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<blockquote data-quote="el-remmen" data-source="post: 9534374" data-attributes="member: 11"><p>I'll be 54 this year, been playing since the summer I turned 12.</p><p></p><ul> <li data-xf-list-type="ul">I hear you all on needing readers (been using them since 41 - after a year of squinting and having to have my wife read menus to me in dark restaurants).</li> <li data-xf-list-type="ul">I never developed the patience to read long things on a screen. I will if I must (but even in grad school in my late 30s, I killed my fair share of trees printing out articles, b/c <a href="https://www.enworld.org/threads/do-you-modify-write-in-your-game-books.679198/" target="_blank">if I can't annotate it easily</a> - and please don't suggest the comment/notes functions - I am not gonna absorb it as well. So I still need a print version of anything I am gonna take more than a paragraph at a time from - in other words, I am fine with a book of spells as a PDF on my laptop but an adventure or rulebook needs to be printed out.</li> <li data-xf-list-type="ul">back in college we used to play 6+ hour sessions regularly and sometimes when I was working a swing shift job, we'd start at MIDNIGHT! and play to about 4:30 AM. Nowadays, 4 to 5 hours is the maximum I can do if everything goes according to prep, I don't ever railroad, but if a session goes in an unexpected direction and I need to improv, then I might call it early b/c I find the brainwork more taxing when it never seemed taxing before. if we play online the max is 3 maybe 3.5 hours - more is too long to look at a screen and more exhausting than in-person play. I feel the same way after a 3-hour online game where everything goes according to prep as I do after a 5 hour in-person game of mostly improvising.</li> <li data-xf-list-type="ul">I need to stand for the majority of my DMing. If I sit that long, my hip and back start barking. Since I used to frequently stand and and pace around anyway, this was not a big change.</li> </ul></blockquote><p></p>
[QUOTE="el-remmen, post: 9534374, member: 11"] I'll be 54 this year, been playing since the summer I turned 12. [LIST] [*]I hear you all on needing readers (been using them since 41 - after a year of squinting and having to have my wife read menus to me in dark restaurants). [*]I never developed the patience to read long things on a screen. I will if I must (but even in grad school in my late 30s, I killed my fair share of trees printing out articles, b/c [URL='https://www.enworld.org/threads/do-you-modify-write-in-your-game-books.679198/']if I can't annotate it easily[/URL] - and please don't suggest the comment/notes functions - I am not gonna absorb it as well. So I still need a print version of anything I am gonna take more than a paragraph at a time from - in other words, I am fine with a book of spells as a PDF on my laptop but an adventure or rulebook needs to be printed out. [*]back in college we used to play 6+ hour sessions regularly and sometimes when I was working a swing shift job, we'd start at MIDNIGHT! and play to about 4:30 AM. Nowadays, 4 to 5 hours is the maximum I can do if everything goes according to prep, I don't ever railroad, but if a session goes in an unexpected direction and I need to improv, then I might call it early b/c I find the brainwork more taxing when it never seemed taxing before. if we play online the max is 3 maybe 3.5 hours - more is too long to look at a screen and more exhausting than in-person play. I feel the same way after a 3-hour online game where everything goes according to prep as I do after a 5 hour in-person game of mostly improvising. [*]I need to stand for the majority of my DMing. If I sit that long, my hip and back start barking. Since I used to frequently stand and and pace around anyway, this was not a big change. [/LIST] [/QUOTE]
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