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<blockquote data-quote="Man in the Funny Hat" data-source="post: 7330576" data-attributes="member: 32740"><p>[</p><p></p><p>Just for reference:</p><p></p><p>Emphasis mine. ^</p><p></p><p></p><p></p><p></p><p></p><p>Unless the lock was of some kind of construction that actually <em>permitted </em>more than one character to work on it, no. Also, by definition of the action, a character who couldn't pick a lock THEMSELVES cannot assist someone who CAN at doing so. And then you only need to roll 10 or better on the check to grant a +2 bonus to the lock picker. You don't need to roll against the difficulty of the lock itself.</p><p></p><p>Agreed, noting that knowledge is a trained-only skill. If you don't have skill points in the appropriate field of knowledge, you're not helping.</p><p></p><p>Noting that this, too, would only be allowed if the character were permitted to communicate with the cleric, "I'm certain he's bluffing." Otherwise, the character would certainly have to be considered cheating - which has other consequences if detected, and detecting it would be certain if the players don't clarify that they are taking steps to not be detected at their cheating.</p><p></p><p>Again, if it's a spot check that the character is trying to help with, then they only need to roll 10+ on their own spot check in order to grant a +2 to the fighters own spot check - but that's unlikely since the "assisting" character is not going to be trying to help the fighter avoid danger (unless this has strangely been stated as being the case), but will be occupied looking for danger to HIMSELF.</p><p></p><p>If attempting to aid the fighter's attack roll or AC then the assisting PC need only roll to hit AC 10 to grant the fighter a +2 to hit (assuming the assisting PC can also attack the piercer) and in the case of boosting the fighters AC, the attack from the piercer then has to come before the assisting characters next turn (the AC assistance doesn't help if the piercer doesn't then actually attack within a timespan of 1r.).</p><p></p><p>It'd almost certainly be smarter for the fighter to try to assist the thief, but otherwise, yeah, that works.</p><p></p><p>Agreed that it doesn't work, but not because it would require a heal check, but because a saving throw is simply not one of the ways in which Aid Another is stated to be beneficial. A save is not a skill check but a different kind of check entirely, and in combat Aid Another helps with an attack roll or to boost AC, <em>but not saves</em>.</p><p></p><p>Agreed.</p><p>If what the character is attempting to aid is a skill check, yes. If it's an ally's attack roll, yes. If it's an ally's AC against an attack roll, yes. Against anything else, no. And again, if circumstances are deemed to be such that the Aid can't help, then it can't help. For example, a pendulum whose game mechanics work by making an attack roll against the character might be deemed something that others cannot aid the victim's AC because they might not be able to affect the pendulum in any way that would help. Simply waving pompoms and cheering, "Go team! Go!" will NOT help improve anyone's AC. Maybe their MORALE depending on the attractiveness of the cheerleader...</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 7330576, member: 32740"] [ Just for reference: Emphasis mine. ^ Unless the lock was of some kind of construction that actually [I]permitted [/I]more than one character to work on it, no. Also, by definition of the action, a character who couldn't pick a lock THEMSELVES cannot assist someone who CAN at doing so. And then you only need to roll 10 or better on the check to grant a +2 bonus to the lock picker. You don't need to roll against the difficulty of the lock itself. Agreed, noting that knowledge is a trained-only skill. If you don't have skill points in the appropriate field of knowledge, you're not helping. Noting that this, too, would only be allowed if the character were permitted to communicate with the cleric, "I'm certain he's bluffing." Otherwise, the character would certainly have to be considered cheating - which has other consequences if detected, and detecting it would be certain if the players don't clarify that they are taking steps to not be detected at their cheating. Again, if it's a spot check that the character is trying to help with, then they only need to roll 10+ on their own spot check in order to grant a +2 to the fighters own spot check - but that's unlikely since the "assisting" character is not going to be trying to help the fighter avoid danger (unless this has strangely been stated as being the case), but will be occupied looking for danger to HIMSELF. If attempting to aid the fighter's attack roll or AC then the assisting PC need only roll to hit AC 10 to grant the fighter a +2 to hit (assuming the assisting PC can also attack the piercer) and in the case of boosting the fighters AC, the attack from the piercer then has to come before the assisting characters next turn (the AC assistance doesn't help if the piercer doesn't then actually attack within a timespan of 1r.). It'd almost certainly be smarter for the fighter to try to assist the thief, but otherwise, yeah, that works. Agreed that it doesn't work, but not because it would require a heal check, but because a saving throw is simply not one of the ways in which Aid Another is stated to be beneficial. A save is not a skill check but a different kind of check entirely, and in combat Aid Another helps with an attack roll or to boost AC, [I]but not saves[/I]. Agreed. If what the character is attempting to aid is a skill check, yes. If it's an ally's attack roll, yes. If it's an ally's AC against an attack roll, yes. Against anything else, no. And again, if circumstances are deemed to be such that the Aid can't help, then it can't help. For example, a pendulum whose game mechanics work by making an attack roll against the character might be deemed something that others cannot aid the victim's AC because they might not be able to affect the pendulum in any way that would help. Simply waving pompoms and cheering, "Go team! Go!" will NOT help improve anyone's AC. Maybe their MORALE depending on the attractiveness of the cheerleader... [/QUOTE]
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