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<blockquote data-quote="LuisCarlos17f" data-source="post: 9828749" data-attributes="member: 6802378"><p>A Spelljammer group based in aliens from sci-fi videogames.</p><p></p><p>The Crew of the Brass Dawn</p><p>A coalition of alien species, historical allies of human worlds, bound by trade pacts and ancient wars against extraplanar threats.</p><p></p><p>1. Sael'Tir of the Astral Reefs</p><p>Species: Zora (inspired by The Legend of Zelda)</p><p>Class: Warrior / Paladin of the Starsea</p><p>Appearance:Blue, scaly skin, hydrodynamic head, large, glowing eyes.Polished bronze armor inlaid with cosmic coral.</p><p>Role in the group: Vanguard and protector.</p><p>Magic/Technology:Trident-lance that channels ethereal currents.Uses arcane hydraulic relics, not gunpowder or electricity.</p><p>Relationship with humans: Former naval allies and explorers of watery astral routes.</p><p></p><p>2. Khar'Mak, Oathkeeper</p><p>Species: Sangheili (Elite, Halo)</p><p>Class: Warrior / Oath Knight</p><p>Appearance:Tall, muscular, with a cleft jaw and leathery gray skin.Heavy armor of ritual brass, engraved with symbols of honor.</p><p>Role in the group: Duelist, strategist, and honor guard.</p><p>Magic/Technology:Energy sword reinterpreted as an alchemical plasma blade contained in a reliquary.Strict, almost monastic code of honor.</p><p>Relationship with humans: Respect earned after ancient wars; now allies of convenience and honor.</p><p></p><p>3. Velis'Quen, Veil Bearer</p><p>Species: Quarian (reinterpreted without modern technology, Mass Effect)</p><p>Class: Artificer / Steam Sorceress</p><p>Appearance:Slender humanoid, always covered by a mask and sealed robes.Eyes visible behind violet runic crystal.</p><p>Role in the group: Arcane engineer and ship expert.</p><p>Magic/Technology:Runic lantern, drones replaced by bound mechanical spirits.Steam machinery, automatons, and alchemical seals.</p><p>Relationship with humans: Mixed communities of exiles and traders.</p><p></p><p>4. Lysara T’Vesh</p><p>Species: Asari (Mass Effect)</p><p>Class: Sorceress / Gravity Psionic</p><p>Appearance:Blue skin, smooth cranial crests, silver eyes. Elegant attire adorned with arcane gravity symbols.</p><p>Role in the group: Battlefield control and diplomacy.</p><p>Magic/Technology:Manipulates gravity through natural sorcery, not science.Uses a focus staff with floating brass gyroscopes.</p><p>Relationship with humans: Cultural mentors, mediators, and respected mages.</p><p></p><p>5. Vaelrix the Verdant</p><p>Species: Turian (Mass Effect, more alien version)</p><p>Class: Ranger / War Alchemist</p><p>Appearance: Purple chitinous exoskeleton, glowing green eyes. Segmented armor with alchemical vents.</p><p>Role in the group: Sniper, tracker, and toxin specialist.</p><p>Magic/Technology:Corrosive alchemical substances and arcane green fires.Precision crossbows and pneumatic weapons.</p><p>Relationship with humans: Ancient military alliance based on discipline and treaties.</p><p>[ATTACH=full]426166[/ATTACH]</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9828749, member: 6802378"] A Spelljammer group based in aliens from sci-fi videogames. The Crew of the Brass Dawn A coalition of alien species, historical allies of human worlds, bound by trade pacts and ancient wars against extraplanar threats. 1. Sael'Tir of the Astral Reefs Species: Zora (inspired by The Legend of Zelda) Class: Warrior / Paladin of the Starsea Appearance:Blue, scaly skin, hydrodynamic head, large, glowing eyes.Polished bronze armor inlaid with cosmic coral. Role in the group: Vanguard and protector. Magic/Technology:Trident-lance that channels ethereal currents.Uses arcane hydraulic relics, not gunpowder or electricity. Relationship with humans: Former naval allies and explorers of watery astral routes. 2. Khar'Mak, Oathkeeper Species: Sangheili (Elite, Halo) Class: Warrior / Oath Knight Appearance:Tall, muscular, with a cleft jaw and leathery gray skin.Heavy armor of ritual brass, engraved with symbols of honor. Role in the group: Duelist, strategist, and honor guard. Magic/Technology:Energy sword reinterpreted as an alchemical plasma blade contained in a reliquary.Strict, almost monastic code of honor. Relationship with humans: Respect earned after ancient wars; now allies of convenience and honor. 3. Velis'Quen, Veil Bearer Species: Quarian (reinterpreted without modern technology, Mass Effect) Class: Artificer / Steam Sorceress Appearance:Slender humanoid, always covered by a mask and sealed robes.Eyes visible behind violet runic crystal. Role in the group: Arcane engineer and ship expert. Magic/Technology:Runic lantern, drones replaced by bound mechanical spirits.Steam machinery, automatons, and alchemical seals. Relationship with humans: Mixed communities of exiles and traders. 4. Lysara T’Vesh Species: Asari (Mass Effect) Class: Sorceress / Gravity Psionic Appearance:Blue skin, smooth cranial crests, silver eyes. Elegant attire adorned with arcane gravity symbols. Role in the group: Battlefield control and diplomacy. Magic/Technology:Manipulates gravity through natural sorcery, not science.Uses a focus staff with floating brass gyroscopes. Relationship with humans: Cultural mentors, mediators, and respected mages. 5. Vaelrix the Verdant Species: Turian (Mass Effect, more alien version) Class: Ranger / War Alchemist Appearance: Purple chitinous exoskeleton, glowing green eyes. Segmented armor with alchemical vents. Role in the group: Sniper, tracker, and toxin specialist. Magic/Technology:Corrosive alchemical substances and arcane green fires.Precision crossbows and pneumatic weapons. Relationship with humans: Ancient military alliance based on discipline and treaties. [ATTACH type="full" alt="1767198790768.png"]426166[/ATTACH] [/QUOTE]
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