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Airwalkrr's Greyhawk D&D 3.5 - Maure Castle OOC
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<blockquote data-quote="Rathan" data-source="post: 5043530" data-attributes="member: 1322"><p>Completed Character in need of once over for mistakes.....</p><p></p><p>[sblock=Warlock 12 (Kal-fen)]Name: Kal-fen</p><p>Race: Human</p><p>Class: Warlock</p><p>Align: Chaotic Neutral</p><p>Level: 12</p><p>XP: 63,370</p><p></p><p>Str: 8 -1 (0pts)</p><p>Dex: 18 +4 (6pts)[+4 Enhancement]</p><p>Con: 14 +2 (3pts)[+1 from level increase, +2 Enhancement]</p><p>Int: 12 +1 (4pts)</p><p>Wis: 10 +0 (2pts)</p><p>Cha: 22 +6 (10pts)[+2 from level increase, +4 Enchancement]</p><p></p><p>HP: 68 / 68 [Mean d6: 44 + 24 (from Con)]</p><p>AC: 22 [+4 Dex, +6 Armor, +2 Protection]</p><p></p><p>Initiative: +4 [+4 Dex]</p><p></p><p>Fort: +8 [+4 Base, +2 Con, +2 Resistance]</p><p>Refl: +10 [+4 Base, +4 Dex, +2 Resistance]</p><p>Will: +10 [+8 Base, +0 Wis, +2 Resistance]</p><p></p><p>BaB: +9/+4</p><p>Melee Attk: +9/+4 [+1 Cold Iron Dagger, or Warlock's Scepter]</p><p>Ranged Attk: +13/+8</p><p>Special Attk: Warlock's Scepter +15 (+16 within 30 feet) Ranged Touch Attack [Eldritch Blast]</p><p></p><p>Gold: 10,478</p><p></p><p>Skills: </p><p>Concentration 17 [15 Ranks +2 Con]</p><p>Knowledge (Arcana) 16 [15 Ranks +1 Int]</p><p>Spellcraft 16 [15 Ranks +1 Int]</p><p>Use Magic Device 21 [15 Ranks +6 Cha]</p><p></p><p></p><p>Feats:</p><p>Point Blank Shot[1st]</p><p>Precise Shot [1st]</p><p>Craft Wonderous Item [3rd]</p><p>Weapon Focus (Ray) [6th]</p><p>Spell Penetration [9th]</p><p>Extra Invocation (Eldritch Chain) [12th]</p><p></p><p></p><p>Invocations:</p><p>Eldritch Spear [Least] (Blast has 250 ft range)</p><p>Frightful Blast [Least] (Will Save DC 22 or become shaken)</p><p>Seen the Unseen [Least] (Grants see invis. and darkvision for 24 hours)</p><p>Eldritch Chain [Lesser] (Grants arcing of blast to 2 additional targets within 30 feet of the first)</p><p>Fell Flight [Lesser] (Grants flight w/ good manuv. for 24 hours)</p><p>Voracious Dispelling [Lesser] (As Dispel Magic spell w/ 1 point of dmg per level of spell dispeled)</p><p>Voidsense [Lesser] (Grants blindsense 30ft. for 24 hours)</p><p>Vitriolic Blast [Greater] (Acid Dmg, Ignores SR, 2d6 Acid dmg for 2 rounds after if hits)</p><p></p><p>Special Abilities:</p><p>Eldritch Blast 8d6 [6d6 Base, +2d6 Magic Item]</p><p>Detect Magic at Will</p><p>DR 3/Cold Iron</p><p>Energy Resistance 5 (Acid, Fire)</p><p>Fiendish Resilience 1 (Fast Healing 1 for 2 mins/day)</p><p>Imbue Item</p><p></p><p>Eqipment: [Total cost of Eqipment rounded to nearest gold: 1800 gp] (* = Stored in Haversack)</p><p>Belt Pouch x4</p><p>Waterskin</p><p>Explorer’s Outfit</p><p>Bedroll*</p><p>Winter Blanket*</p><p>Scroll Case x2*</p><p>Flask x5*</p><p>Flint and Steel*</p><p>Grappling Hook*</p><p>Ink*</p><p>Inkpen*</p><p>Manacles (Mastwork)*</p><p>Amazing lock x2*</p><p>Paper (100 sheets)*</p><p>Trail Rations (3 days)*</p><p>50 feet silk rope*</p><p>Sealing Wax*</p><p>10 sunrods*</p><p>Spyglass*</p><p>Tome of Warlock Secrets [Binding Blast, Casters Lament] (Approved DM Item)*</p><p></p><p>Magic Items:</p><p>Weapon: +1 Cold Iron Dagger [2,317 gp], Warlocks Scepter [8,305 gp]</p><p>Hands: Gloves of Dex +4 and Eldritch Admixture [Crafted: 790 xp and 9875 gp]</p><p>Shoulder: Cloak of Charisma +4 and Resistance +2 [Crafted: 880 xp and 11,000 gp]</p><p>Neck: Amulet of Health +2 and Greater Chasuble of Fell Power [Crafted: 960 xp and 12,000 gp]</p><p>Armor: +3 Studded Leather Armor [9,175 gp]</p><p>RingL: Ring of Protection +2 [8,000 gp]</p><p>Back: Heward's Handy Haversack [2,000 gp]</p><p>RingR: Ring of Sustenance [2,500 gp]</p><p>Other: Wand of Cure Light Wounds x5 [750gpx5, 3750gp], Scroll of Identify x10 [1250gp,this inculdes material comp.]