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Airwalkrr's Greyhawk D&D 3.5 - Maure Castle OOC
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<blockquote data-quote="Thanee" data-source="post: 5045591" data-attributes="member: 478"><p>The standard (= DMG) creation rules allow to alter slots (and in these cases, esp. shoulders/throat, they are also pretty much necessary).</p><p></p><p>The rule about affinity is only whether it costs more XP to build such an item (normally you could also make boots of charisma <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>They are there to limit item creation, not to allow more leeway.</p><p></p><p></p><p></p><p>Which means you can only have a bonus to Cha or Saves. Unlike all characters, who do not need Cha. Same with Wis and Con.</p><p></p><p>I have trouble to see the fairness aspect here (there's a good reason, why even the DMG mentions altering the slots already). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Some information should suffice, it's hardly used much. I will provide that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Ok, will do it that way then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yep, but for now I think I can cover those well enough (Favored Soul know quite a few spells, and with PHB only choice is limited enough so these do not really get in the way).</p><p></p><p></p><p></p><p>I certainly hope we do not require it frequently (or even more than rarely if ever).</p><p></p><p></p><p></p><p>Yep, of course. It's not like they will be used much. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>No problem at all. No offense or anything taken at all.</p><p></p><p>The only point I think you should really think about is your stance about magic item slots (it's not like we are asking for anything outrageous here, just the ability to actually use the items that are pretty much necessary).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 5045591, member: 478"] The standard (= DMG) creation rules allow to alter slots (and in these cases, esp. shoulders/throat, they are also pretty much necessary). The rule about affinity is only whether it costs more XP to build such an item (normally you could also make boots of charisma ;)). They are there to limit item creation, not to allow more leeway. Which means you can only have a bonus to Cha or Saves. Unlike all characters, who do not need Cha. Same with Wis and Con. I have trouble to see the fairness aspect here (there's a good reason, why even the DMG mentions altering the slots already). :) Some information should suffice, it's hardly used much. I will provide that. :) Ok, will do it that way then. :) Yep, but for now I think I can cover those well enough (Favored Soul know quite a few spells, and with PHB only choice is limited enough so these do not really get in the way). I certainly hope we do not require it frequently (or even more than rarely if ever). Yep, of course. It's not like they will be used much. ;) No problem at all. No offense or anything taken at all. The only point I think you should really think about is your stance about magic item slots (it's not like we are asking for anything outrageous here, just the ability to actually use the items that are pretty much necessary). Bye Thanee [/QUOTE]
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