Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
AI Art for D&D: Experiments
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 9816926" data-attributes="member: 58197"><p>All I know is that when I try AI art programs, they fail and fail and fail at delivering <em>the specific thing I ask for</em>. Ask for some bog-standard piece of fantasy art with nothing unusual or distinctive about it, sure, they're all over that. But as soon as I start requesting particular details, they can't seem to hang onto more than one or two at a time. Get the hair right and the armor goes wrong. Fix the armor and the face starts turning into some sort of anime thing. And if I want something out of the ordinary in theme or background or anything at all, it's like suddenly I'm speaking Klingon.</p><p></p><p>AI is much better at writing code, and yet ultimately it runs into the same roadblock. It's great at giving me an example, a scaffold, a UI prototype, a test suite. It can trace through three thousand lines of code and pick out the one spot where I forgot to check for nulls. All this is super useful! But as soon as it comes time to write the heavy stuff, the working code which has to account for business needs and infrastructure considerations and resource constraints, full of very specific details that have to be right... forget it.</p><p></p><p>The AI companies have pushed the "stochastic parrot" thing to truly astonishing levels. It turns out there's a lot you can do with a sufficiently trained parrot. But a parrot it remains.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 9816926, member: 58197"] All I know is that when I try AI art programs, they fail and fail and fail at delivering [I]the specific thing I ask for[/I]. Ask for some bog-standard piece of fantasy art with nothing unusual or distinctive about it, sure, they're all over that. But as soon as I start requesting particular details, they can't seem to hang onto more than one or two at a time. Get the hair right and the armor goes wrong. Fix the armor and the face starts turning into some sort of anime thing. And if I want something out of the ordinary in theme or background or anything at all, it's like suddenly I'm speaking Klingon. AI is much better at writing code, and yet ultimately it runs into the same roadblock. It's great at giving me an example, a scaffold, a UI prototype, a test suite. It can trace through three thousand lines of code and pick out the one spot where I forgot to check for nulls. All this is super useful! But as soon as it comes time to write the heavy stuff, the working code which has to account for business needs and infrastructure considerations and resource constraints, full of very specific details that have to be right... forget it. The AI companies have pushed the "stochastic parrot" thing to truly astonishing levels. It turns out there's a lot you can do with a sufficiently trained parrot. But a parrot it remains. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
AI Art for D&D: Experiments
Top