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Airwalkrr's Shatterscape IC (Cooperative Design-As-You-Go PBP)
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<blockquote data-quote="airwalkrr" data-source="post: 4524592" data-attributes="member: 12460"><p>By the time you find your way back to the Dawn House, it is already midafternoon; you have spent much of the day traipsing around the city. Marda is in the main room when you arrive, tidying things up. <span style="color: Lime">"You've come just in time,"</span> she says with a smile as you enter, <span style="color: Lime">"I just finished getting together the information you'll need."</span></p><p></p><p>Marda hands Kleb two scroll cases. One is made of dark cherry wood. The other is a slightly rusted iron case. <span style="color: Lime">"Inside the wooden one you'll find a map to Karowick. I expect it will take you a day or two to get there so I've noted a few roadside inns along the way. I don't recommend camping out. Hokken is certain he found signs of a werewolf on the loose nearby. I've also taken the liberty of marking the location of the keep. You'll note the keep is not far from the town; perhaps an hour's walk at most.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">"Once you arrive in Karowick, you should visit the Hogspride Tavern and Inn. A man named Gaman frequents the place in the evenings. You'll know him by his bushy black beard and bright blue eyes. He is of strong build and tall height; hard to miss him. When you think you have the right man, go up to him and ask if he happens to have any sheep for sale. He will respond with 'Wolves have taken my sheep, but I do have a prize llama.'</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">"The metal case contains a letter for Gaman. Give it to him once he gives you the password, and he'll take it from there. Do you have any questions?"</span></p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4524592, member: 12460"] By the time you find your way back to the Dawn House, it is already midafternoon; you have spent much of the day traipsing around the city. Marda is in the main room when you arrive, tidying things up. [COLOR="Lime"]"You've come just in time,"[/COLOR] she says with a smile as you enter, [COLOR="Lime"]"I just finished getting together the information you'll need."[/COLOR] Marda hands Kleb two scroll cases. One is made of dark cherry wood. The other is a slightly rusted iron case. [COLOR="Lime"]"Inside the wooden one you'll find a map to Karowick. I expect it will take you a day or two to get there so I've noted a few roadside inns along the way. I don't recommend camping out. Hokken is certain he found signs of a werewolf on the loose nearby. I've also taken the liberty of marking the location of the keep. You'll note the keep is not far from the town; perhaps an hour's walk at most. "Once you arrive in Karowick, you should visit the Hogspride Tavern and Inn. A man named Gaman frequents the place in the evenings. You'll know him by his bushy black beard and bright blue eyes. He is of strong build and tall height; hard to miss him. When you think you have the right man, go up to him and ask if he happens to have any sheep for sale. He will respond with 'Wolves have taken my sheep, but I do have a prize llama.' "The metal case contains a letter for Gaman. Give it to him once he gives you the password, and he'll take it from there. Do you have any questions?"[/COLOR] [/QUOTE]
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