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Airwalkrr's Eberron Campaign OOC (D&D 3.5)
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<blockquote data-quote="airwalkrr" data-source="post: 4530278" data-attributes="member: 12460"><p>Apoplexies, I will keep you in mind as an alternate, although I have two already. From this moment forward, recruiting is closed. Looks like I have plenty of people who are interested.</p><p></p><p>[sblock=OnlytheStrong]Now that we have your background straightened out, here are your bonuses. You gain the following feat (from Secrets of Sarlona).</p><p></p><p>MIND MASK [PSIONIC]</p><p>Your mind conceals some of your traits.</p><p><strong>Benefit:</strong> Effects that detect alignment reveal that you are neutral, and <em>detect magic</em> and <em>detect psionics</em> reveal you to be nonmagical and nonpsionic, regardless of your true nature. You also get a +1 bonus on saving throws against mind-affecting spells, powers, and abilities. If you wish, you can suppress the benefit of this feat to reveal your actual characteristics and forgo the save bonus.</p><p><strong>Normal:</strong> A creature's aura reveals its alignment and psionic nature.</p><p><strong>Special:</strong> This feat does not mask the aura of effects you create or items in your possession, including ongoing spells and powers, as well as imbedded magic or psionic items.</p><p></p><p>You also receive four <em>potions of cure light wounds</em>.[/sblock][sblock=Friadoc]Since you've got your background ironed out, here are your "freebies." First, you may choose one warforged feat from the ECS as a bonus feat. You must still fulfill any prerequisites for this bonus feat. This feat is in addition to the feat you gain at 1st level and any bonus feats you may receive from your class. In addition to those warforged feats in the ECS, you may also select the following feat (from the Player's Guide to Eberron), either now or in the future.</p><p></p><p>OVERLOAD METABOLISM [WARFORGED]</p><p>You can heal damage at a cost to your other physical attributes.</p><p><strong>Prerequisites:</strong> Warforged, Str 13, Con 13.</p><p><strong>Benefit:</strong>Once per day as a standard action, you can excite your warforged metabolism to heal a number of hit points equal to 5 + your HD. Doing this incurs a -2 penalty to your Strength and Dexterity scores for 10 minutes.</p><p>If you are unconscious and have not yet used this ability, any infusion that targets you automatically activates it.</p><p></p><p>For bonus equipment you may select one masterwork weapon with which you are proficient.[/sblock][sblock=Oni]First off, I should note you only need to ban two schools to specialize in conjuration, unless I missed something from one of your variants. Second, you've already gotten a little bit of bonus stuff since I'm letting you use UA variants. However, I will give you some bonus equipment and one more little trick. You gain 4 bonus ranks in Knowledge (history) and the following as a bonus feat (from Player's Guide to Eberron).</p><p></p><p>GALIFARAN SCHOLAR</p><p>You have made an exhaustive study of the history of Galifar, from the earliest roots of the Five Nations, through the formation of the united Kingdom of Galifar, and on to the Last War and the dissolution of the kingdom. The depth of your study gives you great insight into the whole field of knowledge surrounding the history of Galifar.</p><p><strong>Prerequisite:</strong> Knowledge (history) 4 ranks.</p><p><strong>Benefit:</strong> You receive a +4 insight bonus on Knowledge checks pertaining to events associated with the Last War or the royal family of the Kingdom of Galifar, and you treat untrained Knowledge checks related to these topics as trained Knowledge checks.</p><p><strong>Normal:</strong> You can attempt a Knowledge check untrained only if the DC is 10 or lower.</p><p></p><p>For bonus equipment, select one wand containing any 1st-level spell you are capable of casting (it does not have to be one in your spellbook, but it cannot be from a prohibited school). This wand has 10 charges.[/sblock]Graybeard, I suppose we are just waiting on you.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4530278, member: 12460"] Apoplexies, I will keep you in mind as an alternate, although I have two already. From this moment forward, recruiting is closed. Looks like I have plenty of people who are interested. [sblock=OnlytheStrong]Now that we have your background straightened out, here are your bonuses. You gain the following feat (from Secrets of Sarlona). MIND MASK [PSIONIC] Your mind conceals some of your traits. [B]Benefit:[/B] Effects that detect alignment reveal that you are neutral, and [I]detect magic[/I] and [I]detect psionics[/I] reveal you to be nonmagical and nonpsionic, regardless of your true nature. You also get a +1 bonus on saving throws against mind-affecting spells, powers, and abilities. If you wish, you can suppress the benefit of this feat to reveal your actual characteristics and forgo the save bonus. [B]Normal:[/B] A creature's aura reveals its alignment and psionic nature. [B]Special:[/B] This feat does not mask the aura of effects you create or items in your possession, including ongoing spells and powers, as well as imbedded magic or psionic items. You also receive four [I]potions of cure light wounds[/I].[/sblock][sblock=Friadoc]Since you've got your background ironed out, here are your "freebies." First, you may choose one warforged feat from the ECS as a bonus feat. You must still fulfill any prerequisites for this bonus feat. This feat is in addition to the feat you gain at 1st level and any bonus feats you may receive from your class. In addition to those warforged feats in the ECS, you may also select the following feat (from the Player's Guide to Eberron), either now or in the future. OVERLOAD METABOLISM [WARFORGED] You can heal damage at a cost to your other physical attributes. [B]Prerequisites:[/B] Warforged, Str 13, Con 13. [B]Benefit:[/B]Once per day as a standard action, you can excite your warforged metabolism to heal a number of hit points equal to 5 + your HD. Doing this incurs a -2 penalty to your Strength and Dexterity scores for 10 minutes. If you are unconscious and have not yet used this ability, any infusion that targets you automatically activates it. For bonus equipment you may select one masterwork weapon with which you are proficient.[/sblock][sblock=Oni]First off, I should note you only need to ban two schools to specialize in conjuration, unless I missed something from one of your variants. Second, you've already gotten a little bit of bonus stuff since I'm letting you use UA variants. However, I will give you some bonus equipment and one more little trick. You gain 4 bonus ranks in Knowledge (history) and the following as a bonus feat (from Player's Guide to Eberron). GALIFARAN SCHOLAR You have made an exhaustive study of the history of Galifar, from the earliest roots of the Five Nations, through the formation of the united Kingdom of Galifar, and on to the Last War and the dissolution of the kingdom. The depth of your study gives you great insight into the whole field of knowledge surrounding the history of Galifar. [B]Prerequisite:[/B] Knowledge (history) 4 ranks. [B]Benefit:[/B] You receive a +4 insight bonus on Knowledge checks pertaining to events associated with the Last War or the royal family of the Kingdom of Galifar, and you treat untrained Knowledge checks related to these topics as trained Knowledge checks. [B]Normal:[/B] You can attempt a Knowledge check untrained only if the DC is 10 or lower. For bonus equipment, select one wand containing any 1st-level spell you are capable of casting (it does not have to be one in your spellbook, but it cannot be from a prohibited school). This wand has 10 charges.[/sblock]Graybeard, I suppose we are just waiting on you. [/QUOTE]
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