Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Airwalkrr's Shatterscape OOC (D&D 3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 4460829" data-attributes="member: 12460"><p>Here's an idea for a character class. It is incomplete, but the general idea is there.</p><p></p><p>Edit: Class is finished.</p><p></p><p>[sblock=Bestial Champion]While the druids command the raw powers of nature and the rangers seem to bond with the land itself, the bestial champions form a link to all natural creatures. Though bestial champions may come from all walks of life, they are found most commonly among those raised in wild lands where the link between man and animal is more natural. They are renowned throughout the world for their skill in animal handling and taming, as well as their cunning at slaying more dangerous creatures.</p><p></p><p><strong>Alignment:</strong> any</p><p><strong>HD:</strong> d8</p><p></p><p><strong>Skills:</strong> Climb (Str), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Spot (Wis), Survival (Wis), and Swim (Str).</p><p>4 + Int per level</p><p></p><p><strong>BAB</strong> as fighter</p><p><strong>Fort</strong> good</p><p><strong>Ref</strong> good</p><p><strong>Will</strong> poor</p><p></p><p><strong>Weapon and Armor Proficiency:</strong> Proficient with all simple and martial weapons plus light and medium armor and shields (but not tower shields).</p><p></p><p><strong>Animal Companion:</strong> as druid.</p><p></p><p><strong>Wild Empathy:</strong> as druid.</p><p></p><p><strong>Bestial Aspect 1/day (Ex):</strong> At 1st level a bestial champion may gain a +2 bonus to any physical ability score for a number of rounds equal to 3 + his Con modifier (minimum 1 round) as a swift action. If he improves his Constitution score, he uses his improved Con modifier to determine the duration. A bestial champion may use this ability one additional time per day per four levels (2/day at 5th, 3/day at 9th, 4/day at 13th, and 5/day at 17th). A bestial champion may not use this ability to improve more than one ability at once (but see secondary bestial aspect, below).</p><p></p><p><strong>Bestial Charm (Sp):</strong> At 2nd level, a bestial champion can use <em>charm animal</em> 1/day as a spell-like ability. A bestial champion may speak with any animal he has charmed as if using <em>speak with animals</em>. A bestial champion can use this ability one additional time per day for every two levels.</p><p></p><p><strong>Bestial Sway (Sp):</strong> At 3rd level, a bestial champion can use <em>suggestion</em> 1/day against any creature of the animal, magical beast, or vermin type. The creature need not be able to understand the bestial champion, and this can even affect creatures that are normally immune to suggestion. A bestial champion can use this ability one additional time per day per four levels (2/day at 7th, 3/day at 11th, 4/day at 15th, and 5/day at 19th).</p><p></p><p><strong>Bestial Dominion (Sp):</strong> At 5th level, a bestial champion can use <em>dominate animal</em> 1/day as a spell-like ability. A bestial champion may use this ability one additional time per day per six levels (2/day at 11th and 3/day at 17th).</p><p></p><p><strong>True Companion:</strong> At 6th level, a bestial champion gains the Leadership feat, but only for the purpose of acquiring a cohort of the animal, dragon, magical beast, and vermin type. In addition, he may only acquire followers of the animal, magical beast, or vermin type. If the bestial champion wishes, this creature replaces his animal companion and henceforth is always of the highest possible level or advancement.</p><p></p><p><strong>Greater Bestial Aspect (Ex):</strong> At 8th level, a bestial champion's bestial aspect bonus improves to +4.</p><p></p><p><strong>Summon Beasts (Sp):</strong> At 10th level, a bestial champion may use <em>summon nature's ally V</em> 1/day, but only to summon animals, magical beasts, or vermin.</p><p></p><p><strong>Imbue With Bestial Aspect (Su):</strong> At 12th level, a bestial champion may use a standard action to grant one ally within 30 feet the benefit of his bestial aspect for a number of rounds equal to his Charisma modifier. This uses up one use of his bestial aspect for the day.</p><p></p><p><strong>Summon Greater Beasts (Sp):</strong> At 14th level, a bestial champion may use <em>summon nature's ally VII</em> 1/day, but only to summon animals, magical beasts, or vermin.</p><p></p><p><strong>Secondary Bestial Aspect (Ex):</strong> At 16th level, a bestial champion may use his bestial aspect to improve two physical ability scores, but only when he gains the benefit himself.</p><p></p><p><strong>Call Bestial Followers (Su):</strong> At 18th level, a bestial champion may summon any of his followers (those gained through his True Companion ability) to his side instantly a number of times per day equal to his Charisma modifier. He may summon a number of followers whose hit dice are equal to or less than his bestial champion level.