Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
airwalkrr's Rise of the Runelords (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 6218348" data-attributes="member: 12460"><p><a href="http://s898.photobucket.com/user/samthedagger/media/RotR/Brodert_zpsb73cf283.jpg.html" target="_blank"><img src="http://i898.photobucket.com/albums/ac185/samthedagger/RotR/Brodert_zpsb73cf283.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><span style="color: #DAA520">"A very good point. We uh, actually do not know if there was a coast here. For all we know the entire place might have been underwater, or the coast might have extended leagues to the west. But it was so many thousands of years ago, and so few Thassilonian maps remain that it is virtually impossible to know for certain. You are indeed to wise to suggest such a thing. You uh, have the makings of a scholar yourself, young one."</span></p><p></p><p></p><p></p><p><span style="color: #DAA520">"Oh bother. Do forgive me if I do go on. I'm an old man and I tend to do ramble sometimes. Anyway, I am no mariner, but it is my understanding that lighthouses serve as markings for dangerous coastlines not easily spotted in the dark, but I do believe you are uh, correct that they sometimes aid guiding ships into harbor. Sandpoint only hosts small fishing ships and trade vessels though, not large galleys and warships such as those found in Magnimar or Riddleport. At any rate, rebuilding this place might be hazardous. While the Thassilonians were excellent engineers, time was worn this place down. The mortar is uh, unstable. If they were to build a lighthouse, it would probably be best to simply start anew. And Chopper's Isle, with it's high cliffs, would be a better place for it. And aside from that, this place is an historic ruin! There might be a great deal of weathering, but it still holds a few interesting bits of lore... like that rune."</span></p><p></p><p></p><p></p><p><span style="color: #DAA520">"Actually, I've never seen any evidence that there was a magic light atop this structure. I believe it is merely common belief that gave it it's name. However, even though you are correct that it is merely a ruin, sometimes the oldest stones tell the most interesting tales. That rune isn't the only thing I've discovered here. There are other signs... But I grow weary. I must go and rest now. The upcoming festival is certain to be draining. Come and speak with me any time you like." </span>The old man gets up, tucks the journal into his robe, and stands upon his cane.</p><p></p><p><span style="color: #DAA520">"Rupert, let us be off. Well met, all of you. I hope you enjoy your time in this town and the festival."</span></p><p></p><p>With that, Brodert Quink departs down Tower Street back to his home. It is getting late and you can see the sun beginning to set. Lantern lighters are beginning to walk about the streets lighting the city for the evening.</p><p></p><p>[ooc]Are there any other locations your characters wish to visit this evening, or shall I advance to the next day? I'll give you 24-48 hours to think about it.[/ooc]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6218348, member: 12460"] [URL=http://s898.photobucket.com/user/samthedagger/media/RotR/Brodert_zpsb73cf283.jpg.html][IMG]http://i898.photobucket.com/albums/ac185/samthedagger/RotR/Brodert_zpsb73cf283.jpg[/IMG][/URL] [COLOR="#DAA520"]"A very good point. We uh, actually do not know if there was a coast here. For all we know the entire place might have been underwater, or the coast might have extended leagues to the west. But it was so many thousands of years ago, and so few Thassilonian maps remain that it is virtually impossible to know for certain. You are indeed to wise to suggest such a thing. You uh, have the makings of a scholar yourself, young one."[/COLOR] [COLOR="#DAA520"]"Oh bother. Do forgive me if I do go on. I'm an old man and I tend to do ramble sometimes. Anyway, I am no mariner, but it is my understanding that lighthouses serve as markings for dangerous coastlines not easily spotted in the dark, but I do believe you are uh, correct that they sometimes aid guiding ships into harbor. Sandpoint only hosts small fishing ships and trade vessels though, not large galleys and warships such as those found in Magnimar or Riddleport. At any rate, rebuilding this place might be hazardous. While the Thassilonians were excellent engineers, time was worn this place down. The mortar is uh, unstable. If they were to build a lighthouse, it would probably be best to simply start anew. And Chopper's Isle, with it's high cliffs, would be a better place for it. And aside from that, this place is an historic ruin! There might be a great deal of weathering, but it still holds a few interesting bits of lore... like that rune."[/COLOR] [COLOR="#DAA520"]"Actually, I've never seen any evidence that there was a magic light atop this structure. I believe it is merely common belief that gave it it's name. However, even though you are correct that it is merely a ruin, sometimes the oldest stones tell the most interesting tales. That rune isn't the only thing I've discovered here. There are other signs... But I grow weary. I must go and rest now. The upcoming festival is certain to be draining. Come and speak with me any time you like." [/COLOR]The old man gets up, tucks the journal into his robe, and stands upon his cane. [COLOR="#DAA520"]"Rupert, let us be off. Well met, all of you. I hope you enjoy your time in this town and the festival."[/COLOR] With that, Brodert Quink departs down Tower Street back to his home. It is getting late and you can see the sun beginning to set. Lantern lighters are beginning to walk about the streets lighting the city for the evening. [ooc]Are there any other locations your characters wish to visit this evening, or shall I advance to the next day? I'll give you 24-48 hours to think about it.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
airwalkrr's Rise of the Runelords (IC)
Top