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AI isn't all that great when it comes to D&D
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<blockquote data-quote="Clint_L" data-source="post: 8905588" data-attributes="member: 7035894"><p>A couple things I've learned:</p><p></p><p>1. To the point that "if you give it the same prompt it will just keep producing the same thing" - this is only true if you give it the same prompt in the same session, because it iterates on what you've already asked. So you have to ask for changes to get changes. However, if you give the same prompt on a new session, you get a different response. I've tried it.</p><p></p><p>2. A lot of folks are pointing out that the responses are quite generic. This is true. But the AI does not replace the human, think of it more like a really fast personal assistant. So to make the response better, you just have to iterate on it.</p><p></p><p>Example:</p><p></p><p><em>Give a one paragraph description of a swamp village for D&D</em></p><p></p><p>Muckwater is a village built on stilts deep in the heart of a vast and treacherous swamp, where the villagers make a living hunting, harvesting medicinal plants, and fishing. However, the village also has to contend with deadly creatures such as giant mosquitoes, giant leeches and giant crocodiles, as well as dark magic from powerful witches and warlocks that dwell in the ancient ruins in the area. Adventurers are often drawn to Muckwater to uncover its secrets and rid the village of its dangers, but they must be careful as one misstep can mean certain death in the swamp.</p><p></p><p><em>Describe three interesting NPCS in the village</em></p><p></p><ol> <li data-xf-list-type="ol">Chief Mudfoot: The wise and experienced leader of Muckwater, Chief Mudfoot is a respected and well-liked figure in the village. He is known for his deep understanding of the swamp and its inhabitants, and is often called upon to provide guidance to the villagers in times of trouble. He is an expert in the medicinal properties of the plants found in the swamp, and is also a skilled hunter and fisherman.</li> <li data-xf-list-type="ol">Madam Moss: A powerful and feared witch who dwells in the ancient ruins deep in the swamp, Madam Moss is said to possess knowledge of dark magic that can both heal and harm. The villagers of Muckwater often seek her help for dangerous illnesses, but only at great cost and only if they can find her in the ruins. Many whisper that she has a deal with some of the swamp's deadly creatures and is able to control them.</li> <li data-xf-list-type="ol">Captain Croc: A notorious pirate who prowls the murky waters of the swamp, Captain Croc is a ruthless and cunning leader who commands a crew of ruthless cutthroats. He is feared by the villagers of Muckwater, who often fall victim to his raids. He is also known to have a crocodile as a companion and is said to have a pact with it. Captain Croc is a formidable opponent and many adventurers seek to bring him to justice and end his reign of terror on the village.</li> </ol><p><em>What is the village tavern like?</em></p><p></p><p>The village tavern, The Stilted Tankard, is a rickety old building built on stilts just like the rest of the village. The tavern is a popular gathering spot for the villagers of Muckwater, where they come to share stories, play games of chance, and enjoy a pint of ale. The tavern is known for its lively atmosphere and the friendly banter of its patrons.</p><p></p><p>The interior of the tavern is dimly lit, with a smoky haze hanging in the air from the torches and the fireplace. The walls are adorned with hunting trophies and fishing nets, and the floors are made of rough-hewn planks that creak underfoot. The bar is made from reclaimed driftwood and is tended by a gruff but friendly barkeep.</p><p>The tavern serves a variety of local ales and meads, made from the fruits and herbs found in the swamp. The menu features hearty dishes such as venison stew, fried catfish, and swamp rat skewers. The tavern also has a small stage where local bards and minstrels perform, entertaining the patrons with tales of adventure and daring exploits.</p><p></p><p>The tavern also serves as a hub for adventurers, where they can gather information and rumors about the dangers and treasures hidden in the swamp, as well as hire guides that know the swamp well enough to navigate it safely.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8905588, member: 7035894"] A couple things I've learned: 1. To the point that "if you give it the same prompt it will just keep producing the same thing" - this is only true if you give it the same prompt in the same session, because it iterates on what you've already asked. So you have to ask for changes to get changes. However, if you give the same prompt on a new session, you get a different response. I've tried it. 2. A lot of folks are pointing out that the responses are quite generic. This is true. But the AI does not replace the human, think of it more like a really fast personal assistant. So to make the response better, you just have to iterate on it. Example: [I]Give a one paragraph description of a swamp village for D&D[/I] Muckwater is a village built on stilts deep in the heart of a vast and treacherous swamp, where the villagers make a living hunting, harvesting medicinal plants, and fishing. However, the village also has to contend with deadly creatures such as giant mosquitoes, giant leeches and giant crocodiles, as well as dark magic from powerful witches and warlocks that dwell in the ancient ruins in the area. Adventurers are often drawn to Muckwater to uncover its secrets and rid the village of its dangers, but they must be careful as one misstep can mean certain death in the swamp. [I]Describe three interesting NPCS in the village[/I] [LIST=1] [*]Chief Mudfoot: The wise and experienced leader of Muckwater, Chief Mudfoot is a respected and well-liked figure in the village. He is known for his deep understanding of the swamp and its inhabitants, and is often called upon to provide guidance to the villagers in times of trouble. He is an expert in the medicinal properties of the plants found in the swamp, and is also a skilled hunter and fisherman. [*]Madam Moss: A powerful and feared witch who dwells in the ancient ruins deep in the swamp, Madam Moss is said to possess knowledge of dark magic that can both heal and harm. The villagers of Muckwater often seek her help for dangerous illnesses, but only at great cost and only if they can find her in the ruins. Many whisper that she has a deal with some of the swamp's deadly creatures and is able to control them. [*]Captain Croc: A notorious pirate who prowls the murky waters of the swamp, Captain Croc is a ruthless and cunning leader who commands a crew of ruthless cutthroats. He is feared by the villagers of Muckwater, who often fall victim to his raids. He is also known to have a crocodile as a companion and is said to have a pact with it. Captain Croc is a formidable opponent and many adventurers seek to bring him to justice and end his reign of terror on the village. [/LIST] [I]What is the village tavern like?[/I] The village tavern, The Stilted Tankard, is a rickety old building built on stilts just like the rest of the village. The tavern is a popular gathering spot for the villagers of Muckwater, where they come to share stories, play games of chance, and enjoy a pint of ale. The tavern is known for its lively atmosphere and the friendly banter of its patrons. The interior of the tavern is dimly lit, with a smoky haze hanging in the air from the torches and the fireplace. The walls are adorned with hunting trophies and fishing nets, and the floors are made of rough-hewn planks that creak underfoot. The bar is made from reclaimed driftwood and is tended by a gruff but friendly barkeep. The tavern serves a variety of local ales and meads, made from the fruits and herbs found in the swamp. The menu features hearty dishes such as venison stew, fried catfish, and swamp rat skewers. The tavern also has a small stage where local bards and minstrels perform, entertaining the patrons with tales of adventure and daring exploits. The tavern also serves as a hub for adventurers, where they can gather information and rumors about the dangers and treasures hidden in the swamp, as well as hire guides that know the swamp well enough to navigate it safely. [/QUOTE]
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