</p><p></p><p><strong>Perfect Bestial Aspect (Ex):</strong> At 20th level, a bestial champion gains a +6 to all three physical ability scores when using his bestial aspect and the duration is for twice his newly improved Con modifier.[/sblock]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4460829, member: 12460"] Here's an idea for a character class. It is incomplete, but the general idea is there. Edit: Class is finished. [sblock=Bestial Champion]While the druids command the raw powers of nature and the rangers seem to bond with the land itself, the bestial champions form a link to all natural creatures. Though bestial champions may come from all walks of life, they are found most commonly among those raised in wild lands where the link between man and animal is more natural. They are renowned throughout the world for their skill in animal handling and taming, as well as their cunning at slaying more dangerous creatures. [B]Alignment:[/B] any [B]HD:[/B] d8 [B]Skills:[/B] Climb (Str), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Spot (Wis), Survival (Wis), and Swim (Str). 4 + Int per level [B]BAB[/B] as fighter [B]Fort[/B] good [B]Ref[/B] good [B]Will[/B] poor [B]Weapon and Armor Proficiency:[/B] Proficient with all simple and martial weapons plus light and medium armor and shields (but not tower shields). [B]Animal Companion:[/B] as druid. [B]Wild Empathy:[/B] as druid. [B]Bestial Aspect 1/day (Ex):[/B] At 1st level a bestial champion may gain a +2 bonus to any physical ability score for a number of rounds equal to 3 + his Con modifier (minimum 1 round) as a swift action. If he improves his Constitution score, he uses his improved Con modifier to determine the duration. A bestial champion may use this ability one additional time per day per four levels (2/day at 5th, 3/day at 9th, 4/day at 13th, and 5/day at 17th). A bestial champion may not use this ability to improve more than one ability at once (but see secondary bestial aspect, below). [B]Bestial Charm (Sp):[/B] At 2nd level, a bestial champion can use [I]charm animal[/I] 1/day as a spell-like ability. A bestial champion may speak with any animal he has charmed as if using [I]speak with animals[/I]. A bestial champion can use this ability one additional time per day for every two levels. [B]Bestial Sway (Sp):[/B] At 3rd level, a bestial champion can use [I]suggestion[/I] 1/day against any creature of the animal, magical beast, or vermin type. The creature need not be able to understand the bestial champion, and this can even affect creatures that are normally immune to suggestion. A bestial champion can use this ability one additional time per day per four levels (2/day at 7th, 3/day at 11th, 4/day at 15th, and 5/day at 19th). [B]Bestial Dominion (Sp):[/B] At 5th level, a bestial champion can use [I]dominate animal[/I] 1/day as a spell-like ability. A bestial champion may use this ability one additional time per day per six levels (2/day at 11th and 3/day at 17th). [B]True Companion:[/B] At 6th level, a bestial champion gains the Leadership feat, but only for the purpose of acquiring a cohort of the animal, dragon, magical beast, and vermin type. In addition, he may only acquire followers of the animal, magical beast, or vermin type. If the bestial champion wishes, this creature replaces his animal companion and henceforth is always of the highest possible level or advancement. [B]Greater Bestial Aspect (Ex):[/B] At 8th level, a bestial champion's bestial aspect bonus improves to +4. [B]Summon Beasts (Sp):[/B] At 10th level, a bestial champion may use [I]summon nature's ally V[/I] 1/day, but only to summon animals, magical beasts, or vermin. [B]Imbue With Bestial Aspect (Su):[/B] At 12th level, a bestial champion may use a standard action to grant one ally within 30 feet the benefit of his bestial aspect for a number of rounds equal to his Charisma modifier. This uses up one use of his bestial aspect for the day. [B]Summon Greater Beasts (Sp):[/B] At 14th level, a bestial champion may use [I]summon nature's ally VII[/I] 1/day, but only to summon animals, magical beasts, or vermin. [B]Secondary Bestial Aspect (Ex):[/B] At 16th level, a bestial champion may use his bestial aspect to improve two physical ability scores, but only when he gains the benefit himself. [B]Call Bestial Followers (Su):[/B] At 18th level, a bestial champion may summon any of his followers (those gained through his True Companion ability) to his side instantly a number of times per day equal to his Charisma modifier. He may summon a number of followers whose hit dice are equal to or less than his bestial champion level. [B]Perfect Bestial Aspect (Ex):[/B] At 20th level, a bestial champion gains a +6 to all three physical ability scores when using his bestial aspect and the duration is for twice his newly improved Con modifier.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Airwalkrr's Shatterscape OOC (D&D 3.5)
Top