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Airwalkrr's Maure Castle 3.5 OOC
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<blockquote data-quote="airwalkrr" data-source="post: 5520224" data-attributes="member: 12460"><p>I know the RAW technically allow you to make a flaming shock weapon, but I don't tend to allow such things in my campaigns. Weapons like that are extremely rare and tend to require sophisticated spellcasters to create as energy admixture is a dangerous thing. So pick one or the other.No, Str and Dex just modify your attack bonus. Your BAB is a completely separate rule element.Yes, once you get a BAB of 16+ (or have a haste spell with a BAB of 11+) you can use your immediate action attack whenever you like. Just bear in mind you only get one and using an immediate action takes up your swift action for your following turn.This is a good point to bring up. Thanks for thinking of it. Since I am still ironing this concept out I will have to think about it. Right now I am leaning towards just thinking it adds a +5 to your BAB for the purposes of determining your attack rate. However I am thinking another way to approach it is to simply say the weapon allows you to make a single attack as a swift action regardless of your other actions during the round. This might allow some interesting things like making a withdraw action while still working in an attack. And it would allow the weapon to still be worthwhile after you have a BAB of 16+.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5520224, member: 12460"] I know the RAW technically allow you to make a flaming shock weapon, but I don't tend to allow such things in my campaigns. Weapons like that are extremely rare and tend to require sophisticated spellcasters to create as energy admixture is a dangerous thing. So pick one or the other.No, Str and Dex just modify your attack bonus. Your BAB is a completely separate rule element.Yes, once you get a BAB of 16+ (or have a haste spell with a BAB of 11+) you can use your immediate action attack whenever you like. Just bear in mind you only get one and using an immediate action takes up your swift action for your following turn.This is a good point to bring up. Thanks for thinking of it. Since I am still ironing this concept out I will have to think about it. Right now I am leaning towards just thinking it adds a +5 to your BAB for the purposes of determining your attack rate. However I am thinking another way to approach it is to simply say the weapon allows you to make a single attack as a swift action regardless of your other actions during the round. This might allow some interesting things like making a withdraw action while still working in an attack. And it would allow the weapon to still be worthwhile after you have a BAB of 16+. [/QUOTE]
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