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Airship Crash - encounters and equipment. Help Needed?
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<blockquote data-quote="MattW" data-source="post: 8183810" data-attributes="member: 7029432"><p>Encounters inspired by movies</p><p>1. From "Mad Max 2": A small community of survivors from ANOTHER crash. They're children and young teens. </p><p>2. From "Flight of the Phoenix". A single survivor is important: the engineer/tinkerer who can build a (smaller) balloon from the wreckage. </p><p>3. From "The Grey". A pack of wolves is trying to eat the survivors</p><p></p><p></p><p>Equipment and other stuff</p><p>The most important tools for survival are ways of making a fire, keeping warm and getting assistance. </p><p></p><p>1. Balloon silk. Very useful for making tents, sleeping bags, even clothes. Of course, they also need needles...</p><p>2. Ruins of a broken beacon or lighthouse where they can shelter. This was supposed to warn balloon pilots, but it is damaged (sabotage?)</p><p>3. Firemaking gear. I don't know if you use hydrogen as a lifting gas, but if you do, there shouldn't be any easy way to light a fire. (All sane airship crew will confiscate anything that makes a spark). Discovering a piece of flint and some steel could be fantastically useful.</p><p>4. Telescope (even if it's broken, the lens might be useful for starting a fire)</p><p>5. Signal flags. </p><p></p><p>The players will want to build something like snowshoes, or cross-country skis. Let them have a little fun with that.</p></blockquote><p></p>
[QUOTE="MattW, post: 8183810, member: 7029432"] Encounters inspired by movies 1. From "Mad Max 2": A small community of survivors from ANOTHER crash. They're children and young teens. 2. From "Flight of the Phoenix". A single survivor is important: the engineer/tinkerer who can build a (smaller) balloon from the wreckage. 3. From "The Grey". A pack of wolves is trying to eat the survivors Equipment and other stuff The most important tools for survival are ways of making a fire, keeping warm and getting assistance. 1. Balloon silk. Very useful for making tents, sleeping bags, even clothes. Of course, they also need needles... 2. Ruins of a broken beacon or lighthouse where they can shelter. This was supposed to warn balloon pilots, but it is damaged (sabotage?) 3. Firemaking gear. I don't know if you use hydrogen as a lifting gas, but if you do, there shouldn't be any easy way to light a fire. (All sane airship crew will confiscate anything that makes a spark). Discovering a piece of flint and some steel could be fantastically useful. 4. Telescope (even if it's broken, the lens might be useful for starting a fire) 5. Signal flags. The players will want to build something like snowshoes, or cross-country skis. Let them have a little fun with that. [/QUOTE]
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Airship Crash - encounters and equipment. Help Needed?
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