Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Agents of the Nexus - Planescape/Spycraft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drunkadelic" data-source="post: 267057" data-attributes="member: 4020"><p><strong>7.19.02 - Rebirth: Part Four</strong> </p><p></p><p>After a party-wide blush the agents sidle over to the door opposite the privy and Smith puts his ear to the door, listening for sounds on the other side. He hears some incomprehensible sounds and gives the order for Meat to kick this door down as well. He does so and suprises 4 goblins. Meat takes point and rushes 2 of the goblins, bashing the head of one in and <em>Cleaving</em> through the next. Smiths crossbow shot is wide, but Drem finds better luck with his shortbow. The goblins close with Meat and Drem but neither have an opportunity to injure the deft warriors. Meat misses the wily goblin with his morningstar, but Drem draws his sword and drops his foe. In a quick move, Drem steps over his downed foe and flanks the last remaining goblin. Smith is busy reloading and Matthew is busy "keeping an eye on the rear." This turn, the goblin isn't so lucky and takes an obliterating blow from the Morningstar-o'-death. After a general dusting off of hands, Adventurer sense kicks in and the party loots the bodies. Disgusted, they balk at taking 4 <em>Illusionary</em> halfspears, even if they do get real ones in the end. </p><p></p><p>Minutes later, hot on the dust trail further into the complex, the heroes come across another door with a dust trail leading into it. The old ear to the door method occurs again, and more incomprehensible words are heard. True to their established style, Meat kicks the door in, suprises 4 more goblins, and a few rounds, a <em>Mage Armor</em>, and the next to last potion later. The heroes are triumphant. </p><p></p><p>Further explorations into the complex are unrewarded with anything other than stone and dust. The party returns to the trail and finds themself at the end of a narrow hallway facing a large iron door. A thorough check for traps reveals nothing and Smith creaks the door open ever so slightly and peeks in. 4 goblins and 2 gnolls all fire ranged weapons at the intruder. Terrified, Smith slams the door shut and hears 6 separate clangs hit the other side at once.</p><p></p><p>"Never fear, we shall wait them out." Smith exclaims triumphantly.</p><p></p><p>Hours pass.</p><p></p><p>Matthew wakes from a breif nap with a start. One can almost see the lantern lit above his scaled little head. "I know, we can take one of the other wooden doors off it's hinges, prop it behind the iron door, and when we open the iron door, all the arrows, javelins, and what have you will lodge in it!"</p><p></p><p>For a Kobold, Matt's as devious as they come.</p><p></p><p>So the plan goes off without a hitch. The door comes off, the iron door is opened, and sure enough each shot lodges deep into the wood of the second door and the heroes slowly advance into the room.</p><p></p><p>What they didn't count on, was tactics.</p><p></p><p>Directing the goblins, the gnolls formed a perfect bottleneck around Meat, who was dropped hastily. Despite valiant attempts by both Drem and Smith to re-organize the party, the foes get the better part of them all. As Smith drops to the floor, clutching a spear wound to the chest, the entire party, (sans Meat) wakes up in a white room. A beautiful golden-haired, golden-eyed, woman with the symbol of Heironeous around her neck smiles at them. </p><p></p><p>"Hello gentlemen. My name is Corrina Graves, I'm the resident medic here at the Nexus."</p><p></p><p>"Why are we here?" Drem questions, "I thought the simulator was illusory."</p><p></p><p>"It is, but the brain still registers some of the damage psycho-somatically. It's difficult to explain. Fortunately, the wards we have placed into the chamber lessen damage immensly to the physical self."</p><p></p><p>"Also, Miss. I see the fist of Heironeous around your neck. I thought Sargen told us that Nexus was unaffiliated with any of the dieties."</p><p></p><p>"Rightly so, but they need a cleric for times such as this. I'm actually only here for 5 years. Sargen changes the cleric every so often to make sure that none of the dieties begins to suspect any alliances."</p><p></p><p>About that time, Cheery's beaming visage walks into the room.</p><p></p><p>"Afternoon, boys." she sings.</p><p></p><p>Smith smiles largely and exclaims, "Cheery! Feed us!"</p><p></p><p>Half an hour and a large meal later, the agents relax in their own private quarters contentedly. </p><p></p><p>Cheery smiles, opens the door to leave, looks back over her shoulder and tells the men, "Don't worry about today. Everyone fails the gnoll simulator the first time."</p><p></p><p><em>End of Rebirth</em></p></blockquote><p></p>
