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AGoT - House Steadfast
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<blockquote data-quote="lissilambe" data-source="post: 3097410" data-attributes="member: 11902"><p>Viviene Grove</p><p></p><p>Artisan 1/Hunter 3/Raider 2</p><p>Background: The Vale of Arryn</p><p>House Affiliation: Steadfast (Minor House)</p><p>Social Status: 0 (retainer of a Minor House)</p><p>Wealth: </p><p>Reputations: The Brat +1</p><p>Influences: None yet, until more background is filled in (27 Unassigned)</p><p></p><p>Hit Points: 17</p><p>Shock: 6</p><p>Initiative: +7</p><p>Movement: 40 ft.</p><p>Armor Class:5 (+2 Defense, +3 Dexterity)</p><p>Armor: 3 (3 ringmail)</p><p>Base Attack/Grapple: +5/+6</p><p>Attack: Longsword +5 (1d8+1/19-20/x2)</p><p> Longbow +5 (+6 point blank) (1d8; x3) </p><p>Full Attack: Longsword +6 (1d8+1/19-20/x2) </p><p></p><p>Saves: Fort +6 (+7 vs. Shock), Ref +9, Will +8</p><p>Abilities: Str 12, Dex 16, Con 10, Int 11, Wis 12, Cha 14</p><p></p><p>Skills: Balance +11 (6), Bluff +6 (4), Climb +4 (3), Craft (Domestic Arts) +4 (4), Craft (Fletcher) +5 (5), Handle Animal +5 (4), Heal +6 (3), Know (History) +2 (2), Know (Local Area) +3 (3), Know (Nature) +4 (4), Know (Navigation) +6 (6), Know (Stewardship) +2 (2), Ride +9 (6), Search +6 (6), Sense Motive +5 (4), Spot +5 (4), Survival +4 (3) </p><p></p><p>Feats: Armor Proficiency (light, medium), Literacy, Stubborn, Mounted Warrior, Mounted Archery, Point Blank Shot, Weapon Focus (longsword)</p><p></p><p>Special Abilities: Native Terrain (temperate hills), Quick to Arms, Track, Wilderness Stealth, Fast Movement</p><p></p><p>Defects: Beyond Your Station (artisan’s focus) 1 BP </p><p> </p><p>Background: Viviene’s grandfather is Harrik Grove, a sword sword (possibly even a hedge knight in the house’s service?) who has given many good and loyal years to the Steadfast family. Viviene’s mother, Nineve, was married off to secure a good relationship (house undetermined, a house that’s not major, nor hugely prominent, but got some good contacts and maybe has some poor reputation…the Payne family comes to mind, though it doesn’t have to be them). Viviene was raised to be a good young lady, but chafed under the lessons of household management. Worse, she disliked her family (beyond her mother and father). When she was fourteen, she ran away to join her grandfather instead. She had always secretly trained with bow and arrow, and later swords, so when she tried to prove her worth to her grandfather and Steadfast, she did so as a scout and ranger. It took long, hard months but she has slowly proven herself a capable warrior and solid scout, though she still faces an uphill battle among the soldiers. Harrik dotes on her though, and he has made it possible for her continued efforts among the fighting men. Her mother and father are very distressed, but for now, allow her to play her games, and hoping to find some way to get her back into gowns and their house where she belongs.</p><p></p><p>OOC: this is an adaptation of an NPC being run in my tabletop game. In it, Harrik is a knight, and indeed the master of arms for the house, but I don’t want to start off claiming quite so much in this game where I’m just a player, and an unknown to the GM and group. Hope this history works for you, at least to start, and we can hammer out any of the other issues that might crop up.</p></blockquote><p></p>
[QUOTE="lissilambe, post: 3097410, member: 11902"] Viviene Grove Artisan 1/Hunter 3/Raider 2 Background: The Vale of Arryn House Affiliation: Steadfast (Minor House) Social Status: 0 (retainer of a Minor House) Wealth: Reputations: The Brat +1 Influences: None yet, until more background is filled in (27 Unassigned) Hit Points: 17 Shock: 6 Initiative: +7 Movement: 40 ft. Armor Class:5 (+2 Defense, +3 Dexterity) Armor: 3 (3 ringmail) Base Attack/Grapple: +5/+6 Attack: Longsword +5 (1d8+1/19-20/x2) Longbow +5 (+6 point blank) (1d8; x3) Full Attack: Longsword +6 (1d8+1/19-20/x2) Saves: Fort +6 (+7 vs. Shock), Ref +9, Will +8 Abilities: Str 12, Dex 16, Con 10, Int 11, Wis 12, Cha 14 Skills: Balance +11 (6), Bluff +6 (4), Climb +4 (3), Craft (Domestic Arts) +4 (4), Craft (Fletcher) +5 (5), Handle Animal +5 (4), Heal +6 (3), Know (History) +2 (2), Know (Local Area) +3 (3), Know (Nature) +4 (4), Know (Navigation) +6 (6), Know (Stewardship) +2 (2), Ride +9 (6), Search +6 (6), Sense Motive +5 (4), Spot +5 (4), Survival +4 (3) Feats: Armor Proficiency (light, medium), Literacy, Stubborn, Mounted Warrior, Mounted Archery, Point Blank Shot, Weapon Focus (longsword) Special Abilities: Native Terrain (temperate hills), Quick to Arms, Track, Wilderness Stealth, Fast Movement Defects: Beyond Your Station (artisan’s focus) 1 BP Background: Viviene’s grandfather is Harrik Grove, a sword sword (possibly even a hedge knight in the house’s service?) who has given many good and loyal years to the Steadfast family. Viviene’s mother, Nineve, was married off to secure a good relationship (house undetermined, a house that’s not major, nor hugely prominent, but got some good contacts and maybe has some poor reputation…the Payne family comes to mind, though it doesn’t have to be them). Viviene was raised to be a good young lady, but chafed under the lessons of household management. Worse, she disliked her family (beyond her mother and father). When she was fourteen, she ran away to join her grandfather instead. She had always secretly trained with bow and arrow, and later swords, so when she tried to prove her worth to her grandfather and Steadfast, she did so as a scout and ranger. It took long, hard months but she has slowly proven herself a capable warrior and solid scout, though she still faces an uphill battle among the soldiers. Harrik dotes on her though, and he has made it possible for her continued efforts among the fighting men. Her mother and father are very distressed, but for now, allow her to play her games, and hoping to find some way to get her back into gowns and their house where she belongs. OOC: this is an adaptation of an NPC being run in my tabletop game. In it, Harrik is a knight, and indeed the master of arms for the house, but I don’t want to start off claiming quite so much in this game where I’m just a player, and an unknown to the GM and group. Hope this history works for you, at least to start, and we can hammer out any of the other issues that might crop up. [/QUOTE]
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