Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Airwalkrr's Shatterscape OOC (D&D 3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hafrogman" data-source="post: 4449910" data-attributes="member: 8858"><p>[sblock=Law, Chaos, Dream and The Dreamer]The world is a thing of Law. Each and every thing operates according to a system. The sun rises, the seasons turn, that which rises, falls. These laws are immutable, and to attempt to change them would be to struggle against all of Law at once. And yet, Chaos still exists, outside of the world, seeking a way in.</p><p></p><p>For while all physical things may be governed by laws, the mind of man is not. Free will is the way in which Chaos may influence the world of Law. The actions of people who chose their own path are unfettered by Law. Their deeds may be limited, but their minds run free. And thus, Chaos seeps into Law.</p><p></p><p>Where Law and Chaos touch, they form a third . . . Dream. Chaos corrupts the world, and produces a middle ground, where everything may seem to be as it should, until it suddenly is not. Nothing is fixed, but enough remains recognizable to ensure that one does not gaze upon the madness that is pure Chaos. The ability to dream is what sets people of free will apart from the beasts of earth, sea and sky.</p><p></p><p>Most people are only lightly touched by Chaos, and dreams come only when they slumber. But those who are steeped in Chaos follow a different path. Some are unable to cope, and the Chaos destroys from within, breaking the laws of the mind, and driving the poor souls into irretrievable madness. Others fight the Chaos within them by releasing it into the world. The dreamblades take their Chaos and give it shape through the force of their own will.</p><p></p><p>They may use their powers for good or ill, but all still rightly fear them. The world still remembers the terrors of the Dreamer, centuries later. One small boy, locked in an endless sleep, a pure gateway for Chaos. Completely removed from reality, the imaginings of a human mind ran rampant across the land. Some areas escaped relatively unharmed, but many were instead torn asunder by nightmares unwittingly made real by the Dreamer.</p><p></p><p>The land was wracked with darkness, fear and despair until a single warrior of law was able to find his way to the boy, and do what was required to end the nightmare.</p><p></p><p>A dreamblade may be a good soul, but all Law-abiding folk rightly live in dread of the potential that may be locked away inside them. All fear another dreamer.[/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 4449910, member: 8858"] [sblock=Law, Chaos, Dream and The Dreamer]The world is a thing of Law. Each and every thing operates according to a system. The sun rises, the seasons turn, that which rises, falls. These laws are immutable, and to attempt to change them would be to struggle against all of Law at once. And yet, Chaos still exists, outside of the world, seeking a way in. For while all physical things may be governed by laws, the mind of man is not. Free will is the way in which Chaos may influence the world of Law. The actions of people who chose their own path are unfettered by Law. Their deeds may be limited, but their minds run free. And thus, Chaos seeps into Law. Where Law and Chaos touch, they form a third . . . Dream. Chaos corrupts the world, and produces a middle ground, where everything may seem to be as it should, until it suddenly is not. Nothing is fixed, but enough remains recognizable to ensure that one does not gaze upon the madness that is pure Chaos. The ability to dream is what sets people of free will apart from the beasts of earth, sea and sky. Most people are only lightly touched by Chaos, and dreams come only when they slumber. But those who are steeped in Chaos follow a different path. Some are unable to cope, and the Chaos destroys from within, breaking the laws of the mind, and driving the poor souls into irretrievable madness. Others fight the Chaos within them by releasing it into the world. The dreamblades take their Chaos and give it shape through the force of their own will. They may use their powers for good or ill, but all still rightly fear them. The world still remembers the terrors of the Dreamer, centuries later. One small boy, locked in an endless sleep, a pure gateway for Chaos. Completely removed from reality, the imaginings of a human mind ran rampant across the land. Some areas escaped relatively unharmed, but many were instead torn asunder by nightmares unwittingly made real by the Dreamer. The land was wracked with darkness, fear and despair until a single warrior of law was able to find his way to the boy, and do what was required to end the nightmare. A dreamblade may be a good soul, but all Law-abiding folk rightly live in dread of the potential that may be locked away inside them. All fear another dreamer.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Airwalkrr's Shatterscape OOC (D&D 3.5)
Top