</p><p>Feet: Boots of Striding and Springing [5,550 gp][/sblock]</p><p></p><p>History:</p><p>Kal-fen's past is one surrounded in dark mystery. Before his alliance and acceptance into 'The Order of the Onyx Veil' not much is known of him before this time. The Order was thought to have been created by a tight knit group of 8 arcane lords wanting to preserve their magic heritage and pass down great and powerful magics to those worthy of their cause. Of course most of what is known of the closed mouth group is purely speculation as no one inside the inner workings of the Order are allowed to speak of what really goes on. </p><p></p><p>Through his 10 years of service within the Order Kal-fen moved quickly with the ranks of the small gathering of exceptional individuals due to his tireless work ethic and vast knowledge of the arcane and spellcraft nature. Kal-fen is a dark skinned man standing no more than five foot eleven inches tall. His hair was a deep jet back to match his eyes bearing no color other than onyx at all. His attire sticks to mainly black upon black unless he ventures into warmer climates in which he wears a lighter tan color. </p><p></p><p>In recent months however Kal-fen was sent by his Order to the Bright Desert in search of some unusual arcane activity in the surrounding area. Here on many occasion he would be tasked along side a 'wyrm rider', as Kal calls him, named Roshan, and over the course of the past few encounters had grown a fond liking to his unusual style. Time and time again as he would go out to investigate for his Order there would be the wyrm knight also looking to find out what he could of the situations at hand. </p><p></p><p>Kal-fen had a worry though that the knight somehow knew more than he should of him and thus even to this day was careful not to unveil too much about his Order or what he was doing in this god forsaken desert. <span style="color: grey">'To Trust is one thing... to share is another'</span> Kal-fen reminded himself over and over again as the two got to know each other more. Over time Roshan showed himself in prowess and honor that he could be trusted, a trait not warrented to many for Kal.</p></blockquote><p></p>
[QUOTE="Rathan, post: 5043530, member: 1322"] Completed Character in need of once over for mistakes..... [sblock=Warlock 12 (Kal-fen)]Name: Kal-fen Race: Human Class: Warlock Align: Chaotic Neutral Level: 12 XP: 63,370 Str: 8 -1 (0pts) Dex: 18 +4 (6pts)[+4 Enhancement] Con: 14 +2 (3pts)[+1 from level increase, +2 Enhancement] Int: 12 +1 (4pts) Wis: 10 +0 (2pts) Cha: 22 +6 (10pts)[+2 from level increase, +4 Enchancement] HP: 68 / 68 [Mean d6: 44 + 24 (from Con)] AC: 22 [+4 Dex, +6 Armor, +2 Protection] Initiative: +4 [+4 Dex] Fort: +8 [+4 Base, +2 Con, +2 Resistance] Refl: +10 [+4 Base, +4 Dex, +2 Resistance] Will: +10 [+8 Base, +0 Wis, +2 Resistance] BaB: +9/+4 Melee Attk: +9/+4 [+1 Cold Iron Dagger, or Warlock's Scepter] Ranged Attk: +13/+8 Special Attk: Warlock's Scepter +15 (+16 within 30 feet) Ranged Touch Attack [Eldritch Blast] Gold: 10,478 Skills: Concentration 17 [15 Ranks +2 Con] Knowledge (Arcana) 16 [15 Ranks +1 Int] Spellcraft 16 [15 Ranks +1 Int] Use Magic Device 21 [15 Ranks +6 Cha] Feats: Point Blank Shot[1st] Precise Shot [1st] Craft Wonderous Item [3rd] Weapon Focus (Ray) [6th] Spell Penetration [9th] Extra Invocation (Eldritch Chain) [12th] Invocations: Eldritch Spear [Least] (Blast has 250 ft range) Frightful Blast [Least] (Will Save DC 22 or become shaken) Seen the Unseen [Least] (Grants see invis. and darkvision for 24 hours) Eldritch Chain [Lesser] (Grants arcing of blast to 2 additional targets within 30 