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Al-Qadim: Land of Fate (5e conversion)
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<blockquote data-quote="DrOct" data-source="post: 6806313" data-attributes="member: 65948"><p>Again, what other people people choose to do with it is up to them, you're under no obligation to follow "official canon" or what any other fan does with their own stuff. The DM's Guild is not really about forcing everyone to follow canon. In fact the submitted stuff is pretty explicitly not canon. It's just a place where fans can put up their own creations for sale, and it has a limited set of WotC IP that you're allowed to use in that stuff if you want. Right now they're only letting you use Forgotten Realms IP. But they've generously decided that since "officially" Al Qadim, Kara-Tur, and Maztica are in the Realms (though I agree those connections have always seemed tenuous at best) those are available toys for you to play with too. But no one from WotC is going to show up and tell you you need to take down your adventure because it doesn't follow the "official" events of the setting. They might do that if you use stuff from other WotC properties that they haven't said are allowed (yet) for DM's Guild submissions, but it's not going to happen just because your product doesn't acknowledge some event that happened in an official supplement a while back.</p><p></p><p>As for the rest... I think if your goal is to make a note-for-note remake of the 2e classes, yes you're going to be frustrated if you try to fit it into an existing class, and you're going to have to do a lot more work. Possibly including just making a whole new class, or subsystem yourself (which you can certainly do! And even put it up for sale!). </p><p></p><p>Personally, I think the Sha'ir's that have been posted here are quite good and are good reinterpretations of class, capturing the flavor and general feeling of the class, while fitting in reasonably well with existing 5e mechanics. They're new interpretations of the class, not recreations. I did something similar for ACKS a while back that I feel pretty good about. But if you think there's a better, more radical way to go about it? I very much encourage you to go for it! It'll no doubt be very interesting! Please post your results and thoughts here!</p></blockquote><p></p>
[QUOTE="DrOct, post: 6806313, member: 65948"] Again, what other people people choose to do with it is up to them, you're under no obligation to follow "official canon" or what any other fan does with their own stuff. The DM's Guild is not really about forcing everyone to follow canon. In fact the submitted stuff is pretty explicitly not canon. It's just a place where fans can put up their own creations for sale, and it has a limited set of WotC IP that you're allowed to use in that stuff if you want. Right now they're only letting you use Forgotten Realms IP. But they've generously decided that since "officially" Al Qadim, Kara-Tur, and Maztica are in the Realms (though I agree those connections have always seemed tenuous at best) those are available toys for you to play with too. But no one from WotC is going to show up and tell you you need to take down your adventure because it doesn't follow the "official" events of the setting. They might do that if you use stuff from other WotC properties that they haven't said are allowed (yet) for DM's Guild submissions, but it's not going to happen just because your product doesn't acknowledge some event that happened in an official supplement a while back. As for the rest... I think if your goal is to make a note-for-note remake of the 2e classes, yes you're going to be frustrated if you try to fit it into an existing class, and you're going to have to do a lot more work. Possibly including just making a whole new class, or subsystem yourself (which you can certainly do! And even put it up for sale!). Personally, I think the Sha'ir's that have been posted here are quite good and are good reinterpretations of class, capturing the flavor and general feeling of the class, while fitting in reasonably well with existing 5e mechanics. They're new interpretations of the class, not recreations. I did something similar for ACKS a while back that I feel pretty good about. But if you think there's a better, more radical way to go about it? I very much encourage you to go for it! It'll no doubt be very interesting! Please post your results and thoughts here! [/QUOTE]
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