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<blockquote data-quote="TBeholder" data-source="post: 6956533" data-attributes="member: 41606"><p>You'll laugh, there are <em>two</em> very similar things in AD&D2. </p><p>1. Sha'ir from Al-Qadim has unlimited spell procurement. His gen familiar can fetch <em>any spell Sha'ir have seen cast personally or existence of which is "common knowledge"</em>, unlimited times/day, but only one at a time and with at least 10% failure chance, depending on his level, spell level, and some other things. Base time is 1d6+spell level rounds (if he could cast this spell as a normal wizard), turns (if couldn't) or hours (if it's foreign or priestly magic), and there are possible problems if he goes for divine spells. Or his gen familiar may simply get lost for a while. Speaking of whom, he'd better treat his gen well.</p><p>2. Nahal's Reckless Dweomer. It's wild magic, of course. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> Allows to shape any spell the <em>wizard personally knows</em>. It automatically generates a wild surge - if the result mentions the cast spell (such as "spell works, AoE is doubled, if any", or "spell is deflected to the random target in range"), it goes off, otherwise he just caused a wild surge, and that's it.</p><p></p><p>There are 3.x conversions for both - Wild Mage in Complete Arcane, Sha'ir in Dragon #315 (and Dragon Compendium).</p></blockquote><p></p>
[QUOTE="TBeholder, post: 6956533, member: 41606"] You'll laugh, there are [I]two[/I] very similar things in AD&D2. 1. Sha'ir from Al-Qadim has unlimited spell procurement. His gen familiar can fetch [I]any spell Sha'ir have seen cast personally or existence of which is "common knowledge"[/I], unlimited times/day, but only one at a time and with at least 10% failure chance, depending on his level, spell level, and some other things. Base time is 1d6+spell level rounds (if he could cast this spell as a normal wizard), turns (if couldn't) or hours (if it's foreign or priestly magic), and there are possible problems if he goes for divine spells. Or his gen familiar may simply get lost for a while. Speaking of whom, he'd better treat his gen well. 2. Nahal's Reckless Dweomer. It's wild magic, of course. :] Allows to shape any spell the [I]wizard personally knows[/I]. It automatically generates a wild surge - if the result mentions the cast spell (such as "spell works, AoE is doubled, if any", or "spell is deflected to the random target in range"), it goes off, otherwise he just caused a wild surge, and that's it. There are 3.x conversions for both - Wild Mage in Complete Arcane, Sha'ir in Dragon #315 (and Dragon Compendium). [/QUOTE]
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