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airwalkrr's Rise of the Runelords AE PBP Reborn! [OOC]
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<blockquote data-quote="perrinmiller" data-source="post: 6438951" data-attributes="member: 88649"><p>What was the main factor causing things to drag out in those combats for RotRL? </p><p></p><p>That might not have been an issue that would have been solved with Armor as DR. Because all of my experience with those prolonged battles with both sides being ineffective are directly contributed to DR and characters being unprepared to deal with it. </p><p></p><p>Since the discussion is to be able time saving, have you considered how the variant is going to impact our RL time spent updating during combat? </p><p></p><p>The added complications and meta-information that has to be tracked and provided during combat is going to take up more time RL for everyone. Where a simple AC is easy to write, you now have to start providing DR information as well for us to self-resolve. All of the extra time (even if it is only 1-2 minutes) per update adds up and could make the difference whether a game gets updated or not on certain days. Typically games that are harder to update, get updated less often.</p><p></p><p>To be honest, I am not all that bothered if a rare combat takes a little longer because things are not too easy. But, if we are definitely sticking with Armor as DR, then I need to rework my bard to accommodate the variant since the tactics I was designing around would be different.</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6438951, member: 88649"] What was the main factor causing things to drag out in those combats for RotRL? That might not have been an issue that would have been solved with Armor as DR. Because all of my experience with those prolonged battles with both sides being ineffective are directly contributed to DR and characters being unprepared to deal with it. Since the discussion is to be able time saving, have you considered how the variant is going to impact our RL time spent updating during combat? The added complications and meta-information that has to be tracked and provided during combat is going to take up more time RL for everyone. Where a simple AC is easy to write, you now have to start providing DR information as well for us to self-resolve. All of the extra time (even if it is only 1-2 minutes) per update adds up and could make the difference whether a game gets updated or not on certain days. Typically games that are harder to update, get updated less often. To be honest, I am not all that bothered if a rare combat takes a little longer because things are not too easy. But, if we are definitely sticking with Armor as DR, then I need to rework my bard to accommodate the variant since the tactics I was designing around would be different. [/QUOTE]
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