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<blockquote data-quote="Roger_the_jolly" data-source="post: 4342590" data-attributes="member: 68157"><p>This.</p><p></p><p>Also, bear in mind that those with intelligence or even semi-intelligent living in a magic suffused realm will take into account the risk from magic as well as from arms and will prioritize accordingly.</p><p></p><p>I usually play intelligent creatures attack like this:</p><p>Concentrate as much fire power on the one that the leader or the average mob of the type will think is most dangerous or most likely to go down first. Down him and move to next. Change order of attack if new information gained from opponent attacks (e.g. warlock's curse, wizard's spell etc.) indicate a wrong choice as to who is most dangerous.</p><p></p><p>Remember also that for the party this may be the first time they meet monsters of this type, but the monsters themselves may have been battling other adventurers for a while already and gained tactical experience as to what to look for and who to attack.</p></blockquote><p></p>
[QUOTE="Roger_the_jolly, post: 4342590, member: 68157"] This. Also, bear in mind that those with intelligence or even semi-intelligent living in a magic suffused realm will take into account the risk from magic as well as from arms and will prioritize accordingly. I usually play intelligent creatures attack like this: Concentrate as much fire power on the one that the leader or the average mob of the type will think is most dangerous or most likely to go down first. Down him and move to next. Change order of attack if new information gained from opponent attacks (e.g. warlock's curse, wizard's spell etc.) indicate a wrong choice as to who is most dangerous. Remember also that for the party this may be the first time they meet monsters of this type, but the monsters themselves may have been battling other adventurers for a while already and gained tactical experience as to what to look for and who to attack. [/QUOTE]
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