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<blockquote data-quote="EvanNave55" data-source="post: 6506219" data-attributes="member: 6789374"><p>The problem with that is: what if they are ranged and the enemies have no way to hit there's no real penalty.</p><p></p><p>Also what sort of chart are you thinking, a hit chart? or some sort of chart for severity?</p><p></p><p>Atleast in previous additions they had a system in which it'd be a penalty to hit based on how big the thing your aiming at is, for example to hit a limb such as an arm or leg it might be a -5 penalty, and something tiny like an eye would be -15. However in this addition they've tried to stay away from huge bonuses and penalties to hit like in 3.5/pathfinder. So maybe disadvantage for limbs such as arms/legs (as (dis)advantage has been equated with +/- 5 in passive checks. Then for every size smaller than that a cumulative penalty along with disadvantage. For example </p><p></p><p>Player: "I make an aimed shot at the cyclops' eye to blind it."</p><p>DM: "Alright that's a -3 penalty with disadvantage."</p><p>Player: "Wait, why?!"</p><p>DM: "Well that's a large creature so add one size increment to each body part and an eye is size 3 body part which makes it size 2. That means disadvantage with a -3 penalty as well."</p><p></p><p>Too clarify the rules (which I just thought up so edit as you need)</p><p>called shots mean disadvantage and cumulative -3 penalty for size rating and for each size category above medium add 1 to it, each size below subtract 1 to a minimum of a normal hit.</p><p>Body part l Size rating l penalty to hit</p><p>general body l 0 l 0</p><p>large limb<span style="color: #ff0000"><span style="font-size: 9px">1</span></span> l 1 l disadvantage</p><p>small limb<span style="color: #ff0000"><span style="font-size: 9px">2</span></span> l 2 l disadvantage and -3</p><p>anatomy<span style="color: #ff0000"><span style="font-size: 9px">3</span></span> l 3 l disadvantage and -6</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><span style="color: #ff0000">1: arms, legs, etc</span></span></p><p><span style="font-size: 9px"><span style="color: #ff0000"></span></span><span style="color: #ff0000"><span style="font-size: 9px">2: head, hands, feet, etc.</span></span></p><p><span style="color: #ff0000"><span style="font-size: 9px"></span><span style="font-size: 9px">3: specific parts of body like eyes, achilles tendon, etc.</span></span></p></blockquote><p></p>
[QUOTE="EvanNave55, post: 6506219, member: 6789374"] The problem with that is: what if they are ranged and the enemies have no way to hit there's no real penalty. Also what sort of chart are you thinking, a hit chart? or some sort of chart for severity? Atleast in previous additions they had a system in which it'd be a penalty to hit based on how big the thing your aiming at is, for example to hit a limb such as an arm or leg it might be a -5 penalty, and something tiny like an eye would be -15. However in this addition they've tried to stay away from huge bonuses and penalties to hit like in 3.5/pathfinder. So maybe disadvantage for limbs such as arms/legs (as (dis)advantage has been equated with +/- 5 in passive checks. Then for every size smaller than that a cumulative penalty along with disadvantage. For example Player: "I make an aimed shot at the cyclops' eye to blind it." DM: "Alright that's a -3 penalty with disadvantage." Player: "Wait, why?!" DM: "Well that's a large creature so add one size increment to each body part and an eye is size 3 body part which makes it size 2. That means disadvantage with a -3 penalty as well." Too clarify the rules (which I just thought up so edit as you need) called shots mean disadvantage and cumulative -3 penalty for size rating and for each size category above medium add 1 to it, each size below subtract 1 to a minimum of a normal hit. Body part l Size rating l penalty to hit general body l 0 l 0 large limb[COLOR=#ff0000][SIZE=1]1[/SIZE][/COLOR] l 1 l disadvantage small limb[COLOR=#ff0000][SIZE=1]2[/SIZE][/COLOR] l 2 l disadvantage and -3 anatomy[COLOR=#ff0000][SIZE=1]3[/SIZE][/COLOR] l 3 l disadvantage and -6 [SIZE=1] [COLOR=#ff0000]1: arms, legs, etc [/COLOR][/SIZE][COLOR=#ff0000][SIZE=1]2: head, hands, feet, etc. [/SIZE][SIZE=1]3: specific parts of body like eyes, achilles tendon, etc.[/SIZE][/COLOR] [/QUOTE]
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