Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
Airwalkrr's Greyhawk D&D 3.5 - Maure Castle OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 5047047" data-attributes="member: 478"><p>A question.</p><p></p><p>I have been looking at the <em>Planar Ally</em> spell, and am wondering how that would work out in practice. Especially the part about "of the deity's choice" is a little irritating (especially considering the XP cost, which isn't extremely high, but still hurts and limits the spell to appropriately serious uses).</p><p></p><p>So, the question is, what kind of requests could be made (i.e. how detailed can the requests be) and would they generally be answered in a way, that the called creature is actually of a type capable of doing what is required?</p><p></p><p>For example, if one of us actually died and we needed a <em>Raise Dead</em> spell, could I use the spell to ask for an outsider capable of raising the dead (there are at least two in the MM that are in the HD range and can cast <em>Raise Dead</em> and even <em>Resurrection</em>, though only the first is in their default spell list), and it would be answered accordingly (assuming the spell is not abused and so on, of course)?</p><p></p><p>At 12 HD, the cost for the service would be 600 gp (<em>Raise Dead</em>; time in minutes, assuming the standard spell list; and half for non-dangerous) or 3,000 gp (<em>Resurrection</em>; time in hours, as it requires changing prepared spells, assuming the standard spell list; and half for non-dangerous). Plus the 250 XP, of course.</p><p></p><p>Not sure, whether the material components have to be provided, the spell says nothing about that. I can see arguments for both ways, though I am assuming that the materials have to be provided (or at least for spells not listed on the standard spell list).</p><p></p><p>But even considering the investment of learning a spell that is only usable rarely, that would open up quite a few possibilities and would be a good fallback, just in case. Of course, the opportunity cost at the moment would be to drop the much more readily useful (and much less costly) <em>Summon Monster VI</em> or <em>Wind Walk</em>.</p><p></p><p>When preparing for a dangerous combat, calling in some potent help might sometimes be a good idea as well (though the casting time is too high to be of any use without enough time for preparation, so no spontaneous versatility).</p><p></p><p>However, if the called creature could also be one that is not actually helpful for what is intended/required (i.e. a Large Elemental, or whatnot), wasting XP (plus the spell known/spell slot) that way wouldn't be very useful.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 5047047, member: 478"] A question. I have been looking at the [i]Planar Ally[/i] spell, and am wondering how that would work out in practice. Especially the part about "of the deity's choice" is a little irritating (especially considering the XP cost, which isn't extremely high, but still hurts and limits the spell to appropriately serious uses). So, the question is, what kind of requests could be made (i.e. how detailed can the requests be) and would they generally be answered in a way, that the called creature is actually of a type capable of doing what is required? For example, if one of us actually died and we needed a [i]Raise Dead[/i] spell, could I use the spell to ask for an outsider capable of raising the dead (there are at least two in the MM that are in the HD range and can cast [i]Raise Dead[/i] and even [i]Resurrection[/i], though only the first is in their default spell list), and it would be answered accordingly (assuming the spell is not abused and so on, of course)? At 12 HD, the cost for the service would be 600 gp ([i]Raise Dead[/i]; time in minutes, assuming the standard spell list; and half for non-dangerous) or 3,000 gp ([i]Resurrection[/i]; time in hours, as it requires changing prepared spells, assuming the standard spell list; and half for non-dangerous). Plus the 250 XP, of course. Not sure, whether the material components have to be provided, the spell says nothing about that. I can see arguments for both ways, though I am assuming that the materials have to be provided (or at least for spells not listed on the standard spell list). But even considering the investment of learning a spell that is only usable rarely, that would open up quite a few possibilities and would be a good fallback, just in case. Of course, the opportunity cost at the moment would be to drop the much more readily useful (and much less costly) [i]Summon Monster VI[/i] or [i]Wind Walk[/i]. When preparing for a dangerous combat, calling in some potent help might sometimes be a good idea as well (though the casting time is too high to be of any use without enough time for preparation, so no spontaneous versatility). However, if the called creature could also be one that is not actually helpful for what is intended/required (i.e. a Large Elemental, or whatnot), wasting XP (plus the spell known/spell slot) that way wouldn't be very useful. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Airwalkrr's Greyhawk D&D 3.5 - Maure Castle OOC
Top