feet of the first) Fell Flight [Lesser] (Grants flight w/ good manuv. for 24 hours) Voracious Dispelling [Lesser] (As Dispel Magic spell w/ 1 point of dmg per level of spell dispeled) Voidsense [Lesser] (Grants blindsense 30ft. for 24 hours) Vitriolic Blast [Greater] (Acid Dmg, Ignores SR, 2d6 Acid dmg for 2 rounds after if hits) Special Abilities: Eldritch Blast 8d6 [6d6 Base, +2d6 Magic Item] Detect Magic at Will DR 3/Cold Iron Energy Resistance 5 (Acid, Fire) Fiendish Resilience 1 (Fast Healing 1 for 2 mins/day) Imbue Item Eqipment: [Total cost of Eqipment rounded to nearest gold: 1800 gp] (* = Stored in Haversack) Belt Pouch x4 Waterskin Explorer’s Outfit Bedroll* Winter Blanket* Scroll Case x2* Flask x5* Flint and Steel* Grappling Hook* Ink* Inkpen* Manacles (Mastwork)* Amazing lock x2* Paper (100 sheets)* Trail Rations (3 days)* 50 feet silk rope* Sealing Wax* 10 sunrods* Spyglass* Tome of Warlock Secrets [Binding Blast, Casters Lament] (Approved DM Item)* Magic Items: Weapon: +1 Cold Iron Dagger [2,317 gp], Warlocks Scepter [8,305 gp] Hands: Gloves of Dex +4 and Eldritch Admixture [Crafted: 790 xp and 9875 gp] Shoulder: Cloak of Charisma +4 and Resistance +2 [Crafted: 880 xp and 11,000 gp] Neck: Amulet of Health +2 and Greater Chasuble of Fell Power [Crafted: 960 xp and 12,000 gp] Armor: +3 Studded Leather Armor [9,175 gp] RingL: Ring of Protection +2 [8,000 gp] Back: Heward's Handy Haversack [2,000 gp] RingR: Ring of Sustenance [2,500 gp] Other: Wand of Cure Light Wounds x5 [750gpx5, 3750gp], Scroll of Identify x10 [1250gp,this inculdes material comp.] Feet: Boots of Striding and Springing [5,550 gp][/sblock] History: Kal-fen's past is one surrounded in dark mystery. Before his alliance and acceptance into 'The Order of the Onyx Veil' not much is known of him before this time. The Order was thought to have been created by a tight knit group of 8 arcane lords wanting to preserve their magic heritage and pass down great and powerful magics to those worthy of their cause. Of course most of what is known of the closed mouth group is purely speculation as no one inside the inner workings of the Order are allowed to speak of what really goes on. Through his 10 years of service within the Order Kal-fen moved quickly with the ranks of the small gathering of exceptional individuals due to his tireless work ethic and vast knowledge of the arcane and spellcraft nature. Kal-fen is a dark skinned man standing no more than five foot eleven inches tall. His hair was a deep jet back to match his eyes bearing no color other than onyx at all. His attire sticks to mainly black upon black unless he ventures into warmer climates in which he wears a lighter tan color. In recent months however Kal-fen was sent by his Order to the Bright Desert in search of some unusual arcane activity in the surrounding area. Here on many occasion he would be tasked along side a 'wyrm rider', as Kal calls him, named Roshan, and over the course of the past few encounters had grown a fond liking to his unusual style. Time and time again as he would go out to investigate for his Order there would be the wyrm knight also looking to find out what he could of the situations at hand. Kal-fen had a worry though that the knight somehow knew more than he should of him and thus even to this day was careful not to unveil too much about his Order or what he was doing in this god forsaken desert. [color=grey]'To Trust is one thing... to share is another'[/color] Kal-fen reminded himself over and over again as the two got to know each other more. Over time Roshan showed himself in prowess and honor that he could be trusted, a trait not warrented to many for Kal. [/QUOTE]
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