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Agility System - More Actions!
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<blockquote data-quote="Camelot" data-source="post: 5161477" data-attributes="member: 82617"><p>Thanks to everyone for the ideas so far; this is definitely helping.</p><p> </p><p>So far, I'm leaning towards one of two ideas.</p><p> </p><p>1) Initiative is rolled at the beginning of the encounter, and agility is rolled at the beginning of each turn. You get a normal set of action (minor, move, standard, or whatever it will be) but your agility roll can get you extra actions (a low DC gets you a minor action, a medium DC is a move, and a high DC is a standard). This stat probably won't be based off of any of your stats, just your equipment, though I'm still working on that.</p><p> </p><p>2) Agile characters get more turns with less actions, but slow characters get less turns with more actions, so it changes strategy but maintains balance of the action economy.</p><p> </p><p>I'm open to any more thoughts, as this is barely even beginning to be conceived.I'm not sure what this is supposed to mean, but because of the smiley I won't get offended. =)</p></blockquote><p></p>
[QUOTE="Camelot, post: 5161477, member: 82617"] Thanks to everyone for the ideas so far; this is definitely helping. So far, I'm leaning towards one of two ideas. 1) Initiative is rolled at the beginning of the encounter, and agility is rolled at the beginning of each turn. You get a normal set of action (minor, move, standard, or whatever it will be) but your agility roll can get you extra actions (a low DC gets you a minor action, a medium DC is a move, and a high DC is a standard). This stat probably won't be based off of any of your stats, just your equipment, though I'm still working on that. 2) Agile characters get more turns with less actions, but slow characters get less turns with more actions, so it changes strategy but maintains balance of the action economy. I'm open to any more thoughts, as this is barely even beginning to be conceived.I'm not sure what this is supposed to mean, but because of the smiley I won't get offended. =) [/QUOTE]
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