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Airwalkrr's Greyhawk D&D 3.5 - Maure Castle OOC
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<blockquote data-quote="airwalkrr" data-source="post: 5044082" data-attributes="member: 12460"><p>I have been going through the characters with a more careful eye and have some notes. Thank you to those who have pointed out a few difficulties. I appreciate your help.</p><p></p><p><strong>Voda Vosa</strong></p><p>-The bull's strength potion is not very helpful since you have a +4 belt of giant strength. The potions of mage armor are useful in the event you come across incorporeal touch attacks.</p><p>-You can have two amulets, but you can only gain the benefit of one at a time. You may not purchase an amulet with two abilities.</p><p>-Without a dimensional holding device, you might have difficulty carrying some of the items you listed. The backpack, greatsword, and composite bow would all need to be carried on the back. While you could probably carry a bow and a backpack at the same time, a greatsword sheath would probably be too large to allow you to carry anything else of significant size on your back, so it would have to be carried in hand all times.</p><p>-Please list the costs and weights for ALL equipment.</p><p></p><p><strong>Thanee</strong></p><p>-You cannot use the MIC crafting rules for chargen, though I may consider them during the game.</p><p>-The [hat] of disguise cannot be combined with a Charisma bonus.</p><p>-The vest of resistance must be a cloak.</p><p>-You may craft a cloak with both Charisma and resistance as long as the market value of the item is no more that 22,000 gp. (To clarify for other characters you may not purchase such items, though you may craft them yourself. You may only add one extra ability however.)</p><p>-Although retraining will be allowed during the game, you may not use it for chargen.</p><p>-Paying for spells you do not have by the day is fine, as long as the spells are 3rd level or lower.</p><p>-Your character will stay at 12th level, even though you spent XP. It will just take a little longer to reach 13th level.</p><p>-Please use the character sheet found <a href="http://www.enworld.org/forum/attachments/living-en-world/10768d1062876140-discussion-general-part-ii-form.txt" target="_blank">here</a>.</p><p>-Your hp total should be 117 (modified for 12th level).</p><p>-I'll consider the SC spells after I've had time to evaluate the party's capability to handle the challenges presented to them.</p><p>-I strongly urge you to consider some items that enhance your spellcasting versatility such as scrolls of restoration, remove curse, etc. A wand of lesser restoration might be a better choice than having it as a spell since it is relatively cheap. You are probably also going to be the only character who can raise the dead. Having at least one scroll of that spell would be invaluable.</p><p>-Your armor class is extremely low, magic vestment notwithstanding.</p><p>-Please indicate which items you will be carrying in your HHH. Note that bastard swords are too large to be carried in a belt sheath and must be sheathed on the back. It is not possible to wear a HHH and two back sheaths at the same time, so please make sure you use a bit of common sense when deciding where to put your items.</p><p>-Please list the costs and weights for ALL equipment. The character sheet I linked to provides an entry for these stats.</p><p></p><p><strong>Rathan</strong></p><p>-You get 60 skill points, but you only spent 57 I believe.</p><p>-Your hp should be 68.</p><p>-The vest of resistance must be changed to a cloak. As above, you may craft a cloak with one extra property, but the market value must be 22,000 gp or less.</p><p>-The warlock's scepter has been updated in the MIC. Use that version. Let me know if you do not have MIC and I will PM you the stats. (For other players, the only reason I am allowing the warlock's scepter is because Rathan is playing a class with some unique abilities and the DMG items do not necessarily help him as much.)</p><p>-The Circlet of Comprehend Languages and Read Magic must be a helm. Note that wearing a helm does not affect your warlock abilities in any way. I understand the difference may be cosmetic, but the magic items from the DMG represent the most common forms magic items take, thus they are the only ones that can be purchased.</p><p>-Vertexx69 is correct about the HHH price. It is 2000 gp.</p><p></p><p><strong>Vertexx69</strong></p><p>-Please use the character sheet found <a href="http://www.enworld.org/forum/attachments/living-en-world/10768d1062876140-discussion-general-part-ii-form.txt" target="_blank">here</a>.</p><p>-Everyone must roll their ability scores using their ENWorld screen name. It would be easy to pick a different name for your character if you want to reroll your stats. I'm not accusing you of doing this. This is done for fairness.</p><p>-If you want a wand of lesser restoration, it will cost 4500 gp. NPC paladins are much too busy in general to waste time crafting and selling magic wands.