Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Al-Qadim: Land of Fate (5e conversion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MessiahMushroom" data-source="post: 6811401" data-attributes="member: 6789613"><p>There were two other kits provided in <em>Dragon</em> magazine (issue 198): the <strong>Sungazer</strong> wizard and the <strong>Priest-Defender</strong> both of which are interesting but may or may not want to be included. The article, titled "Scimitars against the Dark," also proposed adding psionics into the mix, but I absolutly do NOT recommend that.</p><p></p><p>As far as the wizard subclasses go, I'll list my comments on each. </p><p></p><ul> <li data-xf-list-type="ul"><strong>Elemental Mage</strong> I think four linked origins would be best. I've got these pretty much covered and can put them together in an afternoon, no problem.</li> <li data-xf-list-type="ul"><strong>Sha'ir</strong> Though I love @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=20323" target="_blank">Quickleaf</a></u></strong></em>'s version, I think it could use some minor rewording and additional parameters set in place. Particularly the <em>genie binding</em> feature could use some additional specifications (CR rating etc.). Maybe when we convert some more of the genies, this ability will be more balanced.</li> <li data-xf-list-type="ul"><strong>Sorcerer</strong> Totally, let's cut it. [side note: the Draconic sorcerous origin doesn't really have a place in Zakhara]</li> <li data-xf-list-type="ul"><strong>Astrologer</strong> This tradition would need to be built from scratch but would be fun to do so <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul"><strong>Clockwork Mage</strong> The Artificer released in a previous UA article (<a href="http://media.wizards.com/2015/downloads/dnd/UA_Eberron_v1.pdf" target="_blank">http://media.wizards.com/2015/downloads/dnd/UA_Eberron_v1.pdf</a>) could be a good stand-in. The <em><strong>tinker</strong></em> feature of the rock gnome (or some other similar features) should make an appearance here.</li> <li data-xf-list-type="ul"><strong>Digitalogist</strong> I actually took a crack at this a year ago when I was a lil' baby to DM'ing but it's horrendous and confusing. <a href="http://www.enworld.org/forum/showthread.php?412345-Wizardly-Tradition-Digitalogist" target="_blank">http://www.enworld.org/forum/showthread.php?412345-Wizardly-Tradition-Digitalogist</a></li> <li data-xf-list-type="ul"><strong>Ghul Lord</strong> This as a sorcerous origin works because of spell points. I imagine it could be transformed into a wizard tradition simply enough by allowing Hit Die to replenish spell slots somehow.</li> <li data-xf-list-type="ul"><strong>Jackal</strong> I view this, the spell thief, as being a rogue subclass. And considering that <em>arcane tricksters</em> get a spell-thieving ability at 17, should we rebuild this?</li> <li data-xf-list-type="ul"><strong>Mageweaver</strong> Needed to be made from scratch, I guess. I find this kit really confusing.</li> <li data-xf-list-type="ul"><strong>Mystic of Nog</strong> I have a player right now who's role-playing as a mystic of nog. He's taken levels in both monk and the rune scribe prestige class. We've reflavored runes as being geomancy, once used in the ruined kingdoms.<br /> <a href="http://media.wizards.com/2015/downloads/dnd/UA_Rune_Magic_Prestige_Class.pdf" target="_blank">http://media.wizards.com/2015/downloads/dnd/UA_Rune_Magic_Prestige_Class.pdf</a></li> <li data-xf-list-type="ul"><strong>Spellslayer</strong> let's scrap it.</li> </ul><p></p><p>looks like we've got our work cut out for us!</p></blockquote><p></p>
[QUOTE="MessiahMushroom, post: 6811401, member: 6789613"] There were two other kits provided in [I]Dragon[/I] magazine (issue 198): the [B]Sungazer[/B] wizard and the [B]Priest-Defender[/B] both of which are interesting but may or may not want to be included. The article, titled "Scimitars against the Dark," also proposed adding psionics into the mix, but I absolutly do NOT recommend that. As far as the wizard subclasses go, I'll list my comments on each. [LIST] [*][B]Elemental Mage[/B] I think four linked origins would be best. I've got these pretty much covered and can put them together in an afternoon, no problem. [*][B]Sha'ir[/B] Though I love @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=20323"]Quickleaf[/URL][/U][/B][/I]'s version, I think it could use some minor rewording and additional parameters set in place. Particularly the [I]genie binding[/I] feature could use some additional specifications (CR rating etc.). Maybe when we convert some more of the genies, this ability will be more balanced. [*][B]Sorcerer[/B] Totally, let's cut it. [side note: the Draconic sorcerous origin doesn't really have a place in Zakhara] [*][B]Astrologer[/B] This tradition would need to be built from scratch but would be fun to do so :) [*][B]Clockwork Mage[/B] The Artificer released in a previous UA article ([URL]http://media.wizards.com/2015/downloads/dnd/UA_Eberron_v1.pdf[/URL]) could be a good stand-in. The [I][B]tinker[/B][/I] feature of the rock gnome (or some other similar features) should make an appearance here. [*][B]Digitalogist[/B] I actually took a crack at this a year ago when I was a lil' baby to DM'ing but it's horrendous and confusing. [URL]http://www.enworld.org/forum/showthread.php?412345-Wizardly-Tradition-Digitalogist[/URL] [*][B]Ghul Lord[/B] This as a sorcerous origin works because of spell points. I imagine it could be transformed into a wizard tradition simply enough by allowing Hit Die to replenish spell slots somehow. [*][B]Jackal[/B] I view this, the spell thief, as being a rogue subclass. And considering that [I]arcane tricksters[/I] get a spell-thieving ability at 17, should we rebuild this? [*][B]Mageweaver[/B] Needed to be made from scratch, I guess. I find this kit really confusing. [*][B]Mystic of Nog[/B] I have a player right now who's role-playing as a mystic of nog. He's taken levels in both monk and the rune scribe prestige class. We've reflavored runes as being geomancy, once used in the ruined kingdoms. [URL]http://media.wizards.com/2015/downloads/dnd/UA_Rune_Magic_Prestige_Class.pdf[/URL] [*][B]Spellslayer[/B] let's scrap it. [/LIST] looks like we've got our work cut out for us! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Al-Qadim: Land of Fate (5e conversion)
Top