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General Tabletop Discussion
Character Builds & Optimization
Agile, "Smart" Fighter Build
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<blockquote data-quote="Felix" data-source="post: 3639847" data-attributes="member: 3929"><p>Actually, I'd suggest Fighter/Barbarian.</p><p></p><p>Barbarian gives you the extra movement and the ability to put a lower score in Strength; this eases the burden of the MAD. You also get more and better skills. Uncanny Dodge rounds it out.</p><p></p><p>For the Fighter, this gives you a great way to take the Dodge/Mobility/Spring Attack feat tree, while at the same time being able to take good feats like Combat Expertise, Iron Will, Power Attack and Cleave with the feats you get from gaining levels.</p><p></p><p>So a human 8th level Ftr6/Barb2 would have:</p><p style="margin-left: 20px">+8 BAB</p> <p style="margin-left: 20px">40 movement</p> <p style="margin-left: 20px">Rage</p> <p style="margin-left: 20px">Uncanny Dodge</p> <p style="margin-left: 20px">+8 Fort, +2 Ref, +2 Will base saves</p> <p style="margin-left: 20px">6d10 + 2d12 HP</p> <p style="margin-left: 20px">4 fighter bonus feats</p> <p style="margin-left: 20px">Human bonus feat</p> <p style="margin-left: 20px">3 Level feats</p><p></p><p>Simply because he's studied how to rage doesn't mean he has to do it all the time. You could have a feat selection like:</p><p style="margin-left: 20px">Dodge</p> <p style="margin-left: 20px">Mobility</p> <p style="margin-left: 20px">Spring Attack</p> <p style="margin-left: 20px">Combat Expertise</p> <p style="margin-left: 20px">Iron Will</p> <p style="margin-left: 20px">Weapon Focus</p> <p style="margin-left: 20px">Power Attack</p> <p style="margin-left: 20px">Weapon Specialization</p><p></p><p>Or something; play around with the levels to get the feel you're looking for. But you don't have to go far afield from the PHB to do a smart skilly warrior.</p></blockquote><p></p>
[QUOTE="Felix, post: 3639847, member: 3929"] Actually, I'd suggest Fighter/Barbarian. Barbarian gives you the extra movement and the ability to put a lower score in Strength; this eases the burden of the MAD. You also get more and better skills. Uncanny Dodge rounds it out. For the Fighter, this gives you a great way to take the Dodge/Mobility/Spring Attack feat tree, while at the same time being able to take good feats like Combat Expertise, Iron Will, Power Attack and Cleave with the feats you get from gaining levels. So a human 8th level Ftr6/Barb2 would have: [indent]+8 BAB 40 movement Rage Uncanny Dodge +8 Fort, +2 Ref, +2 Will base saves 6d10 + 2d12 HP 4 fighter bonus feats Human bonus feat 3 Level feats[/indent] Simply because he's studied how to rage doesn't mean he has to do it all the time. You could have a feat selection like: [indent]Dodge Mobility Spring Attack Combat Expertise Iron Will Weapon Focus Power Attack Weapon Specialization[/indent] Or something; play around with the levels to get the feel you're looking for. But you don't have to go far afield from the PHB to do a smart skilly warrior. [/QUOTE]
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