[QUOTE="drunkadelic, post: 267057, member: 4020"] [B]7.19.02 - Rebirth: Part Four[/B] After a party-wide blush the agents sidle over to the door opposite the privy and Smith puts his ear to the door, listening for sounds on the other side. He hears some incomprehensible sounds and gives the order for Meat to kick this door down as well. He does so and suprises 4 goblins. Meat takes point and rushes 2 of the goblins, bashing the head of one in and [I]Cleaving[/I] through the next. Smiths crossbow shot is wide, but Drem finds better luck with his shortbow. The goblins close with Meat and Drem but neither have an opportunity to injure the deft warriors. Meat misses the wily goblin with his morningstar, but Drem draws his sword and drops his foe. In a quick move, Drem steps over his downed foe and flanks the last remaining goblin. Smith is busy reloading and Matthew is busy "keeping an eye on the rear." This turn, the goblin isn't so lucky and takes an obliterating blow from the Morningstar-o'-death. After a general dusting off of hands, Adventurer sense kicks in and the party loots the bodies. Disgusted, they balk at taking 4 [I]Illusionary[/I] halfspears, even if they do get real ones in the end. Minutes later, hot on the dust trail further into the complex, the heroes come across another door with a dust trail leading into it. The old ear to the door method occurs again, and more incomprehensible words are heard. True to their established style, Meat kicks the door in, suprises 4 more goblins, and a few rounds, a [I]Mage Armor[/I], and the next to last potion later. The heroes are triumphant. Further explorations into the complex are unrewarded with anything other than stone and dust. The party returns to the trail and finds themself at the end of a narrow hallway facing a large iron door. A thorough check for traps reveals nothing and Smith creaks the door open ever so slightly and peeks in. 4 goblins and 2 gnolls all fire ranged weapons at the intruder. Terrified, Smith slams the door shut and hears 6 separate clangs hit the other side at once. "Never fear, we shall wait them out." Smith exclaims triumphantly. Hours pass. Matthew wakes from a breif nap with a start. One can almost see the lantern lit above his scaled little head. "I know, we can take one of the other wooden doors off it's hinges, prop it behind the iron door, and when we open the iron door, all the arrows, javelins, and what have you will lodge in it!" For a Kobold, Matt's as devious as they come. So the plan goes off without a hitch. The door comes off, the iron door is opened, and sure enough each shot lodges deep into the wood of the second door and the heroes slowly advance into the room. What they didn't count on, was tactics. Directing the goblins, the gnolls formed a perfect bottleneck around Meat, who was dropped hastily. Despite valiant attempts by both Drem and Smith to re-organize the party, the foes get the better part of them all. As Smith drops to the floor, clutching a spear wound to the chest, the entire party, (sans Meat) wakes up in a white room. A beautiful golden-haired, golden-eyed, woman with the symbol of Heironeous around her neck smiles at them. "Hello gentlemen. My name is Corrina Graves, I'm the resident medic here at the Nexus." "Why are we here?" Drem questions, "I thought the simulator was illusory." "It is, but the brain still registers some of the damage psycho-somatically. It's difficult to explain. Fortunately, the wards we have placed into the chamber lessen damage immensly to the physical self." "Also, Miss. I see the fist of Heironeous around your neck. I thought Sargen told us that Nexus was unaffiliated with any of the dieties." "Rightly so, but they need a cleric for times such as this. I'm actually only here for 5 years. Sargen changes the cleric every so often to make sure that none of the dieties begins to suspect any alliances." About that time, Cheery's beaming visage walks into the room. "Afternoon, boys." she sings. Smith smiles largely and exclaims, "Cheery! Feed us!" Half an hour and a large meal later, the agents relax in their own private quarters contentedly. Cheery smiles, opens the door to leave, looks back over her shoulder and tells the men, "Don't worry about today. Everyone fails the gnoll simulator the first time." [I]End of Rebirth[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Agents of the Nexus - Planescape/Spycraft
Top