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General Tabletop Discussion
*Dungeons & Dragons
Airship Crash - encounters and equipment. Help Needed?
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<blockquote data-quote="Bayushi_seikuro" data-source="post: 8183879" data-attributes="member: 7024851"><p>If you're trying to make time an issue for scavenging, there's an idea I liked that I heard on a podcast (it may have been Fear the Boot?)</p><p></p><p>The game started with an underground dwarven city being destroyed, and the PCs only had finite time to escape. So, the escape route had encounters, and then it would get to plot-junctions: as you flee the city, do you stop at the bakery or do you stop at the general store? Fleeing to the next district - do you stop at the armorer or the weaponsmith for more than your base equipment? Like three or four rounds of that with encounters in between seemed pretty cool.</p><p></p><p>Maybe for the crashed airship, the first option is: search the crew or search the hold? Do you search the armory or do you try to scavenge bits and bobs off of the machine itself? etc</p><p></p><p>If the party keeps delaying and being thorough, I'd definitely give them a warning like that they hear beasts approaching the crash warily. And if they don't take it seriously, I'd have no problem with letting them have a rough encounter.</p></blockquote><p></p>
[QUOTE="Bayushi_seikuro, post: 8183879, member: 7024851"] If you're trying to make time an issue for scavenging, there's an idea I liked that I heard on a podcast (it may have been Fear the Boot?) The game started with an underground dwarven city being destroyed, and the PCs only had finite time to escape. So, the escape route had encounters, and then it would get to plot-junctions: as you flee the city, do you stop at the bakery or do you stop at the general store? Fleeing to the next district - do you stop at the armorer or the weaponsmith for more than your base equipment? Like three or four rounds of that with encounters in between seemed pretty cool. Maybe for the crashed airship, the first option is: search the crew or search the hold? Do you search the armory or do you try to scavenge bits and bobs off of the machine itself? etc If the party keeps delaying and being thorough, I'd definitely give them a warning like that they hear beasts approaching the crash warily. And if they don't take it seriously, I'd have no problem with letting them have a rough encounter. [/QUOTE]
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Airship Crash - encounters and equipment. Help Needed?
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