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Airwalkrr's Maure Castle 3.5 OOC
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<blockquote data-quote="airwalkrr" data-source="post: 5562771" data-attributes="member: 12460"><p>Yes, honestly, the rogue 3/fighter 4/ranger 3/paladin 3 not only doesn't have the right amount of levels (you start at 12th-level, not 13th), but doesn't seem to match up by any stretch of the imagination to the core concept of a pure character of ANY of those classes you've taken. A rogue 12 built and geared for raw damage output would spank that build in every category but hit points. A fighter 12 could reach incredibly high AC and still dish out impressive damage and take hits reliably. A ranger 12 would either soar in melee with powerful two-weapon fighting or waste foes from afar with ranged attacks all while backing up the group with up to 3rd-level spells. The paladin 12 would be a substantial secondary healer with the ability to burst damage on the really tough foes via smite evil while having great saving throws all around and a powerful mount he could summon in the situations where it was viable (there will be a few), not to mention the bolstering against fear and protection from diseases he'd provide. All in all, the multiclass monster you are proposing is a jack of all trades and master of none.</p><p></p><p>The second character, I can't even tell what class you chose. I'm assuming some kind of wizard. Was that supposed to be an eldritch knight build?</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5562771, member: 12460"] Yes, honestly, the rogue 3/fighter 4/ranger 3/paladin 3 not only doesn't have the right amount of levels (you start at 12th-level, not 13th), but doesn't seem to match up by any stretch of the imagination to the core concept of a pure character of ANY of those classes you've taken. A rogue 12 built and geared for raw damage output would spank that build in every category but hit points. A fighter 12 could reach incredibly high AC and still dish out impressive damage and take hits reliably. A ranger 12 would either soar in melee with powerful two-weapon fighting or waste foes from afar with ranged attacks all while backing up the group with up to 3rd-level spells. The paladin 12 would be a substantial secondary healer with the ability to burst damage on the really tough foes via smite evil while having great saving throws all around and a powerful mount he could summon in the situations where it was viable (there will be a few), not to mention the bolstering against fear and protection from diseases he'd provide. All in all, the multiclass monster you are proposing is a jack of all trades and master of none. The second character, I can't even tell what class you chose. I'm assuming some kind of wizard. Was that supposed to be an eldritch knight build? [/QUOTE]
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