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Airwalkrr's Eberron Campaign OOC (D&D 3.5)
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<blockquote data-quote="SelcSilverhand" data-source="post: 4524846" data-attributes="member: 30016"><p>I'd be interested in one of the Alt spots since you're full up. I've got a spirit shaman that I used for a PbP game that fizzled. I'll redo his stats for your campaign, but here is his background.</p><p></p><p></p><p>Vhir Laerek</p><p>[SBLOCK]</p><p>Born into a small tribe at the borders of the Talenta Plains, Vhir spent his days ranging far and wide to hunt up food to share with his fellows. While the Last War raged on, his tribe was constantly on the move to avoid nearby battles. His tribe holds to rigid traditions and taboos that ensure the community remains tightly knit and healthy. Their rites are many, including what can and cannot be eaten, where to bathe, what to hunt, and how to honor the spirits.</p><p></p><p>On a particularly long hunting trip, Vhir's food rations spoiled and became inedible. For days he searched but could not catch anything to eat. Hungry and desperate, he happened upon a fox hunting mice in a field. Though the fox was That Which Can Not Be Eaten, one of his tribe's taboos, Vhir killed it and had his first meal in several days. Feeling great shame for his crime, he buried the bones and fur and scattered the ashes of his fire over it so no animal would dig them up and expose his crime. That night his dreams were fitful as he relived the day through the eyes of the fox up to the moment when he was slain with his own arrow. Every night he dreamed the same dream. When he returned home, his tribe's spiritual leader noticed the change about him immediately. Taking Vhir aside she learned from him the truth. Vhir had broken the tribes laws and would be driven away if anyone knew. Having pity on his plight, she taught him over the course of a season how to speak to the spirit of the fox. When he had learned enough, she sent him away on a quest of atonement. Her instructions were vague, "Live for the Spirit", leaving him more than a little confused but resolute that he will find the meaning of her words and then complete his quest.</p><p></p><p>He traveled ever westward until coming to Sharn where he worked as a fisherman to afford entry to a lesser college. His strange, primitive superstitions often make him the subject of ridicule. He is slow to anger and weathered their jabs calmly. He can often be seen wandering the halls alone speaking quietly to himself, or rather to his unseen spirit. He is sociable and speaks often to others to learn the traditions of their homeland.</p><p></p><p>His studies focused on the natural world, biology, botany, and wilderness survival. Many of his classes challenged his long held traditions taught by the tribe and he struggles to come to terms with the lessons presented him.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 4524846, member: 30016"] I'd be interested in one of the Alt spots since you're full up. I've got a spirit shaman that I used for a PbP game that fizzled. I'll redo his stats for your campaign, but here is his background. Vhir Laerek [SBLOCK] Born into a small tribe at the borders of the Talenta Plains, Vhir spent his days ranging far and wide to hunt up food to share with his fellows. While the Last War raged on, his tribe was constantly on the move to avoid nearby battles. His tribe holds to rigid traditions and taboos that ensure the community remains tightly knit and healthy. Their rites are many, including what can and cannot be eaten, where to bathe, what to hunt, and how to honor the spirits. On a particularly long hunting trip, Vhir's food rations spoiled and became inedible. For days he searched but could not catch anything to eat. Hungry and desperate, he happened upon a fox hunting mice in a field. Though the fox was That Which Can Not Be Eaten, one of his tribe's taboos, Vhir killed it and had his first meal in several days. Feeling great shame for his crime, he buried the bones and fur and scattered the ashes of his fire over it so no animal would dig them up and expose his crime. That night his dreams were fitful as he relived the day through the eyes of the fox up to the moment when he was slain with his own arrow. Every night he dreamed the same dream. When he returned home, his tribe's spiritual leader noticed the change about him immediately. Taking Vhir aside she learned from him the truth. Vhir had broken the tribes laws and would be driven away if anyone knew. Having pity on his plight, she taught him over the course of a season how to speak to the spirit of the fox. When he had learned enough, she sent him away on a quest of atonement. Her instructions were vague, "Live for the Spirit", leaving him more than a little confused but resolute that he will find the meaning of her words and then complete his quest. He traveled ever westward until coming to Sharn where he worked as a fisherman to afford entry to a lesser college. His strange, primitive superstitions often make him the subject of ridicule. He is slow to anger and weathered their jabs calmly. He can often be seen wandering the halls alone speaking quietly to himself, or rather to his unseen spirit. He is sociable and speaks often to others to learn the traditions of their homeland. His studies focused on the natural world, biology, botany, and wilderness survival. Many of his classes challenged his long held traditions taught by the tribe and he struggles to come to terms with the lessons presented him. [/SBLOCK] [/QUOTE]
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