</p><p>-Sorry, but the everburning scarf is silly. Why not just have an illuminated lance? It doesn't cost anything extra.</p><p>-Make sure you list the weight and cost of each item on the new character sheet.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5044082, member: 12460"] I have been going through the characters with a more careful eye and have some notes. Thank you to those who have pointed out a few difficulties. I appreciate your help. [B]Voda Vosa[/B] -The bull's strength potion is not very helpful since you have a +4 belt of giant strength. The potions of mage armor are useful in the event you come across incorporeal touch attacks. -You can have two amulets, but you can only gain the benefit of one at a time. You may not purchase an amulet with two abilities. -Without a dimensional holding device, you might have difficulty carrying some of the items you listed. The backpack, greatsword, and composite bow would all need to be carried on the back. While you could probably carry a bow and a backpack at the same time, a greatsword sheath would probably be too large to allow you to carry anything else of significant size on your back, so it would have to be carried in hand all times. -Please list the costs and weights for ALL equipment. [B]Thanee[/B] -You cannot use the MIC crafting rules for chargen, though I may consider them during the game. -The [hat] of disguise cannot be combined with a Charisma bonus. -The vest of resistance must be a cloak. -You may craft a cloak with both Charisma and resistance as long as the market value of the item is no more that 22,000 gp. (To clarify for other characters you may not purchase such items, though you may craft them yourself. You may only add one extra ability however.) -Although retraining will be allowed during the game, you may not use it for chargen. -Paying for spells you do not have by the day is fine, as long as the spells are 3rd level or lower. -Your character will stay at 12th level, even though you spent XP. It will just take a little longer to reach 13th level. -Please use the character sheet found [URL="http://www.enworld.org/forum/attachments/living-en-world/10768d1062876140-discussion-general-part-ii-form.txt"]here[/URL]. -Your hp total should be 117 (modified for 12th level). -I'll consider the SC spells after I've had time to evaluate the party's capability to handle the challenges presented to them. -I strongly urge you to consider some items that enhance your spellcasting versatility such as scrolls of restoration, remove curse, etc. A wand of lesser restoration might be a better choice than having it as a spell since it is relatively cheap. You are probably also going to be the only character who can raise the dead. Having at least one scroll of that spell would be invaluable. -Your armor class is extremely low, magic vestment notwithstanding. -Please indicate which items you will be carrying in your HHH. Note that bastard swords are too large to be carried in a belt sheath and must be sheathed on the back. It is not possible to wear a HHH and two back sheaths at the same time, so please make sure you use a bit of common sense when deciding where to put your items. -Please list the costs and weights for ALL equipment. The character sheet I linked to provides an entry for these stats. [B]Rathan[/B] -You get 60 skill points, but you only spent 57 I believe. -Your hp should be 68. -The vest of resistance must be changed to a cloak. As above, you may craft a cloak with one extra property, but the market value must be 22,000 gp or less. -The warlock's scepter has been updated in the MIC. Use that version. Let me know if you do not have MIC and I will PM you the stats. (For other players, the only reason I am allowing the warlock's scepter is because Rathan is playing a class with some unique abilities and the DMG items do not necessarily help him as much.) -The Circlet of Comprehend Languages and Read Magic must be a helm. Note that wearing a helm does not affect your warlock abilities in any way. I understand the difference may be cosmetic, but the magic items from the DMG represent the most common forms magic items take, thus they are the only ones that can be purchased. -Vertexx69 is correct about the HHH price. It is 2000 gp. [B]Vertexx69[/B] -Please use the character sheet found [URL="http://www.enworld.org/forum/attachments/living-en-world/10768d1062876140-discussion-general-part-ii-form.txt"]here[/URL]. -Everyone must roll their ability scores using their ENWorld screen name. It would be easy to pick a different name for your character if you want to reroll your stats. I'm not accusing you of doing this. This is done for fairness. -If you want a wand of lesser restoration, it will cost 4500 gp. NPC paladins are much too busy in general to waste time crafting and selling magic wands. -Sorry, but the everburning scarf is silly. Why not just have an illuminated lance? It doesn't cost anything extra. -Make sure you list the weight and cost of each item on the new character sheet. [/QUOTE]
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