant land when he was a prime. After suiting up, the three announce once again that they're ready and before they can finish their statement, they're back in the simulator room. Sargen once again booms, "Get ready lads, this won't hurt. I promise." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Agents of the Nexus - Planescape/Spycraft
Top