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AI Art for D&D: Experiments
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<blockquote data-quote="zakael19" data-source="post: 9858643" data-attributes="member: 7044099"><p>Just as a comparison between Nano Banana and NBP, exact same prompt:</p><p></p><p>(generate a hobgoblin warrior, wearing ragged chainmail and carrying a shield with whitewash and a red mailed hand decal, fingers spread. The warrior should have sword held menacingly, no helmet and a snarling face, and a simple rolling green hills background)</p><p></p><p>NB first. Has that kinda default "plasticy" look a lot of AI stuff does. Not terrible, but I definitely wouldn't pay money for this.</p><p>[ATTACH=full]429572[/ATTACH]</p><p></p><p>NBP next, face is WAY better, it got the shield right, and yeah it's a little more "human" looking than most traditional hobgoblin stuff but it's really not bad. If you gave it some existing art to directly plagiarize, it would probably get you what you wanted (although it did chop off the character!).</p><p></p><p></p><p>[ATTACH=full]429573[/ATTACH]</p></blockquote><p></p>
[QUOTE="zakael19, post: 9858643, member: 7044099"] Just as a comparison between Nano Banana and NBP, exact same prompt: (generate a hobgoblin warrior, wearing ragged chainmail and carrying a shield with whitewash and a red mailed hand decal, fingers spread. The warrior should have sword held menacingly, no helmet and a snarling face, and a simple rolling green hills background) NB first. Has that kinda default "plasticy" look a lot of AI stuff does. Not terrible, but I definitely wouldn't pay money for this. [ATTACH type="full" size="1024x1024"]429572[/ATTACH] NBP next, face is WAY better, it got the shield right, and yeah it's a little more "human" looking than most traditional hobgoblin stuff but it's really not bad. If you gave it some existing art to directly plagiarize, it would probably get you what you wanted (although it did chop off the character!). [ATTACH type="full" size="1408x768"]429573[/ATTACH] [/QUOTE]
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