Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
airwalkrr's Rise of the Runelords (OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 6195290" data-attributes="member: 12460"><p>Since we are now working on character generation and the campaign is almost ready to begin, I would like each player to present me with a short statement of what they hope to get out of the campaign. For example, are you looking for challenging combats to test your characters' mettles? Do you want to explore a region of Golarion you haven't seen much of before? Would you enjoy a lot of roleplaying and investigation? Do you just enjoy the thrill and excitement of not knowing what is coming next? That sort of thing. I want to get an idea of what people expect out of the campaign so that I can plan pacing and encounters accordingly, as well as make plans for how much to nudge your characters in the right direction. This is an Adventure Path after all, with a clear endpoint and goal (although that endpoint might not be immediately obvious). If you guys enjoy storytelling and roleplaying a lot, I will pace the campaign so that there is plenty of time for that. But if you guys are more interested in the challenges of battle and wits, I can gloss over a lot of those details. I expect all of you enjoy role-playing to certain degree, as play-by-post tends to attract that sort of player, but PBP players still come in all different stripes. So I'd like to know what you expect and hope to get out of the game.</p><p></p><p>I will say that as a GM, I enjoy both the tactical combat and role-playing aspects of RPGs equally. I like to role-play even minor encounters, such as flirting with a tavern wench or haggling with a merchant over the price of goods, as they add flavor to the world and invest your characters in their mission by building ties to NPCs. But I also like to run battles to the hilt, using all available tactics of the bad guys to their fullest potential without pulling punches. That said, I do try to accommodate the desires of the players so that there is a happy medium between my style and theirs. So it is very helpful to me to get an idea of your expectations so that we can all have a great time.</p><p></p><p>I also want to say that this will be my first time running a campaign in the Golarion campaign setting. I have a little bit of experience as a player in Pathfinder Society, but I am largely ignorant of many of the nuances of the world. So I cannot promise that my presentation of the setting will always fit with what you may otherwise know about the world. I don't own the Golarion setting book, so most of my knowledge of the world will be based on what is contained within the Adventure Path itself. So if you are very familiar with Golarion, my presentation of things might be a little bit different from what you are used to. For the last six or seven years my tabletop games have been run almost exclusively in the Eberron campaign setting, so I am sort of in an Eberron mindset and that might bleed over from time to time. So if I get a few details wrong, I only ask that you try to overlook them and accept that I will be doing the best I can to try to stay true to what I know of the setting. Golarion does seem to have a certain appeal to me and one of the reasons I am running this campaign is that I want to experience a new world.</p><p></p><p>I hope this will be a fun experience for all of us and I am really looking forward to it!</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6195290, member: 12460"] Since we are now working on character generation and the campaign is almost ready to begin, I would like each player to present me with a short statement of what they hope to get out of the campaign. For example, are you looking for challenging combats to test your characters' mettles? Do you want to explore a region of Golarion you haven't seen much of before? Would you enjoy a lot of roleplaying and investigation? Do you just enjoy the thrill and excitement of not knowing what is coming next? That sort of thing. I want to get an idea of what people expect out of the campaign so that I can plan pacing and encounters accordingly, as well as make plans for how much to nudge your characters in the right direction. This is an Adventure Path after all, with a clear endpoint and goal (although that endpoint might not be immediately obvious). If you guys enjoy storytelling and roleplaying a lot, I will pace the campaign so that there is plenty of time for that. But if you guys are more interested in the challenges of battle and wits, I can gloss over a lot of those details. I expect all of you enjoy role-playing to certain degree, as play-by-post tends to attract that sort of player, but PBP players still come in all different stripes. So I'd like to know what you expect and hope to get out of the game. I will say that as a GM, I enjoy both the tactical combat and role-playing aspects of RPGs equally. I like to role-play even minor encounters, such as flirting with a tavern wench or haggling with a merchant over the price of goods, as they add flavor to the world and invest your characters in their mission by building ties to NPCs. But I also like to run battles to the hilt, using all available tactics of the bad guys to their fullest potential without pulling punches. That said, I do try to accommodate the desires of the players so that there is a happy medium between my style and theirs. So it is very helpful to me to get an idea of your expectations so that we can all have a great time. I also want to say that this will be my first time running a campaign in the Golarion campaign setting. I have a little bit of experience as a player in Pathfinder Society, but I am largely ignorant of many of the nuances of the world. So I cannot promise that my presentation of the setting will always fit with what you may otherwise know about the world. I don't own the Golarion setting book, so most of my knowledge of the world will be based on what is contained within the Adventure Path itself. So if you are very familiar with Golarion, my presentation of things might be a little bit different from what you are used to. For the last six or seven years my tabletop games have been run almost exclusively in the Eberron campaign setting, so I am sort of in an Eberron mindset and that might bleed over from time to time. So if I get a few details wrong, I only ask that you try to overlook them and accept that I will be doing the best I can to try to stay true to what I know of the setting. Golarion does seem to have a certain appeal to me and one of the reasons I am running this campaign is that I want to experience a new world. I hope this will be a fun experience for all of us and I am really looking forward to it! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
airwalkrr's Rise of the Runelords (OOC)
Top