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Aiding anther for a skill check?
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<blockquote data-quote="Syrsuro" data-source="post: 4484824" data-attributes="member: 58162"><p>Hmmm....</p><p> </p><p></p><p> </p><p></p><p> </p><p>I think that does a very good job of demonstrating why "the above restricts participation or supports non-roll arguments."</p><p> </p><p> </p><p></p><p> </p><p>It is only ever 50% at first level in a skill for which you have no ability bonus. But since your ability to perform all skills goes up automatically at +1/2 per level by the time you reach 10th level you will allways have a minimum of +4 to every single skill (perhaps a bit less if an armor check penalty applies) giving you a 75% chance at worst and making most skills automatic or nearly so versus a DC of 10.</p><p> </p><p></p><p> </p><p>I don't see how this happens, unless you have DC that are somehow <em>easier </em>than the Easy DC for that level. (Are you saying you actually use the post-errata DCs for skill challenges? With the DC of 5 at first level? If so, you will have that problem. But that raises its own host of problems because that errata was the most poorly considered errata I've ever seen. But even if you do use that errata, then the solution is to make the DC the post-errata (rather than pre-errata) Easy DC).</p><p> </p><p></p><p>Ironically, that is far closer to my suggestion than it is to the RAW. The formula differs slightly, but both have the same goal of scaling the DC according the the challenge rather than using a static DC. More support for my initial assertion "A common house rule is to scale the aid another DC..."</p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4484824, member: 58162"] Hmmm.... I think that does a very good job of demonstrating why "the above restricts participation or supports non-roll arguments." It is only ever 50% at first level in a skill for which you have no ability bonus. But since your ability to perform all skills goes up automatically at +1/2 per level by the time you reach 10th level you will allways have a minimum of +4 to every single skill (perhaps a bit less if an armor check penalty applies) giving you a 75% chance at worst and making most skills automatic or nearly so versus a DC of 10. I don't see how this happens, unless you have DC that are somehow [I]easier [/I]than the Easy DC for that level. (Are you saying you actually use the post-errata DCs for skill challenges? With the DC of 5 at first level? If so, you will have that problem. But that raises its own host of problems because that errata was the most poorly considered errata I've ever seen. But even if you do use that errata, then the solution is to make the DC the post-errata (rather than pre-errata) Easy DC). Ironically, that is far closer to my suggestion than it is to the RAW. The formula differs slightly, but both have the same goal of scaling the DC according the the challenge rather than using a static DC. More support for my initial assertion "A common house rule is to scale the aid another DC..." Carl [/QUOTE]
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Aiding anther for a skill check?
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